void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject, ExceptionCode& ec) { UNUSED_PARAM(ec); if (m_context->isContextLost()) return; if (arrayObject && arrayObject->context() != m_context) { m_context->graphicsContext3D()->synthesizeGLError(GraphicsContext3D::INVALID_OPERATION); return; } Extensions3D* extensions = m_context->graphicsContext3D()->getExtensions(); if (arrayObject && !arrayObject->isDefaultObject() && arrayObject->object()) { extensions->bindVertexArrayOES(arrayObject->object()); arrayObject->setHasEverBeenBound(); m_context->setBoundVertexArrayObject(arrayObject); } else { extensions->bindVertexArrayOES(0); m_context->setBoundVertexArrayObject(0); } m_context->cleanupAfterGraphicsCall(false); }
void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) { if (isLost()) return; if (arrayObject && (arrayObject->isDeleted() || !arrayObject->validate(0, context()))) { m_context->graphicsContext3D()->synthesizeGLError(GL_INVALID_OPERATION); return; } Extensions3D* extensions = m_context->graphicsContext3D()->extensions(); if (arrayObject && !arrayObject->isDefaultObject() && arrayObject->object()) { extensions->bindVertexArrayOES(arrayObject->object()); arrayObject->setHasEverBeenBound(); m_context->setBoundVertexArrayObject(arrayObject); } else { extensions->bindVertexArrayOES(0); m_context->setBoundVertexArrayObject(0); } }