ChunkMap::iterator add_to_chunk_map( const AllocatorChunk& ac ) { ChunkMap::iterator it; bool inserted = false; boost::tie( it, inserted ) = chunks_.insert( std::make_pair( ac.address, ac ) ); assert( inserted ); return it; }
bool ChunkManager::_load(ChunkMap& chunkMap, set<ShardId>& shardIds, ShardVersionMap* shardVersions, const ChunkManager* oldManager) { // Reset the max version, but not the epoch, when we aren't loading from the oldManager _version = ChunkVersion(0, 0, _version.epoch()); // If we have a previous version of the ChunkManager to work from, use that info to reduce // our config query if (oldManager && oldManager->getVersion().isSet()) { // Get the old max version _version = oldManager->getVersion(); // Load a copy of the old versions *shardVersions = oldManager->_shardVersions; // Load a copy of the chunk map, replacing the chunk manager with our own const ChunkMap& oldChunkMap = oldManager->getChunkMap(); // Could be v.expensive // TODO: If chunks were immutable and didn't reference the manager, we could do more // interesting things here for (const auto& oldChunkMapEntry : oldChunkMap) { shared_ptr<Chunk> oldC = oldChunkMapEntry.second; shared_ptr<Chunk> newC(new Chunk( this, oldC->getMin(), oldC->getMax(), oldC->getShardId(), oldC->getLastmod())); newC->setBytesWritten(oldC->getBytesWritten()); chunkMap.insert(make_pair(oldC->getMax(), newC)); } LOG(2) << "loading chunk manager for collection " << _ns << " using old chunk manager w/ version " << _version.toString() << " and " << oldChunkMap.size() << " chunks"; } // Attach a diff tracker for the versioned chunk data CMConfigDiffTracker differ(this); differ.attach(_ns, chunkMap, _version, *shardVersions); // Diff tracker should *always* find at least one chunk if collection exists // Get the diff query required auto diffQuery = differ.configDiffQuery(); std::vector<ChunkType> chunks; uassertStatusOK( grid.catalogManager()->getChunks(diffQuery.query, diffQuery.sort, boost::none, &chunks)); int diffsApplied = differ.calculateConfigDiff(chunks); if (diffsApplied > 0) { LOG(2) << "loaded " << diffsApplied << " chunks into new chunk manager for " << _ns << " with version " << _version; // Add all existing shards we find to the shards set for (ShardVersionMap::iterator it = shardVersions->begin(); it != shardVersions->end();) { shared_ptr<Shard> shard = grid.shardRegistry()->getShard(it->first); if (shard) { shardIds.insert(it->first); ++it; } else { shardVersions->erase(it++); } } return true; } else if (diffsApplied == 0) { // No chunks were found for the ns warning() << "no chunks found when reloading " << _ns << ", previous version was " << _version; // Set all our data to empty chunkMap.clear(); shardVersions->clear(); _version = ChunkVersion(0, 0, OID()); return true; } else { // diffsApplied < 0 bool allInconsistent = (differ.numValidDiffs() == 0); if (allInconsistent) { // All versions are different, this can be normal warning() << "major change in chunk information found when reloading " << _ns << ", previous version was " << _version; } else { // Inconsistent load halfway through (due to yielding cursor during load) // should be rare warning() << "inconsistent chunks found when reloading " << _ns << ", previous version was " << _version << ", this should be rare"; } // Set all our data to empty to be extra safe chunkMap.clear(); shardVersions->clear(); _version = ChunkVersion(0, 0, OID()); return allInconsistent; } }