/** @brief ReqSubServerLogin */ bool CFarmServer::ReqSubServerLogin(farm::ReqSubServerLogin_Packet &packet) { GroupPtr pFromGroup = GetServer()->GetRootGroup().GetChildFromPlayer( packet.senderId ); if (!pFromGroup) {// Error!! clog::Error( log::ERROR_PROBLEM, "ReqSubServerLogin Error!!, not exist group user id = %d\n\n", packet.senderId ); m_Protocol.AckSubServerLogin( packet.senderId, SEND_T, error::ERR_NOT_FOUND_GROUP); return false; } SubServerGroupPtr pSvrGroup = FindGroup(packet.svrType); if (!pSvrGroup) { //SubServerGroupPtr pNewGroup = dynamic_cast<CSubServerGroup*>( // GetServer()->GetRootGroup().AddChild( GetServer()->GetGroupFactory()) ); //if (!pNewGroup) {// Error!! clog::Error( log::ERROR_PROBLEM, "ReqSubServerLogin Error!!, not exist group %s \n\n", packet.svrType.c_str() ); m_Protocol.AckSubServerLogin( packet.senderId, SEND_T, error::ERR_NO_CREATE_GROUP); return false; } //pSvrGroup = pNewGroup; } // Waiting Group -> New Group pFromGroup->RemovePlayer( pFromGroup->GetNetId(), packet.senderId ); if (!pSvrGroup->AddPlayer(pSvrGroup->GetNetId(), packet.senderId)) { // Error!! pFromGroup->AddPlayer(pFromGroup->GetNetId(), packet.senderId); // 복구 clog::Error( log::ERROR_PROBLEM, "ReqSubServerLogin Error!!, not join group\n" ); m_Protocol.AckSubServerLogin( packet.senderId, SEND_T, error::ERR_NOT_JOIN_GROUP); return false; } pSvrGroup->AddViewer( GetServer()->GetRootGroup().GetNetId() ); m_Protocol.AckSubServerLogin( packet.senderId, SEND_T, error::ERR_SUCCESS); return true; }
/** @brief ReqSubServerBindComplete */ bool CFarmServer::ReqSubServerBindComplete(farm::ReqSubServerBindComplete_Packet &packet) { GroupPtr pGroup = GetServer()->GetRootGroup().GetChildFromPlayer( packet.senderId ); if (!pGroup) {// Error!! clog::Error( log::ERROR_PROBLEM, "ReqSubServerBindComplete Error!!, not exist group user id = %d\n", packet.senderId ); m_Protocol.AckSubServerBindComplete( packet.senderId, SEND_T, error::ERR_NOT_FOUND_GROUP, packet.bindSubServerSvrType ); return false; } SubServerGroupPtr pSubSvrGroup = dynamic_cast<CSubServerGroup*>(pGroup.Get()); if (!pSubSvrGroup) {// Error!! clog::Error( log::ERROR_PROBLEM, "ReqSubServerBindComplete Error!!, not convert group user id = %d\n", packet.senderId ); m_Protocol.AckSubServerBindComplete( packet.senderId, SEND_T, error::ERR_NOT_FOUND_GROUP, packet.bindSubServerSvrType ); return false; } RemoteSubServerPtr pClient = dynamic_cast<CRemoteSubServer*>( GetServer()->GetSession(packet.senderId)); if (!pClient) { clog::Error( log::ERROR_PROBLEM, "AckSubServerBindComplete Error!!, not exist user id = %d\n", packet.senderId ); m_Protocol.AckSubServerBindComplete( packet.senderId, SEND_T, error::ERR_NOT_FOUND_USER, packet.bindSubServerSvrType ); return false; } pClient->SetBindComplete(packet.bindSubServerSvrType); m_Protocol.AckSubServerBindComplete( packet.senderId, SEND_T, error::ERR_SUCCESS, packet.bindSubServerSvrType ); if (packet.bindSubServerSvrType == "client") return false; // pClient 에 p2p link 가 있거나, input_link 가 있는 서버에게 메세지를 보낸다. // 다시 해석하면 pClient에게 p2pS link, output_link 인 서버에게 메세지를 보낸다. std::vector<network::SHostInfo> bindInfo; bindInfo.reserve(10); pClient->GetServerInfoCorrespondClientLink(packet.bindSubServerSvrType, bindInfo); if (bindInfo.empty()) { clog::Error( clog::ERROR_PROBLEM, "Not Found Bind Server binSvrType : %s", packet.bindSubServerSvrType.c_str() ); return false; } if (bindInfo.size() > 1) { clog::Error( clog::ERROR_CRITICAL, "Too Many Bind Server Found binSvrType : %s", packet.bindSubServerSvrType.c_str() ); return false; } std::vector<std::string> links; pSubSvrGroup->GetCorrespondClientInfo( CServerSessionAccess(GetServer()), links ); BOOST_FOREACH(auto &svrType, links) { SubServerGroupPtr pGroup = FindGroup(svrType); if (!pGroup) continue; clog::Log( clog::LOG_F_N_O, clog::LOG_MESSAGE, 0, "CorrespondClientInfo %s", svrType.c_str() ); m_Protocol.BindSubServer( pGroup->GetNetId(), SEND_T, pSubSvrGroup->GetSvrType(), bindInfo.front().ip, bindInfo.front().portnum ); }