示例#1
0
void CRouteConn::_HandleFriendStatusNotify(CImPduFriendStatusNotify* pPdu)
{
	uint32_t from_user_id = pPdu->GetFromUserId();
	uint32_t from_user_status = pPdu->GetFromUserStatus();
	uint32_t friend_cnt = pPdu->GetFriendCnt();

	log("HandleFriendNotify, from_id=%u, status=%u, friend_cnt=%u\n", from_user_id, from_user_status,
        friend_cnt);
    if (from_user_status == USER_STATUS_OFFLINE) {
        UserStatMap_t::iterator it = g_rs_user_map.find(from_user_id);
        if (it != g_rs_user_map.end()) {
            uint32_t status = it->second.status;
            if (status != USER_STATUS_OFFLINE) {
                // user is still online, do not send status leave status to other
                return;
            }
        }
	}
	for (ConnMap_t::iterator it = g_route_conn_map.begin();  it != g_route_conn_map.end(); it++) {
		CRouteConn* pConn = (CRouteConn*)it->second;
		if (pConn) {
			pConn->SendPdu(pPdu);
		}
	}
}
示例#2
0
void FileClientConnTimerCallback(void* callback_data, uint8_t msg, uint32_t handle, void* pParam) {
    uint64_t cur_time = get_tick_count();
    for (ConnMap_t::iterator it = g_file_client_conn_map.begin(); it != g_file_client_conn_map.end(); ) {
        ConnMap_t::iterator it_old = it;
        it++;
        
        FileClientConn* conn = (FileClientConn*)it_old->second;
        conn->OnTimer(cur_time);
    }
}
示例#3
0
void CRouteConn::_BroadcastMsg(CImPdu* pPdu, CRouteConn* pFromConn)
{
	ConnMap_t::iterator it;
	for (it = g_route_conn_map.begin(); it != g_route_conn_map.end(); it++) {
		CRouteConn* pRouteConn = (CRouteConn*)it->second;
		if (pRouteConn != pFromConn) {
			pRouteConn->SendPdu(pPdu);
		}
	}
}
示例#4
0
void login_conn_timer_callback(void* callback_data, uint8_t msg, uint32_t handle, void* pParam)
{
	uint64_t cur_time = get_tick_count();
	for (ConnMap_t::iterator it = g_client_conn_map.begin(); it != g_client_conn_map.end(); ) {
		ConnMap_t::iterator it_old = it;
		it++;

		CLoginConn* pConn = (CLoginConn*)it_old->second;
		pConn->OnTimer(cur_time);
	}

	for (ConnMap_t::iterator it = g_msg_serv_conn_map.begin(); it != g_msg_serv_conn_map.end(); ) {
		ConnMap_t::iterator it_old = it;
		it++;

		CLoginConn* pConn = (CLoginConn*)it_old->second;
		pConn->OnTimer(cur_time);
	}
}
示例#5
0
//每隔一秒,这个函数就会被调用一次
void login_conn_timer_callback(void* callback_data, uint8_t msg, uint32_t handle, void* pParam)
{
	log("enter[%s]", __FUNCTION__);

	//两个conn_map里所有的连接都要调用一次OnTimer()
	uint64_t cur_time = get_tick_count();
	for (ConnMap_t::iterator it = g_client_conn_map.begin(); it != g_client_conn_map.end(); ) {
		ConnMap_t::iterator it_old = it;
		it++;

		CLoginConn* pConn = (CLoginConn*)it_old->second;
		pConn->OnTimer(cur_time);
	}

	for (ConnMap_t::iterator it = g_msg_serv_conn_map.begin(); it != g_msg_serv_conn_map.end(); ) {
		ConnMap_t::iterator it_old = it;
		it++;

		CLoginConn* pConn = (CLoginConn*)it_old->second;
		pConn->OnTimer(cur_time);
	}
	log("leave[%s]", __FUNCTION__);

}
示例#6
0
void route_server_conn_timer_callback(void* callback_data, uint8_t msg, uint32_t handle, void* pParam)
{
	ConnMap_t::iterator it_old;
	CRouteServConn* pConn = NULL;
	uint64_t cur_time = get_tick_count();

	for (ConnMap_t::iterator it = g_route_server_conn_map.begin(); it != g_route_server_conn_map.end(); ) {
        it_old = it;
        it++;
        pConn = (CRouteServConn*)it_old->second;
        pConn->OnTimer(cur_time);
	}

	// reconnect RouteServer
	serv_check_reconnect<CRouteServConn>(g_route_server_list, g_route_server_count);
}
示例#7
0
static void db_server_conn_timer_callback(void* callback_data, uint8_t msg, uint32_t handle, void* pParam)
{
	ConnMap_t::iterator it_old;
	CDBServConn* pConn = NULL;
	uint64_t cur_time = get_tick_count();

	for (ConnMap_t::iterator it = g_db_server_conn_map.begin(); it != g_db_server_conn_map.end(); ) {
		it_old = it;
		it++;

		pConn = (CDBServConn*)it_old->second;
		if (pConn->IsOpen()) {
			pConn->OnTimer(cur_time);
		}
	}

	// reconnect DB Storage Server
	// will reconnect in 4s, 8s, 16s, 32s, 64s, 4s 8s ...
	serv_check_reconnect<CDBServConn>(g_db_server_list, g_db_server_count);
}