inline Color32 coloring10B1(const double iter,long i,const long max_iter,double* xList,double* yList,const Colorf& errorColorIn,Colorf& errorColorOut){ Colorf color=errorColorIn; if (iter==max_iter){ const double x=xList[max_iter]; const double y=yList[max_iter]; double z=sqrt(x*x+y*y); color.addColor(Colorf(sinColorf(z*20*50-236),sinColorf(z*15*50+221),sinColorf(z*30*50-254))); }else{ const double x=smoothXY10B(iter,i,xList); const double y=smoothXY10B(iter,i,yList); double z=sqrt(x*x+y*y); color.addColor(Colorf(sinColorf(x*20*2-236),sinColorf(y*15*2+221),sinColorf((x*y/sqrt(z))*30*2-254))); } Color32 resultColor=color.toColor32(); errorColorOut=color; errorColorOut.subColor(resultColor); return resultColor; }
inline Color32 coloring9_s(const double iter,long i,const long max_iter,double* xList,double* yList,const Colorf& errorColorIn,Colorf& errorColorOut){ Colorf color=errorColorIn; if (iter==max_iter){ const double x=xList[max_iter]; const double y=yList[max_iter]; double z=sqrt(x*x+y*y); double zd=z-sqrt(xList[max_iter-1]*xList[max_iter-1]+yList[max_iter-1]*yList[max_iter-1]); color.addColor(Colorf(sinColorf(z*2000),sinColorf(y*x*1000),sinColorf(zd*1000))); }else{ const double x=xList[i]; const double y=yList[i]; double z=sqrt(x*x+y*y); color.addColor(Colorf(sinColorf(z*20/20-236),sinColorf(z*15/20+221),sinColorf(z*30/20-254))); } Color32 resultColor=color.toColor32(); errorColorOut=color; errorColorOut.subColor(resultColor); return resultColor; }