virtual void OnFileProgress(FileProgressStruct *fps) { char fullPathToDir[1024]; if (fps->onFileStruct->fileName) { strcpy(fullPathToDir, applicationDirectory); strcat(fullPathToDir, fps->onFileStruct->fileName); onFileCallback->OnFileProgress(fps); } }
virtual void OnFileProgress(FileProgressStruct *fps) { char fullPathToDir[1024]; if (fps->onFileStruct->fileName[0] && subdirLen < strlen(fps->onFileStruct->fileName)) { strcpy(fullPathToDir, outputSubdir); strcat(fullPathToDir, fps->onFileStruct->fileName+subdirLen); } else fullPathToDir[0]=0; onFileCallback->OnFileProgress(fps); }