void CVGUIGstringOptions::OnCheckButtonChecked( Panel *panel ) { CheckButton *pCheckButton = dynamic_cast< CheckButton* >( panel ); if ( pCheckButton != NULL ) { bool value = pCheckButton->IsSelected(); CheckButton *checkButtons[ PP_CHECKS ] = { m_pCheck_HurtFX, m_pCheck_GodRays, m_pCheck_WaterEffects, m_pCheck_Vignette, m_pCheck_LensFlare, m_pCheck_DreamBlur, m_pCheck_ScreenBlur, m_pCheck_CinemaOverlay }; for ( int i = 0; i < PP_CHECKS; ++i ) { if ( checkButtons[ i ] == panel ) { m_state.checks[ i ] = value; } } } OnPresetModified(); }
bool CDialogAddBan::IsIPCheck() { CheckButton *entry = dynamic_cast<CheckButton *>(FindChildByName("IPCheck")); if (entry) { return entry->IsSelected(); } return false; }
//----------------------------------------------------------------------------- // Purpose: applies all the values in the page //----------------------------------------------------------------------------- void CCreateMultiplayerGameGameplayPage::GatherCurrentValues() { if ( !m_pDescription ) return; // OK CheckButton *pBox; TextEntry *pEdit; ComboBox *pCombo; mpcontrol_t *pList; CScriptObject *pObj; CScriptListItem *pItem; char szValue[256]; char strValue[ 256 ]; pList = m_pList; while ( pList ) { pObj = pList->pScrObj; if ( !pList->pControl ) { pObj->SetCurValue( pObj->defValue ); pList = pList->next; continue; } switch ( pObj->type ) { case O_BOOL: pBox = (CheckButton *)pList->pControl; sprintf( szValue, "%s", pBox->IsSelected() ? "1" : "0" ); break; case O_NUMBER: pEdit = ( TextEntry * )pList->pControl; pEdit->GetText( strValue, sizeof( strValue ) ); sprintf( szValue, "%s", strValue ); break; case O_STRING: pEdit = ( TextEntry * )pList->pControl; pEdit->GetText( strValue, sizeof( strValue ) ); sprintf( szValue, "%s", strValue ); break; case O_LIST: pCombo = ( ComboBox *)pList->pControl; pCombo->GetText( strValue, sizeof( strValue ) ); pItem = pObj->pListItems; int n = (int)pObj->fdefValue; while ( pItem ) { if ( !stricmp( pItem->szItemText, strValue ) ) { break; } pItem = pItem->pNext; } if ( pItem ) { sprintf( szValue, "%s", pItem->szValue ); } else //Couln't find index { sprintf( szValue, "%s", pObj->defValue ); } break; } // Remove double quotes and % characters UTIL_StripInvalidCharacters( szValue ); strcpy( strValue, szValue ); pObj->SetCurValue( strValue ); pList = pList->next; } }
//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CMultiplayerAdvancedDialog::GatherCurrentValues() { if ( !m_pDescription ) return; // OK CheckButton *pBox; TextEntry *pEdit; ComboBox *pCombo; mpcontrol_t *pList; CScriptObject *pObj; CScriptListItem *pItem; char szValue[256]; char strValue[ 256 ]; pList = m_pList; while ( pList ) { pObj = pList->pScrObj; if ( !pList->pControl ) { pObj->SetCurValue( pObj->defValue ); pList = pList->next; continue; } switch ( pObj->type ) { case O_BOOL: pBox = (CheckButton *)pList->pControl; sprintf( szValue, "%s", pBox->IsSelected() ? "1" : "0" ); break; case O_NUMBER: pEdit = ( TextEntry * )pList->pControl; pEdit->GetText( strValue, sizeof( strValue ) ); sprintf( szValue, "%s", strValue ); break; case O_STRING: pEdit = ( TextEntry * )pList->pControl; pEdit->GetText( strValue, sizeof( strValue ) ); sprintf( szValue, "%s", strValue ); break; case O_LIST: pCombo = (ComboBox *)pList->pControl; // pCombo->GetText( strValue, sizeof( strValue ) ); int activeItem = pCombo->GetActiveItem(); pItem = pObj->pListItems; // int n = (int)pObj->fdefValue; while ( pItem ) { if (!activeItem--) break; pItem = pItem->pNext; } if ( pItem ) { sprintf( szValue, "%s", pItem->szValue ); } else // Couln't find index { //assert(!("Couldn't find string in list, using default value")); sprintf( szValue, "%s", pObj->defValue ); } break; } // Remove double quotes and % characters UTIL_StripInvalidCharacters( szValue, sizeof(szValue) ); strcpy( strValue, szValue ); pObj->SetCurValue( strValue ); pList = pList->next; } }