示例#1
0
void RGBMatrix::insertStartValues(FadeChannel& fc, uint fadeTime) const
{
    Q_ASSERT(m_fader != NULL);

    // To create a nice and smooth fade, get the starting value from
    // m_fader's existing FadeChannel (if any). Otherwise just assume
    // we're starting from zero.
    QHash <FadeChannel,FadeChannel>::const_iterator oldChannelIterator = m_fader->channels().find(fc);
    if (oldChannelIterator != m_fader->channels().end())
    {
        FadeChannel old = oldChannelIterator.value();
        fc.setCurrent(old.current());
        if (fc.target() == old.target())
        {
            fc.setStart(old.start());
            fc.setElapsed(old.elapsed());
        }
        else
            fc.setStart(old.current());
    }
    else
    {
        fc.setCurrent(0);
        fc.setStart(0);
    }

    // The channel is not ready yet
    fc.setReady(false);

    // Fade in speed is used for all non-zero targets
    if (fc.target() == 0)
        fc.setFadeTime(fadeOutSpeed());
    else
        fc.setFadeTime(fadeTime);
}
示例#2
0
void FadeChannel_Test::target()
{
    FadeChannel fch;
    QCOMPARE(fch.target(), uchar(0));

    for (uint i = 0; i <= 255; i++)
    {
        fch.setTarget(i);
        QCOMPARE(fch.target(), uchar(i));
    }
}
示例#3
0
void RGBMatrix::insertStartValues(FadeChannel& fc) const
{
    Q_ASSERT(m_fader != NULL);

    // To create a nice and smooth fade, get the starting value from
    // m_fader's existing FadeChannel (if any). Otherwise just assume
    // we're starting from zero.
    if (m_fader->channels().contains(fc) == true)
    {
        FadeChannel old = m_fader->channels()[fc];
        fc.setCurrent(old.current());
        fc.setStart(old.current());
    }
    else
    {
        fc.setCurrent(0);
        fc.setStart(0);
    }

    // The channel is not ready yet
    fc.setReady(false);

    // Fade in speed is used for all non-zero targets
    if (fc.target() == 0)
        fc.setFadeTime(fadeOutSpeed());
    else
        fc.setFadeTime(fadeInSpeed());
}
示例#4
0
void CueStack::writeDMX(MasterTimer* timer, QList<Universe*> ua)
{
    Q_UNUSED(timer);
    if (isFlashing() == true && m_cues.size() > 0)
    {
        QHashIterator <uint,uchar> it(m_cues.first().values());
        while (it.hasNext() == true)
        {
            it.next();
            FadeChannel fc;
            fc.setChannel(it.key());
            fc.setTarget(it.value());
            int uni = floor(fc.channel() / 512);
            if (uni < ua.size())
                ua[uni]->write(fc.channel() - (uni * 512), fc.target());
        }
    }
}