const ColorRanges* meta(Images&, const ColorRanges *srcRanges) { // cb->print(); // in the I buckets, some discrete buckets may have become continuous to keep the colorbucket info small // this means some Q buckets are empty, which means that some values from the I buckets can be eliminated really_used = true; prevPlanes pixelL,pixelU; pixelL.push_back(cb->min0); pixelU.push_back(cb->min0+CB0b-1); pixelL.push_back(cb->min1); pixelU.push_back(cb->min1+CB1-1); for (auto bv : cb->bucket2) { pixelL[1] = cb->min1; pixelU[1] = cb->min1+CB1-1; for (auto b : bv) { if (b.empty()) { for (ColorVal c=pixelL[1]; c<=pixelU[1]; c++) { cb->findBucket(1,pixelL).removeColor(c); cb->findBucket(1,pixelU).removeColor(c); } } pixelL[1] += CB1; pixelU[1] += CB1; } pixelL[0] += CB0b; pixelU[0] += CB0b; } cb->bucket0.prepare_snapvalues(); cb->bucket3.prepare_snapvalues(); for (auto& b : cb->bucket1) b.prepare_snapvalues(); for (auto& bv : cb->bucket2) for (auto& b : bv) b.prepare_snapvalues(); return new ColorRangesCB(srcRanges, cb); }
bool process(const ColorRanges *srcRanges, const Images &images) { std::vector<ColorVal> pixel(images[0].numPlanes()); // fill buckets for (const Image& image : images) for (uint32_t r=0; r<image.rows(); r++) { for (uint32_t c=0; c<image.cols(); c++) { int p; for (p=0; p<image.numPlanes(); p++) { ColorVal v = image(p,r,c); pixel[p] = v; } if (image.alpha_zero_special && p>3 && pixel[3]==0) { cb->findBucket(3, pixel).addColor(0,max_per_colorbucket[3]); continue;} cb->addColor(pixel); } } cb->bucket0.simplify_lossless(); cb->bucket3.simplify_lossless(); for (auto& b : cb->bucket1) b.simplify_lossless(); for (auto& bv : cb->bucket2) for (auto& b : bv) b.simplify_lossless(); // TODO: IMPROVE THESE HEURISTICS! // TAKE IMAGE SIZE INTO ACCOUNT! // CONSIDER RELATIVE AREA OF BUCKETS / BOUNDS! // printf("Filled color buckets with %i discrete colors + %i continous buckets\n",totaldiscretecolors,totalcontinuousbuckets); int64_t total_pixels = (int64_t) images.size() * images[0].rows() * images[0].cols(); v_printf(7,", [D=%i,C=%i,P=%i]",totaldiscretecolors,totalcontinuousbuckets,(int) (total_pixels/100)); if (totaldiscretecolors < total_pixels/200 && totalcontinuousbuckets < total_pixels/50) return true; if (totaldiscretecolors < total_pixels/100 && totalcontinuousbuckets < total_pixels/200) return true; if (totaldiscretecolors < total_pixels/40 && totalcontinuousbuckets < total_pixels/500) return true; // simplify buckets for (int factor = 95; factor >= 35; factor -= 10) { for (auto& b : cb->bucket1) b.simplify(factor); for (auto& bv : cb->bucket2) for (auto& b : bv) b.simplify(factor-20); v_printf(8,"->[D=%i,C=%i]",totaldiscretecolors,totalcontinuousbuckets); if (totaldiscretecolors < total_pixels/200 && totalcontinuousbuckets < total_pixels/100) return true; } return false; }
ColorBucket bucket(const int p, const prevPlanes &pp) const { return buckets->findBucket(p,pp); }