SurfaceOpenVG::SurfaceOpenVG(EGLClientBuffer buffer, EGLenum bufferType, const EGLDisplay& display, EGLConfig* confPtr, EGLint* errorCode) : m_activePainter(0) , m_eglDisplay(display) , m_eglSurface(EGL_NO_SURFACE) , m_eglContext(EGL_NO_CONTEXT) { ASSERT(m_eglDisplay != EGL_NO_DISPLAY); EGLDisplayOpenVG* displayManager = EGLDisplayOpenVG::forDisplay(m_eglDisplay); EGLConfig config = confPtr ? (*confPtr) : displayManager->defaultPbufferConfig(); m_eglSurface = displayManager->createPbufferFromClientBuffer(buffer, bufferType, config, errorCode); if (m_eglSurface == EGL_NO_SURFACE) return; EGLint width = 0, height = 0; eglQuerySurface(m_eglDisplay, m_eglSurface, EGL_WIDTH, &width); ASSERT_EGL_NO_ERROR(); eglQuerySurface(m_eglDisplay, m_eglSurface, EGL_HEIGHT, &height); ASSERT_EGL_NO_ERROR(); m_size = IntSize(width, height); m_eglContext = displayManager->contextForSurface(m_eglSurface); EGLDisplayOpenVG::registerPlatformSurface(this); }
SurfaceOpenVG::SurfaceOpenVG(const IntSize& size, const EGLDisplay& display, EGLConfig* confPtr, EGLint* errorCode) : m_activePainter(0) , m_eglDisplay(display) , m_eglSurface(EGL_NO_SURFACE) , m_eglContext(EGL_NO_CONTEXT) { ASSERT(m_eglDisplay != EGL_NO_DISPLAY); EGLDisplayOpenVG* displayManager = EGLDisplayOpenVG::forDisplay(m_eglDisplay); EGLConfig config = confPtr ? (*confPtr) : displayManager->defaultPbufferConfig(); m_eglSurface = displayManager->createPbufferSurface(size, config, errorCode); if (m_eglSurface == EGL_NO_SURFACE) return; m_eglContext = displayManager->contextForSurface(m_eglSurface); EGLDisplayOpenVG::registerPlatformSurface(this); }