示例#1
0
void Chaser_Test::adjustIntensity()
{
    Chaser* c = new Chaser(m_doc);
    m_doc->addFunction(c);

    UniverseArray ua(512);
    MasterTimerStub timer(m_doc, ua);

    c->preRun(&timer);
    c->adjustAttribute(0.5, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.5));
    c->adjustAttribute(0.8, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.8));
    c->adjustAttribute(1.5, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(1.0));
    c->adjustAttribute(-0.1, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.0));
    c->postRun(&timer, &ua);

    // Mustn't crash after postRun
    c->adjustAttribute(1.0, Function::Intensity);
}
示例#2
0
void Chaser_Test::adjustIntensity()
{
    Chaser* c = new Chaser(m_doc);
    m_doc->addFunction(c);

    QList<Universe*> ua;
    ua.append(new Universe(0, new GrandMaster()));
    MasterTimerStub timer(m_doc, ua);

    c->preRun(&timer);
    c->adjustAttribute(0.5, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.5));
    c->adjustAttribute(0.8, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.8));
    c->adjustAttribute(1.5, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(1.0));
    c->adjustAttribute(-0.1, Function::Intensity);
    QCOMPARE(c->m_runner->m_intensity, qreal(0.0));
    c->postRun(&timer, ua);

    // Mustn't crash after postRun
    c->adjustAttribute(1.0, Function::Intensity);
}