示例#1
0
void LinePolygonsCrossings::getBasicCombingPath(PolyCrossings& polyCrossings, CombPath& combPath) 
{
    PolygonRef poly = boundary[polyCrossings.poly_idx];
    combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.min.x - dist_to_move_boundary_point_outside, transformed_startPoint.Y)));
    if ( ( polyCrossings.max.point_idx - polyCrossings.min.point_idx + poly.size() ) % poly.size() 
        < poly.size() / 2 )
    { // follow the path in the same direction as the winding order of the boundary polygon
        for(unsigned int point_idx = polyCrossings.min.point_idx
            ; point_idx != polyCrossings.max.point_idx
            ; point_idx = (point_idx < poly.size() - 1) ? (point_idx + 1) : (0))
        {
            combPath.push_back(PolygonUtils::getBoundaryPointWithOffset(poly, point_idx, dist_to_move_boundary_point_outside));
        }
    }
    else
    { // follow the path in the opposite direction of the winding order of the boundary polygon
        unsigned int min_idx = (polyCrossings.min.point_idx == 0)? poly.size() - 1: polyCrossings.min.point_idx - 1;
        unsigned int max_idx = (polyCrossings.max.point_idx == 0)? poly.size() - 1: polyCrossings.max.point_idx - 1;

        for(unsigned int point_idx = min_idx; point_idx != max_idx; point_idx = (point_idx > 0) ? (point_idx - 1) : (poly.size() - 1))
        {
            combPath.push_back(PolygonUtils::getBoundaryPointWithOffset(poly, point_idx, dist_to_move_boundary_point_outside));
        }
    }
    combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.max.x + dist_to_move_boundary_point_outside, transformed_startPoint.Y))); 
}
示例#2
0
void LinePolygonsCrossings::getCombingPath(CombPath& combPath)
{
    if (shorterThen(endPoint - startPoint, Comb::max_comb_distance_ignored) || !lineSegmentCollidesWithBoundary())
    {
        //We're not crossing any boundaries. So skip the comb generation.
        combPath.push_back(startPoint); 
        combPath.push_back(endPoint); 
        return; 
    }
    
    calcScanlineCrossings();
    
    CombPath basicPath;
    getBasicCombingPath(basicPath);
    optimizePath(basicPath, combPath);
}
示例#3
0
bool LinePolygonsCrossings::optimizePath(CombPath& comb_path, CombPath& optimized_comb_path) 
{   
    optimized_comb_path.push_back(startPoint);
    for(unsigned int point_idx = 1; point_idx<comb_path.size(); point_idx++)
    {
        Point& current_point = optimized_comb_path.back();
        if (polygonCollidesWithlineSegment(boundary, current_point, comb_path[point_idx]))
        {
            if (polygonCollidesWithlineSegment(boundary, current_point, comb_path[point_idx - 1]))
            {
                comb_path.cross_boundary = true;
            }
            optimized_comb_path.push_back(comb_path[point_idx - 1]);
        }
        else 
        {
            // : dont add the newest point
            
            // TODO: add the below extra optimization? (+/- 7% extra computation time, +/- 2% faster print for Dual_extrusion_support_generation.stl)
            while (optimized_comb_path.size() > 1)
            {
                if (polygonCollidesWithlineSegment(boundary, optimized_comb_path[optimized_comb_path.size() - 2], comb_path[point_idx]))
                {
                    break;
                }
                else 
                {
                    optimized_comb_path.pop_back();
                }
            }
        }
    }
    return true;
}
示例#4
0
void LinePolygonsCrossings::getBasicCombingPath(CombPath& combPath) 
{
    for (PolyCrossings* crossing = getNextPolygonAlongScanline(transformed_startPoint.X)
        ; crossing != nullptr
        ; crossing = getNextPolygonAlongScanline(crossing->max.x))
    {
        getBasicCombingPath(*crossing, combPath);
    }
    combPath.push_back(endPoint);
}
示例#5
0
void LinePolygonsCrossings::getBasicCombingPath(CombPath& combPath) 
{
    for (PolyCrossings crossing = getNextPolygonAlongScanline(transformed_startPoint.X)
        ; crossing.poly_idx != NO_INDEX
        ; crossing = getNextPolygonAlongScanline(crossing.max.x))
    {
        getBasicCombingPath(crossing, combPath);
    }
    combPath.push_back(endPoint);
}
bool LinePolygonsCrossings::getCombingPath(CombPath& combPath, int64_t max_comb_distance_ignored, bool fail_on_unavoidable_obstacles)
{
    if (shorterThen(endPoint - startPoint, max_comb_distance_ignored) || !lineSegmentCollidesWithBoundary())
    {
        //We're not crossing any boundaries. So skip the comb generation.
        combPath.push_back(startPoint); 
        combPath.push_back(endPoint);
        return true;
    }
    
    bool success = calcScanlineCrossings(fail_on_unavoidable_obstacles);
    if (!success)
    {
        return false;
    }

    CombPath basicPath;
    getBasicCombingPath(basicPath);
    optimizePath(basicPath, combPath);
//     combPath = basicPath; // uncomment to disable comb path optimization
    return true;
}