void FillRectangle(CRectangle & rect, char symForDraw, CCanvas & canvas) { for (int x = rect.GetPos().x; x < rect.GetPos().x + rect.GetSize().x; x++) { for (int y = rect.GetPos().y; y < rect.GetSize().y + rect.GetPos().y; y++) { canvas.SetPixel(y, x, symForDraw); } } }
void FillRectangle(CRectangle & rect, char code, CCanvas & canvas) { for (int x = rect.GetPosition().x; x < rect.GetPosition().x + rect.GetSize().x; ++x) { for (int y = rect.GetPosition().y; y < rect.GetPosition().y + rect.GetSize().y; ++y) { canvas.SetPixel(x, y, code); } } }