示例#1
0
//创建区域
bool CRgnButton::CreateControlRgn(COLORREF crTrans)
{
	CImageHandle ImageHandle(&m_ImageBack);
	if (ImageHandle.IsResourceValid())
	{
		//创建临时图
		CSkinImage BufferImage;
		int nButtonWidth=m_ImageBack.GetWidth()/5;
		int nButtomHeight=m_ImageBack.GetHeight();
		BufferImage.Create(nButtonWidth,nButtomHeight,32);
		ImageHandle->BitBlt(BufferImage.GetDC(),0,0,nButtonWidth,nButtomHeight,0,0);
		BufferImage.ReleaseDC();

		//创建区域
		HRGN hRgn=BufferImage.CreateImageRegion(crTrans);
		if (hRgn!=NULL)
		{
			m_crTrans=crTrans;
			SetWindowPos(NULL,0,0,nButtonWidth,nButtomHeight,SWP_NOMOVE);
			SetWindowRgn(hRgn,TRUE);
			m_ButtonRgn.DeleteObject();
			m_ButtonRgn.Attach(hRgn);
			return true;
		}
	}

	return false;
}
示例#2
0
//输入解释
void CExpressionItem::InitExpressItem(LPCTSTR pszChineseName, LPCTSTR pszTrancelate, UINT uIDResource)
{
	//设置变量
	m_uImageID=uIDResource;
	lstrcpyn(m_szTrancelate,pszTrancelate,CountArray(m_szTrancelate));
	lstrcpyn(m_szChineseName,pszChineseName,CountArray(m_szChineseName));
	m_wTranceLength=lstrlen(m_szTrancelate);

	//加载图片
	CSkinImage ImageFile;
	ImageFile.LoadFromResource(GetModuleHandle(CLIENT_SHARE_DLL_NAME),uIDResource);

	//创建表情
	CImage ImageExpression;
	ASSERT(ImageFile.GetWidth()==EP_PIC_WHIDE);
	ASSERT(ImageFile.GetHeight()==EP_PIC_HIGHT);
	ImageExpression.Create(EP_PIC_WHIDE,EP_PIC_HIGHT,32);

	//绘画表情
	CDC * pDC=CDC::FromHandle(ImageExpression.GetDC());
	pDC->FillSolidRect(0,0,EP_PIC_WHIDE,EP_PIC_HIGHT,COLOR_CHAR_BK);
	ImageFile.AlphaDrawImage(pDC,0,0,RGB(255,0,255));

	//设置图片
	ImageExpression.ReleaseDC();
	m_ImageDataObject.SetImage(ImageExpression.Detach());

	return;
};
示例#3
0
//绘画头像
void CExpression::DrawItem(CDC * pDC, int iXPos, int iYPos, bool bSelectec)
{
	CExpressionItem * pExpressionItem=GetExpressItem(iYPos*m_wMaxRow+iXPos);
	if (pExpressionItem!=NULL)
	{
		if (bSelectec)
		{
			pDC->FillSolidRect(iXPos*(EP_PIC_WHIDE+PIC_SPACE)+PIC_SPACE/2,iYPos*(EP_PIC_HIGHT+PIC_SPACE)+PIC_SPACE/2,
				EP_PIC_WHIDE+PIC_SPACE,EP_PIC_HIGHT+PIC_SPACE,RGB(255,255,255));
			pDC->Draw3dRect(iXPos*(EP_PIC_WHIDE+PIC_SPACE)+PIC_SPACE/2,iYPos*(EP_PIC_HIGHT+PIC_SPACE)+PIC_SPACE/2,
				EP_PIC_WHIDE+PIC_SPACE,EP_PIC_HIGHT+PIC_SPACE,RGB(28,57,208),RGB(28,57,208));
		}
		else
		{
			pDC->FillSolidRect(iXPos*(EP_PIC_WHIDE+PIC_SPACE)+PIC_SPACE/2,iYPos*(EP_PIC_HIGHT+PIC_SPACE)+PIC_SPACE/2,
				EP_PIC_WHIDE+PIC_SPACE,EP_PIC_HIGHT+PIC_SPACE,RGB(255,255,255));
		
		}

		//加载资源
		CSkinImage SkinImage;
		SkinImage.LoadFromResource(GetModuleHandle(CLIENT_SHARE_DLL_NAME),pExpressionItem->m_uImageID);
		SkinImage.AlphaDrawImage(pDC,iXPos*(EP_PIC_WHIDE+PIC_SPACE)+PIC_SPACE,iYPos*(EP_PIC_HIGHT+PIC_SPACE)+PIC_SPACE,RGB(255,0,255));
	}
	return;
}
示例#4
0
void CScoreView::SetupRgn(CDC *pDC,CSkinImage bImage,COLORREF TransColor)
{
	//bImage.GetWidth()/5;
	tagImageLoadInfo ImageIDB;
	bImage.GetLoadInfo(ImageIDB);
	CBitmap cBitmap;
	cBitmap.LoadBitmap(ImageIDB.uResourceID);//这个BITMAP是5倍长的,所以会有问题死机。
	CDC memDC;
	//创建与传入DC兼容的临时DC
	memDC.CreateCompatibleDC(pDC);

	CBitmap *pOldMemBmp=NULL;
	//将位图选入临时DC
	pOldMemBmp=memDC.SelectObject(&cBitmap);

	CRgn wndRgn;
	//创建总的窗体区域,初始region为0
	wndRgn.CreateRectRgn(0,0,0,0);


	BITMAP bit;   
	cBitmap.GetBitmap (&bit);//取得位图参数,这里要用到位图的长和宽     

	int y;
	for(y=0;y<=bit.bmHeight  ;y++)
	{
		CRgn rgnTemp; //保存临时region

		int iX = 0;
		do
		{
			//跳过透明色找到下一个非透明色的点.
			while (iX <= bit.bmWidth  && memDC.GetPixel(iX, y) == TransColor)
				iX++;

			//记住这个起始点
			int iLeftX = iX;

			//寻找下个透明色的点
			while (iX <= bit.bmWidth  && memDC.GetPixel(iX, y) != TransColor)
				++iX;

			//创建一个包含起点与重点间高为1像素的临时“region”
			rgnTemp.CreateRectRgn(iLeftX, y, iX, y+1);

			//合并到主"region".
			wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_OR);

			//删除临时"region",否则下次创建时和出错
			rgnTemp.DeleteObject();
		}while(iX <bit.bmWidth );
		iX = 0;
	}
	if(pOldMemBmp)
		memDC.SelectObject(pOldMemBmp);
	CWnd * pWnd = pDC->GetWindow();
	pWnd->SetWindowRgn(wndRgn,TRUE);
	pWnd->SetForegroundWindow();   
} 
示例#5
0
文件: ScoreView.cpp 项目: vsanth/kkj
//初始化函数
BOOL CScoreView::OnInitDialog()
{
	__super::OnInitDialog();

	//设置数据
	m_lBaseScore=0L;
	m_lGameTax=0L;
	memset(m_lGameScore,0,sizeof(m_lGameScore));
	memset(m_szUserName,0,sizeof(m_szUserName));

	//设置界面
	SetClassLong(m_hWnd,GCL_HBRBACKGROUND,NULL);

	//居中窗口
	CenterWindow(GetParent());

	CImageHandle ImageHandle(&m_ImageBack);
	if (ImageHandle.IsResourceValid())
	{
		//创建临时图
		CSkinImage BufferImage;
		int nImageWidth=m_ImageBack.GetWidth();
		int nImageHeight=m_ImageBack.GetHeight();
		BufferImage.Create(nImageWidth,nImageHeight,32);
		ImageHandle->BitBlt(BufferImage.GetDC(),0,0,nImageWidth,nImageHeight,0,0);
		BufferImage.ReleaseDC();

		//创建区域
		CRgn ImageRgn;
		BufferImage.CreateImageRegion( ImageRgn, RGB( 255, 0, 255 ) );
		if ( (( HRGN )ImageRgn) !=NULL)
		{
			SetWindowPos(NULL,0,0,nImageWidth,nImageHeight,SWP_NOMOVE);
			SetWindowRgn(( HRGN )ImageRgn,TRUE);

			ImageRgn.DeleteObject();

			return true;
		}
	}


	return TRUE;
}
示例#6
0
//创建区域
bool CRgnButton::CreateControlRgn(COLORREF crTrans)
{
	CImageHandle ImageHandle(&m_ImageBack);
	if (ImageHandle.IsResourceValid())
	{
		//创建临时图
		CSkinImage BufferImage;
		int nButtonWidth=m_ImageBack.GetWidth()/5;
		int nButtomHeight=m_ImageBack.GetHeight();
		BufferImage.Create(nButtonWidth,nButtomHeight,24);
		ImageHandle->BitBlt(BufferImage.GetDC(),0,0,nButtonWidth,nButtomHeight,0,0);
		BufferImage.ReleaseDC();

		//创建区域
		CRgn RgnControl;
		BufferImage.CreateImageRegion(RgnControl,crTrans);

		//创建区域
		if (RgnControl.GetSafeHandle()!=NULL)
		{
			//设置变量
			m_crTrans=crTrans;

			//设置按钮
			SetWindowRgn(RgnControl,TRUE);
			SetWindowPos(NULL,0,0,nButtonWidth,nButtomHeight,SWP_NOMOVE|SWP_NOACTIVATE);

			//设置区域
			m_ButtonRgn.DeleteObject();
			m_ButtonRgn.Attach(RgnControl.Detach());

			return true;
		}
	}

	return false;
}
示例#7
0
//绘画界面
void CSkinWndObject::DrawSkinView(CDC * pDC)
{
	//获取参数
	CRect ClientRect;
	m_pWndHook->GetClientRect(&ClientRect);

	//建立缓冲图
	CSkinImage CaptionImage;
	CaptionImage.Create(ClientRect.Width()-2*m_nXExcursionPos,m_SkinAttribute.m_nCaptionHeigth,16);
	if (CaptionImage.IsNull()) return;

	//绘画背景
	CDC BufferDC;
	BufferDC.CreateCompatibleDC(NULL);
	BufferDC.SelectObject(CaptionImage);
	DrawCaption(&BufferDC,CaptionImage.GetWidth(),CaptionImage.GetHeight());

	//建立 DC
	if (pDC==NULL)
	{
		CClientDC ClientDC(m_pWndHook);
		ClientDC.BitBlt(m_nXExcursionPos,1,CaptionImage.GetWidth(),CaptionImage.GetHeight(),&BufferDC,0,0,SRCCOPY);
		ClientDC.Draw3dRect(&ClientRect,RGB(0,0,0),RGB(0,0,0));
		BufferDC.DeleteDC();
	}
	else
	{
		pDC->BitBlt(m_nXExcursionPos,1,CaptionImage.GetWidth(),CaptionImage.GetHeight(),&BufferDC,0,0,SRCCOPY);
		pDC->Draw3dRect(&ClientRect,RGB(0,0,0),RGB(0,0,0));
	}

	//获取标题
	TCHAR strTitle[128];
	GetWindowText(*m_pWndHook,strTitle,CountArray(strTitle));

	//计算位置
	INT nYPos=(m_SkinAttribute.m_nCaptionHeigth-12)/2+2;
	INT nXPos=46;

	//建立缓冲图
	CClientDC ClientDC(m_pWndHook);
	ClientDC.SetBkMode(TRANSPARENT);
	ClientDC.SelectObject(m_SkinAttribute.m_DefaultFont);
	ClientDC.SetTextAlign(TA_LEFT);

	//变量定义
	int nStringLength=lstrlen(strTitle);
	int nXExcursion[8]={1,1,1,0,-1,-1,-1,0};
	int nYExcursion[8]={-1,0,1,1,1,0,-1,-1};

	//绘画边框
	ClientDC.SetTextColor(RGB(0,112,192));
	for (int i=0;i<CountArray(nXExcursion);i++)
	{
		ClientDC.TextOut(nXPos+nXExcursion[i],nYPos+nYExcursion[i],strTitle,nStringLength);
	}

	//绘画标题m_SkinAttribute.m_crCaptionTXColor
	ClientDC.SetTextColor(RGB(255,255,255));
	ClientDC.TextOut(nXPos,nYPos,strTitle);

	BufferDC.DeleteDC();

	return;
}
示例#8
0
//绘画界面
void CSkinWndObject::DrawSkinView(CDC * pDC)
{
	//获取参数
	CRect ClientRect;
	m_pWndHook->GetClientRect(&ClientRect);
    
	//建立缓冲图
	CSkinImage CaptionImage;
	CaptionImage.Create(ClientRect.Width(),m_SkinAttribute.m_nCaptionHeigth,24);
	if (CaptionImage.IsNull()) return;

	//绘画背景
	CDC BufferDC;
	BufferDC.CreateCompatibleDC(NULL);
	BufferDC.SelectObject(CaptionImage);
	DrawCaption(&BufferDC,CaptionImage.GetWidth(),CaptionImage.GetHeight());
    
	//建立 DC
	if (pDC==NULL)
	{
		CClientDC ClientDC(m_pWndHook);
		ClientDC.BitBlt(m_nXExcursionPos,0,CaptionImage.GetWidth(),CaptionImage.GetHeight(),&BufferDC,0,0,SRCCOPY);
		//ClientDC.Draw3dRect(&ClientRect,RGB(0,0,0),RGB(0,0,0));
		BufferDC.DeleteDC();
	}
	else
	{
		pDC->BitBlt(m_nXExcursionPos,0,CaptionImage.GetWidth(),CaptionImage.GetHeight(),&BufferDC,0,0,SRCCOPY);
		//pDC->Draw3dRect(&ClientRect,RGB(0,0,0),RGB(0,0,0));
	}

	//获取标题
	TCHAR strTitle[128];
	GetWindowText(*m_pWndHook,strTitle,CountArray(strTitle));

	//计算位置
	INT nYPos=(m_SkinAttribute.m_nCaptionHeigth-12)/2+2;
	INT nXPos=35;

	//建立缓冲图
	CClientDC ClientDC(m_pWndHook);
	ClientDC.SetBkMode(TRANSPARENT);
	ClientDC.SelectObject(m_SkinAttribute.m_DefaultFont);
	ClientDC.SetTextAlign(TA_LEFT);	

	//变量定义
	int nStringLength=lstrlen(strTitle);
	int nXExcursion[8]={1,1,1,0,-1,-1,-1,0};
	int nYExcursion[8]={-1,0,1,1,1,0,-1,-1};

	int nXExcursion1=GetXExcursionPos();
	int nYExcursion1=GetYExcursionPos();

	CImageHandle m_FramLeft(&m_SkinAttribute.m_FramLeft);
	if (m_SkinAttribute.m_FramLeft.IsNull()) return ;
	CImageHandle m_BottomM(&m_SkinAttribute.m_BottomM);
	if (m_SkinAttribute.m_BottomM.IsNull()) return ;
	CImageHandle m_FramRight(&m_SkinAttribute.m_FramRight);
	if (m_SkinAttribute.m_FramRight.IsNull()) return ;

	CImageHandle BottomL(&m_SkinAttribute.m_BottomL);
	if (m_SkinAttribute.m_BottomL.IsNull()) return ;

	CImageHandle BottomR(&m_SkinAttribute.m_BottomR);
	if (m_SkinAttribute.m_BottomR.IsNull()) return ;


	int nLeftWidth=m_FramLeft->GetHeight();
	int nMidWidth=m_BottomM->GetWidth();
	int nRightWidth=m_FramRight->GetHeight();
    
	for (int i=ClientRect.top+CaptionImage.GetHeight();i<ClientRect.bottom-BottomL->GetHeight();i+=nLeftWidth)
		m_SkinAttribute.m_FramLeft.BitBlt(ClientDC,nXExcursion1,i);

	for (int i=ClientRect.top+CaptionImage.GetHeight();i<ClientRect.bottom-BottomR->GetHeight();i+=nRightWidth)
		m_SkinAttribute.m_FramRight.BitBlt(ClientDC,ClientRect.Width()-nXExcursion1-m_FramRight->GetWidth(),i);
    
	for (int i=nXExcursion1+BottomL->GetWidth();i<ClientRect.Width()-m_FramRight->GetWidth();i+=nMidWidth)
		m_SkinAttribute.m_BottomM.BitBlt(ClientDC,i,ClientRect.Height()-m_BottomM->GetHeight());
    
    m_SkinAttribute.m_BottomL.BitBlt(ClientDC,0,ClientRect.Height()-BottomL->GetHeight());
   
	m_SkinAttribute.m_BottomR.BitBlt(ClientDC,ClientRect.Width()-BottomR->GetWidth()-nXExcursion1,ClientRect.Height()-BottomR->GetHeight());
    
	//绘画边框
// 	ClientDC.SetTextColor(RGB(231,192,137));
// 	for (int i=0;i<CountArray(nXExcursion);i++)
// 	{
// 		ClientDC.TextOut(nXPos,nYPos,strTitle,nStringLength);
// 	}

	//CImageHandle TitleLeft1(&m_SkinAttribute.m_TitleLeft);
	//if (m_SkinAttribute.m_TitleLeft1.IsNull()) return ;
	//CImageHandle TitleMid1(&m_SkinAttribute.m_TitleMid);
	//if (m_SkinAttribute.m_TitleMid1.IsNull()) return ;
	//CImageHandle TitleRight1(&m_SkinAttribute.m_TitleRight);
	//if (m_SkinAttribute.m_TitleRight1.IsNull()) return ;

	//int nLeftWidth=TitleLeft1->GetHeight();
	//int nMidWidth=TitleMid1->GetWidth();
	//int nRightWidth=TitleRight1->GetWidth();
	/*for (int i=ClientRect.top;i<ClientRect.bottom;i+=nLeftWidth)
		TitleLeft1->BitBlt(BufferDC.m_hDC,ClientRect.left,i);*/
	/*for (int i=nLeftWidth;i<nXMinDrawPause;i+=nMidWidth) TitleMid1->BitBlt(pDC->m_hDC,i,0);
	TitleRight1->BitBlt(pDC->m_hDC,nXMinDrawPause,0);*/

	//绘画标题m_SkinAttribute.m_crCaptionTXColor
	//ClientDC.SetTextColor(m_SkinAttribute.m_crCaptionTXColor);
	//ClientDC.TextOut(nXPos,nYPos,strTitle);

	/*for (int i=ClientRect.top;i<ClientRect.bottom;i+=nLeftWidth)
		TitleLeft1->BitBlt(BufferDC.m_hDC,ClientRect.left,i);*/
	BufferDC.DeleteDC();

	return;
}