示例#1
0
void FFmpegDecoderAudio::decodeLoop()
{
    const bool skip_audio = ! validContext() || ! m_audio_sink.valid();

    if (! skip_audio && ! m_audio_sink->playing())
    {
        m_clocks.audioSetDelay(m_audio_sink->getDelay());
        m_audio_sink->play();
    }
    else
    {
        m_clocks.audioDisable();
    }

    while (! m_exit)
    {

        if(m_paused)
        {
            m_clocks.pause(true);
            m_pause_timer.setStartTick();

            while(m_paused && !m_exit)
            {
                microSleep(10000);
            }

            m_clocks.setPauseTime(m_pause_timer.time_s());
            m_clocks.pause(false);
        }

        // If skipping audio, make sure the audio stream is still consumed.
        if (skip_audio)
        {
            bool is_empty;
            FFmpegPacket packet = m_packets.timedPop(is_empty, 10);

            if (packet.valid())
                packet.clear();
        }
        // Else, just idle in this thread.
        // Note: If m_audio_sink has an audio callback, this thread will still be awaken
        // from time to time to refill the audio buffer.
        else
        {
            OpenThreads::Thread::microSleep(10000);
        }
    }
}
示例#2
0
void FFmpegDecoderVideo::decodeLoop()
{
    FFmpegPacket packet;
    double pts;

    while (! m_exit)
    {
        // Work on the current packet until we have decoded all of it

        while (m_bytes_remaining > 0)
        {
            // Save global PTS to be stored in m_frame via getBuffer()

            m_packet_pts = packet.packet.pts;

            // Decode video frame

            int frame_finished = 0;

            // We want to use the entire packet since some codecs will require extra information for decoding
            const int bytes_decoded = avcodec_decode_video2(m_context, m_frame.get(), &frame_finished, &(packet.packet));

            if (bytes_decoded < 0)
                throw std::runtime_error("avcodec_decode_video failed()");

            m_bytes_remaining -= bytes_decoded;
            m_packet_data += bytes_decoded;

            // Publish the frame if we have decoded a complete frame
            if (frame_finished)
            {
                AVRational timebase;
                // Find out the frame pts
                if (m_frame->pts != int64_t(AV_NOPTS_VALUE))
                {
                    pts = m_frame->pts;
                    timebase = m_context->time_base;
                }
                else if (packet.packet.dts == int64_t(AV_NOPTS_VALUE) &&
                        m_frame->opaque != 0 &&
                        *reinterpret_cast<const int64_t*>(m_frame->opaque) != int64_t(AV_NOPTS_VALUE))
                {
                    pts = *reinterpret_cast<const int64_t*>(m_frame->opaque);
                    timebase = m_stream->time_base;
                }
                else if (packet.packet.dts != int64_t(AV_NOPTS_VALUE))
                {
                    pts = packet.packet.dts;
                    timebase = m_stream->time_base;
                }
                else
                {
                    pts = 0;
                    timebase = m_context->time_base;
                }

                pts *= av_q2d(timebase);

                const double synched_pts = m_clocks.videoSynchClock(m_frame.get(), av_q2d(timebase), pts);
                const double frame_delay = m_clocks.videoRefreshSchedule(synched_pts);

                publishFrame(frame_delay, m_clocks.audioDisabled());
            }
        }

        while(m_paused && !m_exit)
        {
            microSleep(10000);
        }

        // Get the next packet

        pts = 0;

        if (packet.valid())
            packet.clear();

        bool is_empty = true;
        packet = m_packets.timedPop(is_empty, 10);

        if (! is_empty)
        {
            if (packet.type == FFmpegPacket::PACKET_DATA)
            {
                m_bytes_remaining = packet.packet.size;
                m_packet_data = packet.packet.data;
            }
            else if (packet.type == FFmpegPacket::PACKET_FLUSH)
            {
                avcodec_flush_buffers(m_context);
            }
        }
    }
}
 void operator ()(FFmpegPacket &packet) const
 {
     packet.clear();
 }