示例#1
0
int main( int argc, char **argv )
{
    // use an ArgumentParser object to manage the program arguments.
    osg::ArgumentParser arguments(&argc,argv);
    
    // set up the usage document, in case we need to print out how to use this program.
    arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
    arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the application for presenting 3D interactive slide shows.");
    arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
    arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
    arguments.getApplicationUsage()->addCommandLineOption("-a","Turn auto stepping on by default");
    arguments.getApplicationUsage()->addCommandLineOption("-d <float>","Time duration in seconds between layers/slides");
    arguments.getApplicationUsage()->addCommandLineOption("-s <float> <float> <float>","width, height, distance and of the screen away from the viewer");
    arguments.getApplicationUsage()->addCommandLineOption("--viewer","Start Present3D as the viewer version.");
    arguments.getApplicationUsage()->addCommandLineOption("--authoring","Start Present3D as the authoring version, license required.");
    arguments.getApplicationUsage()->addCommandLineOption("--master","Start Present3D as the master version, license required.");
    arguments.getApplicationUsage()->addCommandLineOption("--slave","Start Present3D as the slave version, license required.");
    arguments.getApplicationUsage()->addCommandLineOption("--publishing","Start Present3D as the publishing version, license required.");
    arguments.getApplicationUsage()->addCommandLineOption("--timeDelayOnNewSlideWithMovies","Set the time delay on new slide with movies, done to allow movie threads to get in sync with rendering thread.");
    arguments.getApplicationUsage()->addCommandLineOption("--targetFrameRate","Set the target frame rate, defaults to 80Hz.");
    arguments.getApplicationUsage()->addCommandLineOption("--version","Report the Present3D version.");
    arguments.getApplicationUsage()->addCommandLineOption("--print <filename>","Print out slides to a series of image files.");
    arguments.getApplicationUsage()->addCommandLineOption("--html <filename>","Print out slides to a series of html & image files.");
    arguments.getApplicationUsage()->addCommandLineOption("--loop","Switch on looping of presentation.");
    arguments.getApplicationUsage()->addCommandLineOption("--devices","Print the Video input capability via QuickTime and exit.");

    // add alias from xml to p3d to provide backwards compatibility for old p3d files.
    osgDB::Registry::instance()->addFileExtensionAlias("xml","p3d");

    // if user requests devices video capability.
    if (arguments.read("-devices") || arguments.read("--devices"))
    {
        // Force load QuickTime plugin, probe video capability, exit
        osgDB::readImageFile("devices.live");
        return 1;
    }


    // read any env vars from presentations before we create viewer to make sure the viewer
    // utilises these env vars
    if (p3d::readEnvVars(arguments))
    {
        osg::DisplaySettings::instance()->readEnvironmentalVariables();
    }

    // set up any logins required for http access
    std::string url, username, password;
    while(arguments.read("--login",url, username, password))
    {
        if (!osgDB::Registry::instance()->getAuthenticationMap())
        {
            osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
            osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
                url,
                new osgDB::AuthenticationDetails(username, password)
            );
        }
    }



#ifdef USE_SDL
    SDLIntegration sdlIntegration;
    
    osg::notify(osg::INFO)<<"USE_SDL"<<std::endl;
#endif    
    
    bool doSetViewer = true;
    std::string configurationFile;

    // check env vars for configuration file
    const char* str = getenv("PRESENT3D_CONFIG_FILE");
    if (!str) str = getenv("OSG_CONFIG_FILE");
    if (str) configurationFile = str;

    // check command line parameters for configuration file.
    while (arguments.read("-c",configurationFile)) {}

    osg::Vec4 clearColor(0.0f,0.0f,0.0f,0.0f);
    
    while (arguments.read("--clear-color",clearColor[0],clearColor[1],clearColor[2],clearColor[3])) {}

    std::string filename;
    if (arguments.read("--spell-check",filename))
    {
        p3d::SpellChecker spellChecker;
        spellChecker.checkP3dXml(filename);
        return 1;
    }

    if (arguments.read("--strip-text",filename))
    {
        p3d::XmlPatcher patcher;
        // patcher.stripP3dXml(filename, osg::notify(osg::NOTICE));

        osg::ref_ptr<osgDB::XmlNode> newNode = patcher.simplifyP3dXml(filename);
        if (newNode.valid())
        {
            newNode->write(std::cout);
        }
        return 1;
    }

    std::string lhs_filename, rhs_filename;
    if (arguments.read("--merge",lhs_filename, rhs_filename))
    {
        p3d::XmlPatcher patcher;
        osg::ref_ptr<osgDB::XmlNode> newNode = patcher.mergeP3dXml(lhs_filename, rhs_filename);
        if (newNode.valid())
        {
            newNode->write(std::cout);
        }
        return 1;
    }


    // construct the viewer.
    osgViewer::Viewer viewer(arguments);
    
    // set clear colour to black by default.
    viewer.getCamera()->setClearColor(clearColor);

    if (!configurationFile.empty())
    {
        viewer.readConfiguration(configurationFile);
        doSetViewer = false;
    }

    const char* p3dDevice = getenv("P3D_DEVICE");
    if (p3dDevice)
    {
        osgDB::StringList devices;
        osgDB::split(p3dDevice, devices);
        for(osgDB::StringList::iterator i = devices.begin(); i != devices.end(); ++i)
        {
            addDeviceTo(viewer, *i);
        }
    }


    std::string device;
    while (arguments.read("--device", device))
    {
        addDeviceTo(viewer, device);
        
    }

    if (arguments.read("--http-control"))
    {
    
        std::string server_address = "localhost";
        std::string server_port = "8080";
        std::string document_root = "htdocs";

        while (arguments.read("--http-server-address", server_address)) {}
        while (arguments.read("--http-server-port", server_port)) {}
        while (arguments.read("--http-document-root", document_root)) {}

        osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers");

        osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
        if (rest_http_device.valid())
        {
            viewer.addDevice(rest_http_device.get());
        }
    }
    
    // set up stereo masks
    viewer.getCamera()->setCullMask(0xffffffff);
    viewer.getCamera()->setCullMaskLeft(0x00000001);
    viewer.getCamera()->setCullMaskRight(0x00000002);   

    // set up the camera manipulators.
    {
        osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;

        keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
        keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
        keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
        keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );

        std::string pathfile;
        char keyForAnimationPath = '5';
        while (arguments.read("-p",pathfile))
        {
            osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
            if (apm || !apm->valid()) 
            {
                unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
                keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
                keyswitchManipulator->selectMatrixManipulator(num);
                ++keyForAnimationPath;
            }
        }

        viewer.setCameraManipulator( keyswitchManipulator.get() );
    }

    // add the state manipulator
    osg::ref_ptr<osgGA::StateSetManipulator> ssManipulator = new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet());
    ssManipulator->setKeyEventToggleTexturing('e');
    viewer.addEventHandler( ssManipulator.get() );

    // add the state manipulator
    viewer.addEventHandler( new osgViewer::StatsHandler() );

    viewer.addEventHandler( new osgViewer::WindowSizeHandler() );

    // neeed to address.
    // viewer.getScene()->getUpdateVisitor()->setTraversalMode(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);


    const char* p3dCursor = getenv("P3D_CURSOR");
    std::string cursorFileName( p3dCursor ? p3dCursor : "");
    while (arguments.read("--cursor",cursorFileName)) {}


    while (arguments.read("--set-viewer")) { doSetViewer = true; }
    
    while (arguments.read("--no-set-viewer")) { doSetViewer = false; }
    

    // cluster related entries.
    int socketNumber=8100;
    while (arguments.read("-n",socketNumber)) {}

    float camera_fov=-1.0f;
    while (arguments.read("-f",camera_fov)) {}

    float camera_offset=45.0f;
    while (arguments.read("-o",camera_offset)) {}


    std::string exportName;
    while (arguments.read("--print",exportName)) {}

    while (arguments.read("--html",exportName)) {}

    // read any time delay argument.
    float timeDelayBetweenSlides = 1.0f;
    while (arguments.read("-d",timeDelayBetweenSlides)) {}

    bool autoSteppingActive = false;
    while (arguments.read("-a")) autoSteppingActive = true;

    bool loopPresentation = false;
    while (arguments.read("--loop")) loopPresentation = true;

    {
        // set update hte default traversal mode settings for update visitor
        // default to osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN.
        osg::NodeVisitor::TraversalMode updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN; // viewer.getUpdateVisitor()->getTraversalMode();

        const char* p3dUpdateStr = getenv("P3D_UPDATE");
        if (p3dUpdateStr)
        {
            std::string updateStr(p3dUpdateStr);
            if (updateStr=="active" || updateStr=="Active" || updateStr=="ACTIVE") updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN;
            else if (updateStr=="all" || updateStr=="All" || updateStr=="ALL") updateTraversalMode = osg::NodeVisitor::TRAVERSE_ALL_CHILDREN;
        }

        while(arguments.read("--update-active")) updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN;
        while(arguments.read("--update-all")) updateTraversalMode = osg::NodeVisitor::TRAVERSE_ALL_CHILDREN;

        viewer.getUpdateVisitor()->setTraversalMode(updateTraversalMode);
    }

    
    // register the slide event handler - which moves the presentation from slide to slide, layer to layer.
    osg::ref_ptr<osgPresentation::SlideEventHandler> seh = new osgPresentation::SlideEventHandler(&viewer);
    viewer.addEventHandler(seh.get());

    seh->setAutoSteppingActive(autoSteppingActive);
    seh->setTimeDelayBetweenSlides(timeDelayBetweenSlides);
    seh->setLoopPresentation(loopPresentation);

    double targetFrameRate = 80.0;
    while (arguments.read("--targetFrameRate",targetFrameRate)) {}


    // set the time delay
    float timeDelayOnNewSlideWithMovies = 0.4f;
    while (arguments.read("--timeDelayOnNewSlideWithMovies",timeDelayOnNewSlideWithMovies)) {}
    seh->setTimeDelayOnNewSlideWithMovies(timeDelayOnNewSlideWithMovies);

    // set up optimizer options
    unsigned int optimizer_options = osgUtil::Optimizer::DEFAULT_OPTIMIZATIONS;
    bool relase_and_compile = false;
    while (arguments.read("--release-and-compile")) 
    {
        relase_and_compile = true;
    }
    seh->setReleaseAndCompileOnEachNewSlide(relase_and_compile);
    if (relase_and_compile)
    {
        // make sure that imagery stays around after being applied to textures.
        viewer.getDatabasePager()->setUnrefImageDataAfterApplyPolicy(true,false);
        optimizer_options &= ~osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS;
    }
// 
//     osgDB::Registry::instance()->getOrCreateDatabasePager()->setUnrefImageDataAfterApplyPolicy(true,false);
//     optimizer_options &= ~osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS;
//     osg::Texture::getTextureObjectManager()->setExpiryDelay(0.0f);
//     osgDB::Registry::instance()->getOrCreateDatabasePager()->setExpiryDelay(1.0f);

    // register the handler for modifying the point size
    osg::ref_ptr<PointsEventHandler> peh = new PointsEventHandler;
    viewer.addEventHandler(peh.get());

    // add the screen capture handler
    std::string screenCaptureFilename = "screen_shot.jpg";
    while(arguments.read("--screenshot", screenCaptureFilename)) {}
    osg::ref_ptr<osgViewer::ScreenCaptureHandler::WriteToFile> writeFile = new osgViewer::ScreenCaptureHandler::WriteToFile(
        osgDB::getNameLessExtension(screenCaptureFilename),
        osgDB::getFileExtension(screenCaptureFilename) );
    osg::ref_ptr<osgViewer::ScreenCaptureHandler> screenCaptureHandler = new osgViewer::ScreenCaptureHandler(writeFile.get());
    screenCaptureHandler->setKeyEventTakeScreenShot('m');//osgGA::GUIEventAdapter::KEY_Print);
    screenCaptureHandler->setKeyEventToggleContinuousCapture('M');
    viewer.addEventHandler(screenCaptureHandler.get());

    // osg::DisplaySettings::instance()->setSplitStereoAutoAjustAspectRatio(false);

    float width = osg::DisplaySettings::instance()->getScreenWidth();
    float height = osg::DisplaySettings::instance()->getScreenHeight();
    float distance = osg::DisplaySettings::instance()->getScreenDistance();
    while (arguments.read("-s", width, height, distance)) 
    {
        osg::DisplaySettings::instance()->setScreenDistance(distance);
        osg::DisplaySettings::instance()->setScreenHeight(height);
        osg::DisplaySettings::instance()->setScreenWidth(width);
    }

    std::string outputFileName;
    while(arguments.read("--output",outputFileName)) {}


    // get details on keyboard and mouse bindings used by the viewer.
    viewer.getUsage(*arguments.getApplicationUsage());

    // if user request help write it out to cout.
    if (arguments.read("-h") || arguments.read("--help"))
    {
        arguments.getApplicationUsage()->write(osg::notify(osg::NOTICE));
        return 1;
    }

    P3DApplicationType P3DApplicationType = VIEWER;

    str = getenv("PRESENT3D_TYPE");
    if (str)
    {
        if (strcmp(str,"viewer")==0) P3DApplicationType = VIEWER;
        else if (strcmp(str,"master")==0) P3DApplicationType = MASTER;
        else if (strcmp(str,"slave")==0) P3DApplicationType = SLAVE;
    }
        
    while (arguments.read("--viewer")) { P3DApplicationType = VIEWER; }
    while (arguments.read("--master")) { P3DApplicationType = MASTER; }
    while (arguments.read("--slave")) { P3DApplicationType = SLAVE; }
    
    while (arguments.read("--version"))
    {
        std::string appTypeName = "invalid";
        switch(P3DApplicationType)
        {
            case(VIEWER): appTypeName = "viewer"; break;
            case(MASTER): appTypeName = "master"; break;
            case(SLAVE): appTypeName = "slave"; break;
        }

        osg::notify(osg::NOTICE)<<std::endl;
        osg::notify(osg::NOTICE)<<"Present3D "<<appTypeName<<" version : "<<s_version<<std::endl;
        osg::notify(osg::NOTICE)<<std::endl;

        return 0;
    }

    // any option left unread are converted into errors to write out later.
    //arguments.reportRemainingOptionsAsUnrecognized();

    // report any errors if they have ocured when parsing the program aguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(osg::notify(osg::INFO));
        return 1;
    }


    // read files name from arguments.
    p3d::FileNameList xmlFiles, normalFiles;
    if (!p3d::getFileNames(arguments, xmlFiles, normalFiles))
    {
        osg::notify(osg::NOTICE)<<std::endl;
        osg::notify(osg::NOTICE)<<"No file specified, please specify and file to load."<<std::endl;
        osg::notify(osg::NOTICE)<<std::endl;
        return 1;
    }



    bool viewerInitialized = false;
    if (!xmlFiles.empty())
    {
        osg::ref_ptr<osg::Node> holdingModel = p3d::readHoldingSlide(xmlFiles.front());

        if (holdingModel.valid())
        {
            viewer.setSceneData(holdingModel.get());

            seh->selectSlide(0);

            if (!viewerInitialized)
            {
                // pass the global stateset to the point event handler so that it can
                // alter the point size of all points in the scene.
                peh->setStateSet(viewer.getCamera()->getOrCreateStateSet());

                // create the windows and run the threads.
                viewer.realize();

                if (doSetViewer) setViewer(viewer, width, height, distance);

                viewerInitialized = true;
            }

            seh->home();

            // render a frame
            viewer.frame();
        }
    }

    osg::Timer timer;
    osg::Timer_t start_tick = timer.tick();


    osg::ref_ptr<osgDB::ReaderWriter::Options> cacheAllOption = new osgDB::ReaderWriter::Options;
    cacheAllOption->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_ALL);
    osgDB::Registry::instance()->setOptions(cacheAllOption.get());

    // read the scene from the list of file specified commandline args.
    osg::ref_ptr<osg::Node> loadedModel = p3d::readShowFiles(arguments,cacheAllOption.get()); // osgDB::readNodeFiles(arguments, cacheAllOption.get());


    osgDB::Registry::instance()->setOptions( 0 );


    // if no model has been successfully loaded report failure.
    if (!loadedModel) 
    {
        osg::notify(osg::INFO) << arguments.getApplicationName() <<": No data loaded" << std::endl;
        return 1;
    }

    osg::Timer_t end_tick = timer.tick();

    osg::notify(osg::INFO) << "Time to load = "<<timer.delta_s(start_tick,end_tick)<<std::endl;


    if (loadedModel->getNumDescriptions()>0)
    {
        for(unsigned int i=0; i<loadedModel->getNumDescriptions(); ++i)
        {
            const std::string& desc = loadedModel->getDescription(i);
            if (desc=="loop") 
            {
                osg::notify(osg::NOTICE)<<"Enabling looping"<<std::endl;
                seh->setLoopPresentation(true);
            }
            else if (desc=="auto") 
            {
                osg::notify(osg::NOTICE)<<"Enabling auto run"<<std::endl;
                seh->setAutoSteppingActive(true);
            }
        }
    }


    processLoadedModel(loadedModel, optimizer_options, cursorFileName);

    // set the scene to render
    viewer.setSceneData(loadedModel.get());

    if (!viewerInitialized)
    {
        // pass the global stateset to the point event handler so that it can
        // alter the point size of all points in the scene.
        peh->setStateSet(viewer.getCamera()->getOrCreateStateSet());

        // create the windows and run the threads.
        viewer.realize();

        if (doSetViewer) setViewer(viewer, width, height, distance);

        viewerInitialized = true;
    }


    

    // pass the model to the slide event handler so it knows which to manipulate.
    seh->set(loadedModel.get());
    seh->selectSlide(0);

    seh->home();

    if (!outputFileName.empty())
    {
        osgDB::writeNodeFile(*loadedModel,outputFileName);
        return 0;
    }
    

    if (!cursorFileName.empty())
    {
        // have to add a frame in here to avoid problems with X11 threading issue on switching off the cursor
        // not yet sure why it makes a difference, but it at least fixes the crash that would otherwise occur
        // under X11.
        viewer.frame();

        // switch off the cursor
        osgViewer::Viewer::Windows windows;
        viewer.getWindows(windows);
        for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
            itr != windows.end();
            ++itr)
        {
            (*itr)->useCursor(false);
        }
    }

    osg::Timer_t startOfFrameTick = osg::Timer::instance()->tick();
    double targetFrameTime = 1.0/targetFrameRate;
    
    if (exportName.empty())
    {
        // objects for managing the broadcasting and recieving of camera packets.
        CameraPacket cp;
        Broadcaster  bc;
        Receiver     rc;
        bc.setPort(static_cast<short int>(socketNumber));
        rc.setPort(static_cast<short int>(socketNumber));

        bool masterKilled = false;
        DataConverter scratchPad(1024);

        while( !viewer.done() && !masterKilled)
        {
            // wait for all cull and draw threads to complete.
            viewer.advance();

            osg::Timer_t currentTick = osg::Timer::instance()->tick();
            double deltaTime = osg::Timer::instance()->delta_s(startOfFrameTick, currentTick);


            if (deltaTime<targetFrameTime)
            {
                OpenThreads::Thread::microSleep(static_cast<unsigned int>((targetFrameTime-deltaTime)*1000000.0));
            }

            startOfFrameTick =  osg::Timer::instance()->tick();

#if 0            
            if (kmcb)
            {
                double time = kmcb->getTime();
                viewer.getFrameStamp()->setReferenceTime(time);
            }
#endif

#ifdef USE_SDL
            sdlIntegration.update(viewer);
#endif

            if (P3DApplicationType==MASTER)
            {
                // take camera zero as the guide.
                osg::Matrix modelview(viewer.getCamera()->getViewMatrix());
                
                cp.setPacket(modelview,viewer.getFrameStamp());
                
                // cp.readEventQueue(viewer);

                scratchPad.reset();
                scratchPad.write(cp);

                scratchPad.reset();
                scratchPad.read(cp);

                bc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());
                
                std::cout << "bc.sync()"<<scratchPad.numBytes()<<std::endl;

                bc.sync();
            }
            else if (P3DApplicationType==SLAVE)
            {
                rc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());

                rc.sync();
                
                scratchPad.reset();
                scratchPad.read(cp);
    
                // cp.writeEventQueue(viewer);

                if (cp.getMasterKilled()) 
                {
                    std::cout << "Received master killed."<<std::endl;
                    // break out of while (!done) loop since we've now want to shut down.
                    masterKilled = true;
                }
            }

            // update the scene by traversing it with the the update visitor which will
            // call all node update callbacks and animations.
            viewer.eventTraversal();

            if (seh->getRequestReload())
            {
                OSG_INFO<<"Reload requested"<<std::endl;
                seh->setRequestReload(false);
                int previous_ActiveSlide = seh->getActiveSlide();
                int previous_ActiveLayer = seh->getActiveLayer();

                // reset time so any event key generate

                loadedModel = p3d::readShowFiles(arguments,cacheAllOption.get());
                processLoadedModel(loadedModel, optimizer_options, cursorFileName);

                if (!loadedModel)
                {
                    return 0;
                }

                viewer.setSceneData(loadedModel.get());
                seh->set(loadedModel.get());
                seh->selectSlide(previous_ActiveSlide, previous_ActiveLayer);

                continue;
                
            }

            // update the scene by traversing it with the the update visitor which will
            // call all node update callbacks and animations.
            viewer.updateTraversal();

            if (P3DApplicationType==SLAVE)
            {
                osg::Matrix modelview;
                cp.getModelView(modelview,camera_offset);

                viewer.getCamera()->setViewMatrix(modelview);
            }

            // fire off the cull and draw traversals of the scene.
            if(!masterKilled)
                viewer.renderingTraversals();
        }
    }
    else
    {
        ExportHTML::write(seh.get(), viewer, exportName);
    }
    
    return 0;
}
示例#2
0
int main( int argc, char **argv )
{
    // use an ArgumentParser object to manage the program arguments.
    osg::ArgumentParser arguments(&argc,argv);

    // set up the usage document, in case we need to print out how to use this program.
    arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates how to approach implementation of clustering.");
    arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
    arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
    arguments.getApplicationUsage()->addCommandLineOption("-m","Set viewer to MASTER mode, sending view via packets.");
    arguments.getApplicationUsage()->addCommandLineOption("-s","Set viewer to SLAVE mode, receiving view via packets.");
    arguments.getApplicationUsage()->addCommandLineOption("-n <int>","Socket number to transmit packets");
    arguments.getApplicationUsage()->addCommandLineOption("-f <float>","Field of view of camera");
    arguments.getApplicationUsage()->addCommandLineOption("-o <float>","Offset angle of camera");

    // construct the viewer.
    osgViewer::Viewer viewer;


    // read up the osgcluster specific arguments.
    ViewerMode viewerMode = STAND_ALONE;
    while (arguments.read("-m")) viewerMode = MASTER;
    while (arguments.read("-s")) viewerMode = SLAVE;

    int socketNumber=8100;
    while (arguments.read("-n",socketNumber)) ;

    float camera_fov=-1.0f;
    while (arguments.read("-f",camera_fov))
    {
    }

    float camera_offset=45.0f;
    while (arguments.read("-o",camera_offset)) ;


    // if user request help write it out to cout.
    if (arguments.read("-h") || arguments.read("--help"))
    {
        arguments.getApplicationUsage()->write(std::cout);
        return 1;
    }

    // any option left unread are converted into errors to write out later.
    arguments.reportRemainingOptionsAsUnrecognized();

    // report any errors if they have occured when parsing the program aguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(std::cout);
        return 1;
    }

    if (arguments.argc()<=1)
    {
        arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
        return 1;
    }

    // load model.
    osg::ref_ptr<osg::Node> rootnode = osgDB::readNodeFiles(arguments);

    // set the scene to render
    viewer.setSceneData(rootnode.get());

    if (camera_fov>0.0f)
    {
        double fovy, aspectRatio, zNear, zFar;
        viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio,zNear, zFar);

        double original_fov = atan(tan(osg::DegreesToRadians(fovy)*0.5)*aspectRatio)*2.0;
        std::cout << "setting lens perspective : original "<<original_fov<<"  "<<fovy<<std::endl;

        fovy = atan(tan(osg::DegreesToRadians(camera_fov)*0.5)/aspectRatio)*2.0;
        viewer.getCamera()->setProjectionMatrixAsPerspective(fovy, aspectRatio,zNear, zFar);

        viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio,zNear, zFar);
        original_fov = atan(tan(osg::DegreesToRadians(fovy)*0.5)*aspectRatio)*2.0;
        std::cout << "setting lens perspective : new "<<original_fov<<"  "<<fovy<<std::endl;
    }

    viewer.setCameraManipulator(new osgGA::TrackballManipulator());

    // add the stats handler
    viewer.addEventHandler(new osgViewer::StatsHandler);

    // add the state manipulator
    viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );


    // create the windows and run the threads.
    viewer.realize();


    CameraPacket *cp = new CameraPacket;

    // objects for managing the broadcasting and recieving of camera packets.
    Broadcaster     bc;
    Receiver        rc;

    bc.setPort(static_cast<short int>(socketNumber));
    rc.setPort(static_cast<short int>(socketNumber));

    bool masterKilled = false;

    DataConverter scratchPad(1024);

    while( !viewer.done() && !masterKilled )
    {
        osg::Timer_t startTick = osg::Timer::instance()->tick();

        viewer.advance();

        // special handling for working as a cluster.
        switch (viewerMode)
        {
        case(MASTER):
            {

                // take camera zero as the guide.
                osg::Matrix modelview(viewer.getCamera()->getViewMatrix());

                cp->setPacket(modelview,viewer.getFrameStamp());

                cp->readEventQueue(viewer);

                scratchPad.reset();
                scratchPad.write(*cp);

                scratchPad.reset();
                scratchPad.read(*cp);

                bc.setBuffer(scratchPad._startPtr, scratchPad._numBytes);

                std::cout << "bc.sync()"<<scratchPad._numBytes<<std::endl;

                bc.sync();

            }
            break;
        case(SLAVE):
            {

                rc.setBuffer(scratchPad._startPtr, scratchPad._numBytes);

                rc.sync();

                scratchPad.reset();
                scratchPad.read(*cp);

                cp->writeEventQueue(viewer);

                if (cp->getMasterKilled())
                {
                    std::cout << "Received master killed."<<std::endl;
                    // break out of while (!done) loop since we've now want to shut down.
                    masterKilled = true;
                }
            }
            break;
        default:
            // no need to anything here, just a normal interactive viewer.
            break;
        }

        osg::Timer_t endTick = osg::Timer::instance()->tick();

        osg::notify(osg::INFO)<<"Time to do cluster sync "<<osg::Timer::instance()->delta_m(startTick,endTick)<<std::endl;

        // update the scene by traversing it with the update visitor which will
        // call all node update callbacks and animations.
        viewer.eventTraversal();
        viewer.updateTraversal();

        if (viewerMode==SLAVE)
        {
            osg::Matrix modelview;
            cp->getModelView(modelview,camera_offset);

            viewer.getCamera()->setViewMatrix(modelview);
        }

        // fire off the cull and draw traversals of the scene.
        if(!masterKilled)
            viewer.renderingTraversals();

    }

    // if we are master clean up by telling all slaves that we're going down.
    if (viewerMode==MASTER)
    {
        // need to broadcast my death.
        cp->setPacket(osg::Matrix::identity(),viewer.getFrameStamp());
        cp->setMasterKilled(true);

        scratchPad.reset();
        scratchPad.write(*cp);

        bc.setBuffer(scratchPad._startPtr, scratchPad._numBytes);
        bc.sync();

        std::cout << "Broadcasting death."<<std::endl;

    }

    return 0;
}