static void paintLayers(PaintLayer& layer, SimDisplayItemList& displayList) { if (layer.isAllowedToQueryCompositingState() && layer.compositingState() == PaintsIntoOwnBacking) { CompositedLayerMapping* mapping = layer.compositedLayerMapping(); GraphicsLayer* graphicsLayer = mapping->mainGraphicsLayer(); if (graphicsLayer->hasTrackedPaintInvalidations()) { ContentLayerDelegate* delegate = graphicsLayer->contentLayerDelegateForTesting(); delegate->paintContents(&displayList, WebRect(0, 0, layer.size().width(), layer.size().height())); graphicsLayer->resetTrackedPaintInvalidations(); } } for (PaintLayer* child = layer.firstChild(); child; child = child->nextSibling()) paintLayers(*child, displayList); }
static void paintLayers(GraphicsLayer& layer, SimDisplayItemList& displayList) { if (layer.drawsContent() && layer.hasTrackedRasterInvalidations()) { ContentLayerDelegate* delegate = layer.contentLayerDelegateForTesting(); delegate->paintContents(&displayList); layer.resetTrackedRasterInvalidations(); } if (GraphicsLayer* maskLayer = layer.maskLayer()) paintLayers(*maskLayer, displayList); if (GraphicsLayer* contentsClippingMaskLayer = layer.contentsClippingMaskLayer()) paintLayers(*contentsClippingMaskLayer, displayList); for (auto child : layer.children()) paintLayers(*child, displayList); }