unsigned int WINAPI ConsoleListener::RunThread(void *lpParam) { setCurrentThreadName("ConsoleThread"); ConsoleListener *consoleLog = (ConsoleListener *)lpParam; consoleLog->LogWriterThread(); return 0; }
unsigned int WINAPI ConsoleListener::RunThread(void *lpParam) { ConsoleListener *consoleLog = (ConsoleListener *)lpParam; consoleLog->LogWriterThread(); return 0; }