示例#1
0
int ModApiMainMenu::l_sound_play(lua_State *L)
{
	GUIEngine* engine = getGuiEngine(L);

	SimpleSoundSpec spec;
	read_soundspec(L, 1, spec);
	bool looped = lua_toboolean(L, 2);

	u32 handle = engine->playSound(spec, looped);

	lua_pushinteger(L, handle);

	return 1;
}