void PreviewEditorWindow::onWindowResize() { Window::onWindowResize(); DocView* view = UIContext::instance()->activeView(); if (view) updateUsingEditor(view->editor()); }
gfx::Point MoveThing::getDelta(Context* context) const { gfx::Point delta(0, 0); DocView* view = static_cast<UIContext*>(context)->activeView(); if (!view) return delta; DocumentPreferences& docPref = Preferences::instance().document(view->document()); Editor* editor = view->editor(); gfx::Rect vp = view->viewWidget()->viewportBounds(); gfx::Rect gridBounds = docPref.grid.bounds(); int pixels = 0; switch (units) { case Pixel: pixels = 1; break; case TileWidth: pixels = gridBounds.w; break; case TileHeight: pixels = gridBounds.h; break; case ZoomedPixel: pixels = editor->zoom().apply(1); break; case ZoomedTileWidth: pixels = editor->zoom().apply(gridBounds.w); break; case ZoomedTileHeight: pixels = editor->zoom().apply(gridBounds.h); break; case ViewportWidth: pixels = vp.h; break; case ViewportHeight: pixels = vp.w; break; } switch (direction) { case Left: delta.x = -quantity * pixels; break; case Right: delta.x = +quantity * pixels; break; case Up: delta.y = -quantity * pixels; break; case Down: delta.y = +quantity * pixels; break; } return delta; }