示例#1
0
	virtual void Paint(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const
	{
		w.DrawRect(r, paper);
		w.DrawText(r.left, r.top, AsString(q), StdFont(), ink);
		Font fnt;
		fnt.FaceName("Bitstream Vera Sans Mono");
//		fnt.Face(Font::ARIAL);
		fnt.Height(20);
		WString txt((int)q, 1);
		w.DrawText(r.left + 40, r.top, txt, Courier(20), ink);
		GlyphInfo gi = GetGlyphMetrics(fnt, q);
		w.DrawRect(r.left + 60, r.top, gi.width, r.GetHeight(), LtCyan());
		gi = GetGlyphInfo(fnt, q);
		if(!gi.IsMissing()) {
			if(gi.IsNormal())
				w.DrawText(r.left + 60, r.top, txt, fnt);
			else
			if(gi.IsReplaced())
				w.DrawText(r.left + 60, r.top, txt, fnt().Face(gi.lspc), Magenta());
			else
			if(gi.IsComposed()) {
				ComposedGlyph g;
				if(Compose(fnt, q, g)) {
					w.DrawText(r.left + 60, r.top, WString(g.basic_char, 1), fnt, LtBlue());
					w.DrawText(r.left + 60 + g.mark_pos.x, r.top + g.mark_pos.y,
					           WString(g.mark_char, 1), g.mark_font, LtRed());
				}
			}
		}
		else
			w.DrawText(r.left + 60, r.top, txt, fnt, ink);
		w.DrawRect(r.left, r.bottom - 1, r.Width(), 1, Black());
	}
示例#2
0
void PaintCharacter(Painter& sw, const Pointf& p, int chr, Font font)
{
	GlyphInfo gi = GetGlyphInfo(font, chr);
	PaintCharPath pw;
	pw.sw = &sw;
	if(gi.IsNormal())
		font.Render(pw, p.x, p.y, chr);
	else
	if(gi.IsReplaced()) {
		Font fnt = font;
		fnt.Face(gi.lspc);
		fnt.Height(gi.rspc);
		fnt.Render(pw, p.x, p.y + font.GetAscent() - fnt.GetAscent(), chr);
	}
	else
	if(gi.IsComposed()) {
		ComposedGlyph cg;
		Compose(font, chr, cg);
		font.Render(pw, p.x, p.y, cg.basic_char);
		sw.Div();
		cg.mark_font.Render(pw, p.x + cg.mark_pos.x, p.y + cg.mark_pos.y, cg.mark_char);
	}
	sw.EvenOdd(true);
}
示例#3
0
文件: DrawText.cpp 项目: koz4k/soccer
void Draw::DrawText(int x, int y, int angle, const wchar *text, Font font,
		            Color ink, int n, const int *dx)
{
#if defined(flagWINGL) || defined(flagLINUXGL)
	if(IsNull(ink))
		return;
	DrawTextOp(x, y, angle, text, font, ink, n, dx);
#else
	if(IsNull(ink)) return;
	if(n < 0)
		n = wstrlen(text);
	Std(font);
	double sina = 0;
	double cosa = 1;
	int    posx = 0;
	if(angle)
		Draw::SinCos(angle, sina, cosa);
	Font font0 = font;
	if(GetInfo() & DRAWTEXTLINES)
		font.Underline(false).Strikeout(false);
	for(int i = 0; i < n; i++) {
		wchar chr = text[i];
		GlyphInfo gi = GetGlyphInfo(font, chr);
		if(gi.IsNormal())
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &chr, font, ink, 1, NULL);
			else {
				int c = 1;
				int dd = 0;
				while(i + c < n && c < 1000) {
					GlyphInfo gi2 = GetGlyphInfo(font, text[i + c]);
					if(!gi2.IsNormal())
						break;
					dd += dx ? dx[c - 1] : gi.width;
					c++;
					gi = gi2;
				}
				DrawTextOp(x + posx, y, 0, text + i, font, ink, c, dx);
				posx += dd;
				i += c - 1;
				if(dx)
					dx += c - 1;
			}
		else
		if(gi.IsReplaced()) {
			Font fnt = font;
			fnt.Face(gi.lspc);
			fnt.Height(gi.rspc);
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * (font.GetAscent() - fnt.GetAscent() + posx)),
				             angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + posx, y + font.GetAscent() - fnt.GetAscent(), 0, &chr, fnt, ink, 1, NULL);
			GlyphMetrics(gi, font, chr);
		}
		else
		if(gi.IsComposed()) {
			ComposedGlyph cg;
			Compose(font, chr, cg);
			if(angle) {
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(int(x + cosa * (posx + cg.mark_pos.x)), int(y - sina * (cg.mark_pos.y + posx)), angle, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			else {
				DrawTextOp(x + posx, y, 0, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(x + cg.mark_pos.x + posx, y + cg.mark_pos.y, 0, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			GlyphMetrics(gi, font, chr);
		}
		else {
			Font fnt = Arial(font.GetHeight());
			wchar chr = 0x25a1;
			gi = GetGlyphInfo(fnt, chr);
			if(!gi.IsNormal()) {
				chr = ' ';
				gi = GetGlyphInfo(fnt, chr);
			}
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + posx, y, 0, &chr, fnt, ink, 1, NULL);
		}
		posx += dx ? *dx++ : gi.width;
	}

	if((GetInfo() & DRAWTEXTLINES) && (font0.IsUnderline() || font0.IsStrikeout())) {
		int hg = abs(font0.GetCy());
		if(hg == 0) hg = 10;
		int thickness = max(hg / 20, 1);

		int ascent = font0.GetAscent();
		Size offset = Point(0, ascent);
		if(angle) {
			offset.cx = fround(ascent * sina);
			offset.cy = fround(ascent * cosa);
		}

		x += offset.cx;
		y += offset.cy;
		if(font0.IsUnderline()) {
			int p = max(hg / 15, int(font0.Info().GetDescent() > 0));
			DrawLine(
				int(x + p * sina),
				int(y + p * cosa),
				int(x + posx * cosa + p * sina),
				int(y - posx * sina + p * cosa),
				thickness,
				ink
			);
		}
		if(font0.IsStrikeout()) {
			int p = -ascent / 3;
			DrawLine(
				int(x + p * sina),
				int(y + p * cosa),
				int(x + posx * cosa + p * sina),
				int(y - posx * sina + p * cosa),
				thickness,
				ink
			);
		}
	}

#endif
}
示例#4
0
void Draw::DrawText(int x, int y, int angle, const wchar *text, Font font,
		            Color ink, int n, const int *dx)
{
#ifdef flagWINGL
	if(IsNull(ink))
		return;
	DrawTextOp(x, y, angle, text, font, ink, n, dx);
#else
	if(IsNull(ink)) return;
	if(n < 0)
		n = wstrlen(text);
	Std(font);
	double sina;
	double cosa;
	int    d = 0;
	if(angle)
		Draw::SinCos(angle, sina, cosa);
	for(int i = 0; i < n; i++) {
		wchar chr = text[i];
		GlyphInfo gi = GetGlyphInfo(font, chr);
		if(gi.IsNormal())
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &chr, font, ink, 1, NULL);
			else {
				int c = 1;
				int dd = 0;
				while(i + c < n) {
					GlyphInfo gi2 = GetGlyphInfo(font, text[i + c]);
					if(!gi2.IsNormal())
						break;
					dd += dx ? dx[c] : gi.width;
					c++;
					gi = gi2;
				}
				DrawTextOp(x + d, y, 0, text + i, font, ink, c, dx);
				d += dd;
				i += c - 1;
				if(dx)
					dx += c - 1;
			}
		else
		if(gi.IsReplaced()) {
			Font fnt = font;
			fnt.Face(gi.lspc);
			fnt.Height(gi.rspc);
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * (font.GetAscent() - fnt.GetAscent() + d)),
				             angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + d, y + font.GetAscent() - fnt.GetAscent(), 0, &chr, fnt, ink, 1, NULL);
			GlyphMetrics(gi, font, chr);
		}
		else
		if(gi.IsComposed()) {
			ComposedGlyph cg;
			Compose(font, chr, cg);
			if(angle) {
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(int(x + cosa * (d + cg.mark_pos.x)), int(y - sina * (cg.mark_pos.y + d)), angle, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			else {
				DrawTextOp(x + d, y, 0, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(x + cg.mark_pos.x + d, y + cg.mark_pos.y, 0, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			GlyphMetrics(gi, font, chr);
		}
		else {
			Font fnt = Arial(font.GetHeight());
			wchar chr = 0x25a1;
			gi = GetGlyphInfo(fnt, chr);
			if(!gi.IsNormal()) {
				chr = ' ';
				gi = GetGlyphInfo(fnt, chr);
			}
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + d, y, 0, &chr, fnt, ink, 1, NULL);
		}
		d += dx ? *dx++ : gi.width;
	}
#endif
}