void MainWindow::setupMJ() { m_Server = new SwitchServer(); /* Connect sendMessageToChatUi from m_Server to m_ChatWidget in order to display system messages * during the initialization. */ connect(m_Server, SIGNAL(sendMessageToChatUi(QString)), ui->m_ChatWidget, SLOT(receivedMessage(QString)) ); // Server Initialization m_Server->init(); // Initialize ChatWidget with the ChatServer ChatServer* chatServer = dynamic_cast<ChatServer*>( m_Server->getReceiver(TargetCode::CHAT_SERVER)); ui->m_ChatWidget->setSenderServer(chatServer); // Initialize TokenMenu with the TokenMenuServer Receiver *tokenMenuServerReceiver = m_Server->getReceiver(TargetCode::TOKEN_MENU_SERVER); TokenMenuServer *tokenMenuServer = dynamic_cast<TokenMenuServer*>(tokenMenuServerReceiver); ui->tokenPage->setSenderServer(tokenMenuServer); // Initialize TurnMenu with the TurnMenuServer Receiver *turnMenuServerReceiver = m_Server->getReceiver(TargetCode::TURN_MENU_SERVER); TurnMenuClient *turnMenuServer = dynamic_cast<TurnMenuClient*>(turnMenuServerReceiver); ui->turnWidget->setSenderClient(turnMenuServer); setupPlayer(); CmdNickname *cmdNickname = dynamic_cast<CmdNickname *>( chatServer->getCommands()->getUserCommand(ChatCodes::USERCMD_NICK) ); connect(cmdNickname, SIGNAL(addPlayerToInterface(QString)), this, SLOT(addPlayerToInterface(QString))); }
int main(int argc, char **argv) { std::string input; std::string rest; ChatServer* server = NULL; ChatClient* client = NULL; if (SDL_Init(0) == -1) { std::cerr << "SDL_Init: " << SDL_GetError() << std::endl; return 1; } if (SDLNet_Init() == -1) { std::cerr << "SDLNet_Init: " << SDLNet_GetError() << std::endl; return 1; } switch (argc) { case 2: server = new ChatServer((unsigned short)(atoi(argv[1]))); while (true) { getline(std::cin, input); if (input == "quit") { server->push(new LogoutRequest()); break; } } delete server; break; case 3: std::cout << "Username: "******"quit") { client->push(new LogoutRequest()); } else { client->push(new MessageRequest(input)); } } delete client; break; default: std::cout << "Usage:" << std::endl << "\tdemo hostname port\t(start client)" << std::endl << "\tdemo port\t\t(start server)" << std::endl; } SDLNet_Quit(); SDL_Quit(); }
int main(int argc, char **argv) { std::cout << "Use " << argv[0] << " port_number to run on a specific port (default: " << DEFAULT_PORT << ".)\n\n"; port pt(DEFAULT_PORT); if ( argc > 1 ) pt = argv[1]; ChatServer server; server.run(pt); }
int main(int argc, char *argv[]) { QApplication a(argc, argv); quint16 port = 5432; ChatServer server; server.listen(QHostAddress::Any, port); ChatClient client; client.show(); return a.exec(); }
int main(int argc, char *argv[]) { ChatServer server; if( server.connect() ) { server.listeningLoop(); } else { std::cerr << "Error: Could not start ChatServer.\n"; return 1; } return 0; }
int main(int argc, char* argv[]) { if (argc > 0) { argc--; argv++; } option::Stats stats(usage, argc, argv); option::Option options[stats.options_max]; option::Option buffer[stats.buffer_max]; option::Parser parse(usage, argc, argv, options, buffer); if (parse.error()) { fprintf(stderr, "Error while parsing options\n"); return 1; } if (options[HELP] || argc == 0) { option::printUsage(fwrite, stderr, usage, 80); } if (!options[PORT]) { fprintf(stderr, "port missing"); return 1; } signal(SIGTERM, term); signal(SIGINT, term); ChatServer* server = ChatServer::GetInstance(); int err = server->Init(std::stoi(options[PORT].arg)); if (err != 0) { std::cout << "Error listening" << uv_strerror(err) << std::endl; } else { } std::cout << "Server application exits" << std::endl; return 0; }
void execute(XmlRpcValue& params, XmlRpcValue& result) { string tmp = params[0]; vector<string> list = chat.Listar(); for(int i = 0; i < list.size(); i++) result[i] = (string)list[i]; cout << "Listando: " << result.size() << endl; }
void execute(XmlRpcValue& params, XmlRpcValue& result) { result = "OK!"; string login = (string)params[0]; chat.Registrar(login); cout << "Registrando: " << login << "." << endl; }
void execute(XmlRpcValue& params, XmlRpcValue& result) { result = "OK!"; string login = params[0]; chat.Sair(login); cout << "Desregistrando: " << login << endl; }
pl_module_end //[-------------------------------------------------------] //[ Global functions ] //[-------------------------------------------------------] /** * @brief * Run server */ int RunServer() { // Create server at port '4000' with a maximum allowed number of '16' connections ChatServer cServer; cServer.SetMaxConnections(16); cServer.Listen(4000); // Main loop System::GetInstance()->GetConsole().Print("Press 'ESC' to exit the server\n"); while (cServer.IsListening()) { // Let the system some time to process other system tasks etc. // If this isn't done the CPU usage is nearly up to 100%! System::GetInstance()->Sleep(1); // Check keys if (System::GetInstance()->GetConsole().IsKeyHit()) { // ESC: Exit server if (System::GetInstance()->GetConsole().GetCharacter() == 27) { // Shut down server cServer.Close(); } } } // Done return 0; }
void execute(XmlRpcValue& params, XmlRpcValue& result) { result = "OK!"; string usr = params[0]; string dest = params[1]; string msg = params[2]; chat.Enviar(usr,dest,msg); result = "OK"; cout << "Enviando: " << params[0] << " -> " << params[1] << endl; }
void execute(XmlRpcValue& params, XmlRpcValue& result) { result = "OK!"; string login = (string)params[0]; mensagem msg = chat.Receber(login); string rem = msg.remetente; string cor = msg.corpo; XmlRpcValue ret; ret[0] = rem; ret[1] = cor; result = ret; cout << "Receber: " << endl; }
int main( int argc, char **argv ) { ChatServer cs = ChatServer( 8080 ); cs.run( ); }
int main(int argc, char* argv[]) { ChatServer app; return app.main(argc, argv); }
int main(int argc, char* argv[]) { ChatServer app; return app.main(argc, argv, "config.server"); }
////////////////////////////// /// DRIVER ////////////////////////////// void driver(int argc, char * argv[]) { // Argument #2 is the first command line argument, so // we want to make sure we have some here. if (argc > 1) { string type(argv[1]); // Make the string lowercase so it's not case-sensitive. type = str_tolower(type); unsigned int port = DEFAULT_PORT; // If they supplied a port to use. if (argc > 2) { string port_str(argv[2]); port_str = str_tolower(port_str); if (port_str != "-d") { port = str_to_int(argv[2]); } } // Create an object of the requested type and start running. if (type == "s" || type == "server") { ChatServer server; server.setup(port); server.run(); } else if (type == "c" || type == "client") { string hostname = DEFAULT_HOST; if (argc > 3) { hostname = argv[3]; } ChatClient client; client.setup(port, hostname); client.run(); } else { cout << "Invalid arguments provided." << endl; cout << "Please supply arguments to the program in this format:" << endl; cout << argv[0] << " type [port [hostname]]" << endl; cout << "type: Either 'S' for server or 'C' for client." << endl; cout << "port: The port number to use ('-d' for default)." << endl; cout << " Note: this program defaults to port " << DEFAULT_PORT << "." << endl; cout << "hostname: The hostname or IP address of the server to" << endl; cout << " connect to (only used as client)." << endl; cout << "These are case-insensitive." << endl; } } else { cout << "No arguments provided." << endl; cout << "Please supply arguments to the program in this format:" << endl; cout << argv[0] << " type [port [hostname]]" << endl; cout << "type: Either 'S' for server or 'C' for client." << endl; cout << "port: The port number to use ('-d' for default)." << endl; cout << " Note: this program defaults to port " << DEFAULT_PORT << endl; cout << "hostname: The hostname or IP address of the server to" << endl; cout << " connect to (only used as client)." << endl; cout << "These are case-insensitive." << endl; } }