void GLscene::updateScene() { if (m_log->index()<0) return; LogManager<OpenHRP::WorldState> *lm = (LogManager<OpenHRP::WorldState> *)m_log; OpenHRP::WorldState &state = lm->state(); for (unsigned int i=0; i<state.characterPositions.length(); i++){ const CharacterPosition& cpos = state.characterPositions[i]; std::string cname(cpos.characterName); GLbody *glbody = dynamic_cast<GLbody *>(body(cname).get()); if (!glbody) { //std::cerr << "can't find a body named " << cname << std::endl; continue; } for (unsigned int j=0; j<cpos.linkPositions.length(); j++){ const LinkPosition &lp = cpos.linkPositions[j]; double T[] = {lp.R[0], lp.R[3], lp.R[6],0, lp.R[1], lp.R[4], lp.R[7],0, lp.R[2], lp.R[5], lp.R[8],0, lp.p[0], lp.p[1], lp.p[2],1}; #if 0 for (int i=0; i<4; i++){ for (int j=0; j<4; j++){ printf("%6.3f ", T[i*4+j]); } printf("\n"); } printf("\n"); #endif ((GLlink *)glbody->link(j))->setAbsTransform(T); } } }
void GLscene::showStatus() { char buf[256]; GLbody *glbody = dynamic_cast<GLbody *>(body(0).get()); int width = m_width - 220; #define HEIGHT_STEP 12 int height = m_height-HEIGHT_STEP; int x = width; for (int i=0; i<glbody->numLinks(); i++){ hrp::Link *l = glbody->link(i); if (l){ sprintf(buf, "%13s %4d tris", l->name.c_str(), l->coldetModel->getNumTriangles()); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; } } if (m_log->index()<0) return; LogManager<OpenHRP::CollisionDetectorService::CollisionState> *lm = (LogManager<OpenHRP::CollisionDetectorService::CollisionState> *)m_log; OpenHRP::CollisionDetectorService::CollisionState &co = lm->state(); height -= HEIGHT_STEP; x = width - 34; sprintf(buf, "Number of pair %8d", co.lines.length()); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; sprintf(buf, "Calc Time [msec] %8.3f", co.computation_time); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; sprintf(buf, "Recover Time[msec] %8.3f", co.recover_time); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; sprintf(buf, "Safe Posture %8s", co.safe_posture?"true":"false"); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; sprintf(buf, "Loop for check %8d", co.loop_for_check); glRasterPos2f(x, height); drawString(buf); height -= HEIGHT_STEP; }
void GLscene::updateScene() { if (m_log->index()<0) return; LogManager<TimedRobotState> *lm = (LogManager<TimedRobotState> *)m_log; GLbody *glbody = dynamic_cast<GLbody *>(body(0).get()); OpenHRP::StateHolderService::Command &com = lm->state().command; if (com.baseTransform.length() == 12){ double *tform = com.baseTransform.get_buffer(); glbody->setPosition(tform); glbody->setRotation(tform+3); hrp::Link *root = glbody->rootLink(); root->p << tform[0], tform[1], tform[2]; root->R << tform[3], tform[4], tform[5], tform[6], tform[7], tform[8], tform[9], tform[10], tform[11]; } if (com.jointRefs.length() == glbody->numJoints()){ for (int i=0; i<glbody->numJoints(); i++){ GLlink *j = (GLlink *)glbody->joint(i); if (j){ j->q = com.jointRefs[i]; j->setQ(com.jointRefs[i]); } } } glbody->calcForwardKinematics(); glbody->updateLinkColdetModelPositions(); for (int i=0; i<glbody->numLinks(); i++){ ((GLlink *)glbody->link(i))->highlight(false); } for (size_t i=0; i<m_pairs.size(); i++){ if (m_pairs[i]->checkCollision()){ ((GLlink *)m_pairs[i]->link(0))->highlight(true); ((GLlink *)m_pairs[i]->link(1))->highlight(true); std::cout << m_pairs[i]->link(0)->name << "<->" << m_pairs[i]->link(1)->name << std::endl; } } }
void GLscene::showStatus() { if (m_log->index()<0) return; LogManager<SceneState> *lm = (LogManager<SceneState> *)m_log; SceneState &state = lm->state(); if (m_showingStatus){ GLbody *glbody = NULL; BodyState *bstate = NULL; for (unsigned int i=0; i<numBodies(); i++){ if (body(i)->numJoints()){ glbody = dynamic_cast<GLbody *>(body(i).get()); bstate = &state.bodyStates[i]; break; } } if (!glbody) return; #define HEIGHT_STEP 12 int width = m_width - 350; int height = m_height-HEIGHT_STEP; char buf[256]; double q[glbody->numJoints()]; for (int i=0; i<glbody->numLinks(); i++){ Link* l = glbody->link(i); if (l->jointId >= 0) q[l->jointId] = bstate->q[i]; } for (int i=0; i<glbody->numJoints(); i++){ GLlink *l = (GLlink *)glbody->joint(i); if (l){ sprintf(buf, "%2d %15s %8.3f", i, l->name.c_str(), q[i]*180/M_PI); glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2(buf); } } if (bstate->acc.size()){ glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2("acc:"); for (unsigned int i=0; i<bstate->acc.size(); i++){ sprintf(buf, " %8.4f %8.4f %8.4f", bstate->acc[i][0], bstate->acc[i][1], bstate->acc[i][2]); glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2(buf); } } if (bstate->rate.size()){ glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2("rate:"); for (unsigned int i=0; i<bstate->rate.size(); i++){ sprintf(buf, " %8.4f %8.4f %8.4f", bstate->rate[i][0], bstate->rate[i][1], bstate->rate[i][2]); glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2(buf); } } if (bstate->force.size()){ glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2("force/torque:"); for (unsigned int i=0; i<bstate->force.size(); i++){ sprintf(buf, " %6.1f %6.1f %6.1f %6.2f %6.2f %6.2f", bstate->force[i][0], bstate->force[i][1], bstate->force[i][2], bstate->force[i][3], bstate->force[i][4], bstate->force[i][5]); glRasterPos2f(width, height); height -= HEIGHT_STEP; drawString2(buf); } } glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glColor4f(0.0,0.0,0.0, 0.5); if (m_showSlider){ glRectf(width,SLIDER_AREA_HEIGHT,m_width,m_height); }else{ glRectf(width,0,m_width,m_height); } glDisable(GL_BLEND); } }