void ArenasScreen::buildTrackList() { DynamicRibbonWidget* w = this->getWidget<DynamicRibbonWidget>("tracks"); assert( w != NULL ); // Re-build track list everytime (accounts for locking changes, etc.) w->clearItems(); RibbonWidget* tabs = this->getWidget<RibbonWidget>("trackgroups"); assert( tabs != NULL ); const std::string curr_group_name = tabs->getSelectionIDString(0); bool soccer_mode = race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER; bool arenas_have_navmesh = false; if (curr_group_name == ALL_ARENA_GROUPS_ID) { const int track_amount = (int)track_manager->getNumberOfTracks(); for (int n=0; n<track_amount; n++) { Track* curr = track_manager->getTrack(n); if (soccer_mode) { if(curr->isSoccer() && curr->hasNavMesh() && !arenas_have_navmesh) arenas_have_navmesh = true; if(!curr->isSoccer() || (!(curr->hasNavMesh() || race_manager->getNumLocalPlayers() > 1 || UserConfigParams::m_artist_debug_mode))) { if (curr->isSoccer()) m_unsupported_arena.insert(n); continue; } } else { if(curr->isArena() && curr->hasNavMesh() && !arenas_have_navmesh) arenas_have_navmesh = true; if(!curr->isArena() || (!(curr->hasNavMesh() || race_manager->getNumLocalPlayers() > 1 || UserConfigParams::m_artist_debug_mode))) { if (curr->isArena()) m_unsupported_arena.insert(n); continue; } } if (PlayerManager::getCurrentPlayer()->isLocked(curr->getIdent())) { w->addItem( _("Locked : solve active challenges to gain access to more!"), "locked", curr->getScreenshotFile(), LOCKED_BADGE ); } else { w->addItem( translations->fribidize(curr->getName()), curr->getIdent(), curr->getScreenshotFile(), 0, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE ); } } } else { const std::vector<int>& currArenas = track_manager->getArenasInGroup(curr_group_name, soccer_mode); const int track_amount = (int)currArenas.size(); for (int n=0; n<track_amount; n++) { Track* curr = track_manager->getTrack(currArenas[n]); if (soccer_mode) { if(curr->isSoccer() && curr->hasNavMesh() && !arenas_have_navmesh) arenas_have_navmesh = true; if(!curr->isSoccer() || (!(curr->hasNavMesh() || race_manager->getNumLocalPlayers() > 1 || UserConfigParams::m_artist_debug_mode))) { if (curr->isSoccer()) m_unsupported_arena.insert(currArenas[n]); continue; } } else { if(curr->isArena() && curr->hasNavMesh() && !arenas_have_navmesh) arenas_have_navmesh = true; if(!curr->isArena() || (!(curr->hasNavMesh() || race_manager->getNumLocalPlayers() > 1 || UserConfigParams::m_artist_debug_mode))) { if (curr->isArena()) m_unsupported_arena.insert(currArenas[n]); continue; } } if (PlayerManager::getCurrentPlayer()->isLocked(curr->getIdent())) { w->addItem( _("Locked : solve active challenges to gain access to more!"), "locked", curr->getScreenshotFile(), LOCKED_BADGE ); } else { w->addItem( translations->fribidize(curr->getName()), curr->getIdent(), curr->getScreenshotFile(), 0, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE ); } } } if (arenas_have_navmesh || race_manager->getNumLocalPlayers() > 1 || UserConfigParams::m_artist_debug_mode) w->addItem(_("Random Arena"), "random_track", "/gui/icons/track_random.png"); w->updateItemDisplay(); if (m_unsupported_arena.size() > 0) w->setText( _P("%d arena unavailable in single player.", "%d arenas unavailable in single player.", (int)m_unsupported_arena.size()) ); }
void KartSelectionScreen::setKartsFromCurrentGroup() { RibbonWidget* tabs = getWidget<RibbonWidget>("kartgroups"); assert(tabs != NULL); std::string selected_kart_group = tabs->getSelectionIDString(PLAYER_ID_GAME_MASTER); UserConfigParams::m_last_used_kart_group = selected_kart_group; // This can happen if addons are removed so that also the previously // selected kart group is removed. In this case, select the // 'standard' group if (selected_kart_group != ALL_KART_GROUPS_ID && !kart_properties_manager->getKartsInGroup(selected_kart_group).size()) { selected_kart_group = DEFAULT_GROUP_NAME; } DynamicRibbonWidget* w = getWidget<DynamicRibbonWidget>("karts"); w->clearItems(); int usable_kart_count = 0; PtrVector<const KartProperties, REF> karts; for(unsigned int i=0; i<kart_properties_manager->getNumberOfKarts(); i++) { const KartProperties* prop = kart_properties_manager->getKartById(i); // Ignore karts that are not in the selected group if(selected_kart_group != ALL_KART_GROUPS_ID && !prop->isInGroup(selected_kart_group)) continue; karts.push_back(prop); } karts.insertionSort(); for(unsigned int i=0; i<karts.size(); i++) { const KartProperties* prop = karts.get(i); if (PlayerManager::getCurrentPlayer()->isLocked(prop->getIdent()) && !m_multiplayer) { w->addItem(_("Locked : solve active challenges to gain access to more!"), ID_LOCKED + prop->getIdent(), prop->getAbsoluteIconFile(), LOCKED_BADGE, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE); } else { w->addItem(translations->fribidize(prop->getName()), prop->getIdent(), prop->getAbsoluteIconFile(), 0, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE); usable_kart_count++; } } // add random if (usable_kart_count > 1) { w->addItem(_("Random Kart"), RANDOM_KART_ID, "/gui/random_kart.png"); } w->updateItemDisplay(); }
void OptionsScreenVideo::init() { Screen::init(); RibbonWidget* ribbon = getWidget<RibbonWidget>("options_choice"); assert(ribbon != NULL); ribbon->select( "tab_video", PLAYER_ID_GAME_MASTER ); ribbon->getRibbonChildren()[1].setTooltip( _("Audio") ); ribbon->getRibbonChildren()[2].setTooltip( _("User Interface") ); ribbon->getRibbonChildren()[3].setTooltip( _("Players") ); ribbon->getRibbonChildren()[4].setTooltip( _("Controls") ); GUIEngine::ButtonWidget* applyBtn = getWidget<GUIEngine::ButtonWidget>("apply_resolution"); assert( applyBtn != NULL ); GUIEngine::SpinnerWidget* gfx = getWidget<GUIEngine::SpinnerWidget>("gfx_level"); assert( gfx != NULL ); GUIEngine::CheckBoxWidget* vsync = getWidget<GUIEngine::CheckBoxWidget>("vsync"); assert( vsync != NULL ); vsync->setState( UserConfigParams::m_vsync ); // ---- video modes DynamicRibbonWidget* res = getWidget<DynamicRibbonWidget>("resolutions"); assert( res != NULL ); CheckBoxWidget* full = getWidget<CheckBoxWidget>("fullscreen"); assert( full != NULL ); full->setState( UserConfigParams::m_fullscreen ); CheckBoxWidget* rememberWinpos = getWidget<CheckBoxWidget>("rememberWinpos"); rememberWinpos->setState(UserConfigParams::m_remember_window_location); rememberWinpos->setActive(UserConfigParams::m_fullscreen); // --- get resolution list from irrlicht the first time if (!m_inited) { res->clearItems(); const std::vector<IrrDriver::VideoMode>& modes = irr_driver->getVideoModes(); const int amount = (int)modes.size(); std::vector<Resolution> resolutions; Resolution r; bool found_config_res = false; // for some odd reason, irrlicht sometimes fails to report the good // old standard resolutions // those are always useful for windowed mode bool found_1024_768 = false; for (int n=0; n<amount; n++) { r.width = modes[n].getWidth(); r.height = modes[n].getHeight(); resolutions.push_back(r); if (r.width == UserConfigParams::m_width && r.height == UserConfigParams::m_height) { found_config_res = true; } if (r.width == 1024 && r.height == 768) { found_1024_768 = true; } } if (!found_config_res) { r.width = UserConfigParams::m_width; r.height = UserConfigParams::m_height; resolutions.push_back(r); if (r.width == 1024 && r.height == 768) { found_1024_768 = true; } } // next found resolution // Add default resolutions that were not found by irrlicht if (!found_1024_768) { r.width = 1024; r.height = 768; resolutions.push_back(r); } // Sort resolutions by size std::sort(resolutions.begin(), resolutions.end()); // Add resolutions list for(std::vector<Resolution>::iterator it = resolutions.begin(); it != resolutions.end(); it++) { const float ratio = it->getRatio(); char name[32]; sprintf(name, "%ix%i", it->width, it->height); core::stringw label; label += it->width; label += L"\u00D7"; label += it->height; #define ABOUT_EQUAL(a , b) (fabsf( a - b ) < 0.01) if (ABOUT_EQUAL( ratio, (5.0f/4.0f) )) res->addItem(label, name, "/gui/screen54.png"); else if (ABOUT_EQUAL( ratio, (4.0f/3.0f) )) res->addItem(label, name, "/gui/screen43.png"); else if (ABOUT_EQUAL( ratio, (16.0f/10.0f))) res->addItem(label, name, "/gui/screen1610.png"); else if (ABOUT_EQUAL( ratio, (5.0f/3.0f) )) res->addItem(label, name, "/gui/screen53.png"); else if (ABOUT_EQUAL( ratio, (3.0f/2.0f) )) res->addItem(label, name, "/gui/screen32.png"); else if (ABOUT_EQUAL( ratio, (16.0f/9.0f) )) res->addItem(label, name, "/gui/screen169.png"); else res->addItem(label, name, "/gui/screen_other.png"); #undef ABOUT_EQUAL } // add next resolution } // end if not inited res->updateItemDisplay(); // ---- select current resolution every time char searching_for[32]; snprintf(searching_for, 32, "%ix%i", (int)UserConfigParams::m_width, (int)UserConfigParams::m_height); if (!res->setSelection(searching_for, PLAYER_ID_GAME_MASTER, false /* focus it */, true /* even if deactivated*/)) { Log::error("OptionsScreenVideo", "Cannot find resolution %s", searching_for); } // --- set gfx settings values updateGfxSlider(); // ---- forbid changing resolution or animation settings from in-game // (we need to disable them last because some items can't be edited when // disabled) bool in_game = StateManager::get()->getGameState() == GUIEngine::INGAME_MENU; res->setActive(!in_game); full->setActive(!in_game); applyBtn->setActive(!in_game); gfx->setActive(!in_game); getWidget<ButtonWidget>("custom")->setActive(!in_game); } // init
void ArenasScreen::buildTrackList() { DynamicRibbonWidget* w = this->getWidget<DynamicRibbonWidget>("tracks"); assert( w != NULL ); // Re-build track list everytime (accounts for locking changes, etc.) w->clearItems(); RibbonWidget* tabs = this->getWidget<RibbonWidget>("trackgroups"); assert( tabs != NULL ); const std::string curr_group_name = tabs->getSelectionIDString(0); bool soccer_mode = race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER; if (curr_group_name == ALL_ARENA_GROUPS_ID) { const int trackAmount = track_manager->getNumberOfTracks(); for (int n=0; n<trackAmount; n++) { Track* curr = track_manager->getTrack(n); if (soccer_mode) { if(!curr->isSoccer()) continue; } else { if(!curr->isArena()) continue; } if (PlayerManager::get()->getCurrentPlayer()->isLocked(curr->getIdent())) { w->addItem( _("Locked : solve active challenges to gain access to more!"), "locked", curr->getScreenshotFile(), LOCKED_BADGE ); } else { w->addItem( curr->getName(), curr->getIdent(), curr->getScreenshotFile(), 0, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE ); } } } else { const std::vector<int>& currArenas = track_manager->getArenasInGroup(curr_group_name, soccer_mode); const int trackAmount = currArenas.size(); for (int n=0; n<trackAmount; n++) { Track* curr = track_manager->getTrack(currArenas[n]); if (soccer_mode) { if(!curr->isSoccer()) continue; } else { if(!curr->isArena()) continue; } if (PlayerManager::get()->getCurrentPlayer()->isLocked(curr->getIdent())) { w->addItem( _("Locked : solve active challenges to gain access to more!"), "locked", curr->getScreenshotFile(), LOCKED_BADGE ); } else { w->addItem( curr->getName(), curr->getIdent(), curr->getScreenshotFile(), 0, IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE ); } } } w->addItem(_("Random Arena"), "random_track", "/gui/track_random.png"); w->updateItemDisplay(); assert(w->getItems().size() > 0); }
void OptionsScreenVideo::init() { Screen::init(); RibbonWidget* ribbon = getWidget<RibbonWidget>("options_choice"); if (ribbon != NULL) ribbon->select( "tab_video", PLAYER_ID_GAME_MASTER ); ribbon->getRibbonChildren()[1].setTooltip( _("Audio") ); ribbon->getRibbonChildren()[2].setTooltip( _("User Interface") ); ribbon->getRibbonChildren()[3].setTooltip( _("Players") ); ribbon->getRibbonChildren()[4].setTooltip( _("Controls") ); GUIEngine::ButtonWidget* applyBtn = getWidget<GUIEngine::ButtonWidget>("apply_resolution"); assert( applyBtn != NULL ); GUIEngine::SpinnerWidget* gfx = getWidget<GUIEngine::SpinnerWidget>("gfx_level"); assert( gfx != NULL ); GUIEngine::CheckBoxWidget* vsync = getWidget<GUIEngine::CheckBoxWidget>("vsync"); assert( vsync != NULL ); vsync->setState( UserConfigParams::m_vsync ); // ---- video modes DynamicRibbonWidget* res = getWidget<DynamicRibbonWidget>("resolutions"); assert( res != NULL ); CheckBoxWidget* full = getWidget<CheckBoxWidget>("fullscreen"); assert( full != NULL ); full->setState( UserConfigParams::m_fullscreen ); CheckBoxWidget* rememberWinpos = getWidget<CheckBoxWidget>("rememberWinpos"); rememberWinpos->setState(UserConfigParams::m_remember_window_location); if (UserConfigParams::m_fullscreen) rememberWinpos->setDeactivated(); else rememberWinpos->setActivated(); // --- get resolution list from irrlicht the first time if (!m_inited) { res->clearItems(); const std::vector<IrrDriver::VideoMode>& modes = irr_driver->getVideoModes(); const int amount = (int)modes.size(); bool found_config_res = false; // for some odd reason, irrlicht sometimes fails to report the good // old standard resolutions // those are always useful for windowed mode // allow 800x600 only for debug mode #ifdef DEBUG bool found_800_600 = false; #endif bool found_1024_640 = false; bool found_1024_768 = false; for (int n=0; n<amount; n++) { const int w = modes[n].getWidth(); const int h = modes[n].getHeight(); const float ratio = (float)w / h; if (w == UserConfigParams::m_width && h == UserConfigParams::m_height) { found_config_res = true; } if (w == 800 && h == 600) { #ifdef DEBUG found_800_600 = true; #else continue; #endif } else if (w == 1024 && h == 640) { found_1024_640 = true; } else if (w == 1024 && h == 768) { found_1024_768 = true; } char name[32]; sprintf( name, "%ix%i", w, h ); core::stringw label; label += w; label += L"\u00D7"; label += h; #define ABOUT_EQUAL(a , b) (fabsf( a - b ) < 0.01) if (ABOUT_EQUAL( ratio, (5.0f/4.0f) )) res->addItem(label, name, "/gui/screen54.png"); else if (ABOUT_EQUAL( ratio, (4.0f/3.0f) )) res->addItem(label, name, "/gui/screen43.png"); else if (ABOUT_EQUAL( ratio, (16.0f/10.0f))) res->addItem(label, name, "/gui/screen1610.png"); else if (ABOUT_EQUAL( ratio, (5.0f/3.0f) )) res->addItem(label, name, "/gui/screen53.png"); else if (ABOUT_EQUAL( ratio, (3.0f/2.0f) )) res->addItem(label, name, "/gui/screen32.png"); else if (ABOUT_EQUAL( ratio, (16.0f/9.0f) )) res->addItem(label, name, "/gui/screen169.png"); else res->addItem(label, name, "/gui/screen_other.png"); #undef ABOUT_EQUAL } // next resolution if (!found_config_res) { const int w = UserConfigParams::m_width; const int h = UserConfigParams::m_height; const float ratio = (float)w / h; if (w == 800 && h == 600) { #ifdef DEBUG found_800_600 = true; #endif } else if (w == 1024 && h == 640) { found_1024_640 = true; } else if (w == 1024 && h == 768) { found_1024_768 = true; } char name[32]; sprintf( name, "%ix%i", w, h ); core::stringw label; label += w; label += L"\u00D7"; label += h; #define ABOUT_EQUAL(a , b) (fabsf( a - b ) < 0.01) if (ABOUT_EQUAL( ratio, (5.0f/4.0f) )) res->addItem(label, name, "/gui/screen54.png"); else if (ABOUT_EQUAL( ratio, (4.0f/3.0f) )) res->addItem(label, name, "/gui/screen43.png"); else if (ABOUT_EQUAL( ratio, (16.0f/10.0f) )) res->addItem(label, name, "/gui/screen1610.png"); else if (ABOUT_EQUAL( ratio, (5.0f/3.0f) )) res->addItem(label, name, "/gui/screen53.png"); else if (ABOUT_EQUAL( ratio, (3.0f/2.0f) )) res->addItem(label, name, "/gui/screen32.png"); else if (ABOUT_EQUAL( ratio, (16.0f/9.0f) )) res->addItem(label, name, "/gui/screen169.png"); else res->addItem(label, name, "/gui/screen_other.png"); #undef ABOUT_EQUAL } #ifdef DEBUG if (!found_800_600) { res->addItem(L"800\u00D7600", "800x600", "/gui/screen43.png"); } #endif if (!found_1024_640) { res->addItem(L"1024\u00D7640", "1024x640", "/gui/screen1610.png"); } if (!found_1024_768) { res->addItem(L"1024\u00D7768", "1024x768", "/gui/screen43.png"); } } // end if not inited res->updateItemDisplay(); // ---- select current resolution every time char searching_for[32]; snprintf(searching_for, 32, "%ix%i", (int)UserConfigParams::m_width, (int)UserConfigParams::m_height); if (!res->setSelection(searching_for, PLAYER_ID_GAME_MASTER, false /* focus it */, true /* even if deactivated*/)) { Log::error("OptionsScreenVideo", "Cannot find resolution %s", searching_for); } // --- set gfx settings values updateGfxSlider(); // ---- forbid changing resolution or animation settings from in-game // (we need to disable them last because some items can't be edited when // disabled) if (StateManager::get()->getGameState() == GUIEngine::INGAME_MENU) { res->setDeactivated(); full->setDeactivated(); applyBtn->setDeactivated(); gfx->setDeactivated(); getWidget<ButtonWidget>("custom")->setDeactivated(); } else { // Enable back widgets if they were visited in-game previously res->setActivated(); full->setActivated(); applyBtn->setActivated(); gfx->setActivated(); getWidget<ButtonWidget>("custom")->setActivated(); } } // init