示例#1
0
文件: widget.cpp 项目: AWeinb/qTox
void Widget::onFriendStatusChanged(int friendId, Status status)
{
    Friend* f = FriendList::findFriend(friendId);
    if (!f)
        return;

    bool isActualChange = f->getStatus() != status;

    if (isActualChange)
    {
        if (f->getStatus() == Status::Offline)
        {
            contactListWidget->moveWidget(f->getFriendWidget(), Status::Online, f->getEventFlag());
        }
        else if (status == Status::Offline)
        {
            contactListWidget->moveWidget(f->getFriendWidget(), Status::Offline, f->getEventFlag());
        }
    }

    f->setStatus(status);
    f->getFriendWidget()->updateStatusLight();
    
    //won't print the message if there were no messages before
    if (!f->getChatForm()->isEmpty()
            && Settings::getInstance().getStatusChangeNotificationEnabled())
    {
        QString fStatus = "";
        switch(f->getStatus()){
        case Status::Away:
            fStatus = tr("away", "contact status"); break;
        case Status::Busy:
            fStatus = tr("busy", "contact status"); break;
        case Status::Offline:
            fStatus = tr("offline", "contact status");
            f->getChatForm()->setFriendTyping(false); // Hide the "is typing" message when a friend goes offline
            break;
        default:
            fStatus = tr("online", "contact status"); break;
        }
        if (isActualChange)
            f->getChatForm()->addSystemInfoMessage(tr("%1 is now %2", "e.g. \"Dubslow is now online\"").arg(f->getDisplayedName()).arg(fStatus),
                                                   ChatMessage::INFO, QDateTime::currentDateTime());
    }

    if (isActualChange && status != Status::Offline)
    { // wait a little
        QTimer::singleShot(250, f->getChatForm()->getOfflineMsgEngine(), SLOT(deliverOfflineMsgs()));
    }
}
示例#2
0
void FriendWidget::updateStatusLight()
{
    Friend* f = FriendList::findFriend(friendId);
    Status status = f->getStatus();

    if (status == Status::Online && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_online.svg"));
    else if (status == Status::Online && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_online_notification.svg"));
    else if (status == Status::Away && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_away.svg"));
    else if (status == Status::Away && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_away_notification.svg"));
    else if (status == Status::Busy && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_busy.svg"));
    else if (status == Status::Busy && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_busy_notification.svg"));
    else if (status == Status::Offline && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_offline.svg"));
    else if (status == Status::Offline && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_offline_notification.svg"));

    if (f->getEventFlag())
    {
        CircleWidget* circleWidget = CircleWidget::getFromID(Settings::getInstance().getFriendCircleID(FriendList::findFriend(friendId)->getToxId()));
        if (circleWidget != nullptr)
            circleWidget->setExpanded(true);

        Widget::getInstance()->updateFriendActivity(FriendList::findFriend(friendId));
    }

    if (!f->getEventFlag())
        statusPic.setMargin(3);
    else
        statusPic.setMargin(0);
}
示例#3
0
QString FriendWidget::getStatusString() const
{
    Friend* f = FriendList::findFriend(friendId);
    Status status = f->getStatus();

    if (f->getEventFlag() == 1)
        return tr("New message");
    else if (status == Status::Online)
        return tr("Online");
    else if (status == Status::Away)
        return tr("Away");
    else if (status == Status::Busy)
        return tr("Busy");
    else if (status == Status::Offline)
        return tr("Offline");
    return QString::null;
}
示例#4
0
void FriendWidget::updateStatusLight()
{
    Friend* f = FriendList::findFriend(friendId);
    Status status = f->getStatus();

    if (status == Status::Online && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_online.png"));
    else if (status == Status::Online && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_online_notification.png"));
    else if (status == Status::Away && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_idle.png"));
    else if (status == Status::Away && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_idle_notification.png"));
    else if (status == Status::Busy && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_busy.png"));
    else if (status == Status::Busy && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_busy_notification.png"));
    else if (status == Status::Offline && f->getEventFlag() == 0)
        statusPic.setPixmap(QPixmap(":img/status/dot_away.png"));
    else if (status == Status::Offline && f->getEventFlag() == 1)
        statusPic.setPixmap(QPixmap(":img/status/dot_away_notification.png"));
}