void CrossSectionWindow::PaintTerrain(Canvas &canvas, Chart &chart) { if (terrain == NULL) return; const GeoPoint p_diff = vec.EndPoint(start) - start; RasterTerrain::Lease map(*terrain); RasterPoint points[2 + AIRSPACE_SCANSIZE_X]; points[0].x = chart.screenX(vec.distance); points[0].y = chart.screenY(fixed_zero); points[1].x = chart.screenX(fixed_zero); points[1].y = chart.screenY(fixed_zero); unsigned i = 2; for (unsigned j = 0; j < AIRSPACE_SCANSIZE_X; ++j) { const fixed t_this = fixed(j) / (AIRSPACE_SCANSIZE_X - 1); const GeoPoint p_this = start + p_diff * t_this; short h = map->GetHeight(p_this); if (RasterBuffer::is_special(h)) { if (RasterBuffer::is_water(h)) /* water is at 0m MSL */ /* XXX paint in blue? */ h = 0; else /* skip "unknown" values */ continue; } points[i].x = chart.screenX(t_this * vec.distance); points[i].y = chart.screenY(fixed(h)); i++; } if (i >= 4) { canvas.SelectNullPen(); canvas.Select(look.terrain_brush); canvas.polygon(&points[0], i); } }
void CrossSectionWindow::PaintAircraft(Canvas &canvas, const Chart &chart, const PixelRect rc) { canvas.Select(look.aircraft_brush); canvas.SelectNullPen(); RasterPoint line[4]; line[0].x = chart.screenX(fixed_zero); line[0].y = chart.screenY(gps_info.nav_altitude); line[1].x = rc.left; line[1].y = line[0].y; line[2].x = line[1].x; line[2].y = line[0].y - (line[0].x - line[1].x) / 2; line[3].x = (line[1].x + line[0].x) / 2; line[3].y = line[0].y; canvas.DrawTriangleFan(line, 4); }
void CrossSectionWindow::PaintAircraft(Canvas &canvas, const Chart &chart, const PixelRect rc) { Brush brush(text_color); canvas.select(brush); Pen pen(1, text_color); canvas.select(pen); RasterPoint line[4]; line[0].x = chart.screenX(fixed_zero); line[0].y = chart.screenY(gps_info.NavAltitude); line[1].x = rc.left; line[1].y = line[0].y; line[2].x = line[1].x; line[2].y = line[0].y - (line[0].x - line[1].x) / 2; line[3].x = (line[1].x + line[0].x) / 2; line[3].y = line[0].y; canvas.polygon(line, 4); }