void instanceAttach (const scene::Path& path) { if (++m_instanceCounter.m_count == 1) { m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end())); m_entity.attach(m_keyObservers); } }
void instanceAttach(const scene::Path& path) { if(++m_instanceCounter.m_count == 1) { m_filter.instanceAttach(); m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end())); m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end())); m_funcStaticOrigin.enable(); } }