示例#1
0
void MainWindow::on_actionEquipment_triggered()
{
    Equipment* ar = new Equipment();
    this->setCentralWidget(ar);
    ar->show();
    ar->setMainWindow(this);
}
示例#2
0
文件: feats.cpp 项目: wroy/dndBuilder
void Feats::on_btnNext_clicked()
{
    Equipment* s = new Equipment();
    _main->setCentralWidget(s);
    s->show();
    s->setMainWindow(_main);
}