void StructureManager::_HandleGetInactiveHarvesters(StructureManagerAsyncContainer* asynContainer,DatabaseResult* result)
{

	struct structData
	{
		uint64 id;
		uint32 condition;
	};

	structData sd;

	DataBinding* binding = mDatabase->CreateDataBinding(2);
	binding->addField(DFT_uint64,offsetof(structData,id),8,0);
	binding->addField(DFT_uint32,offsetof(structData,condition),4,1);

	uint64 count;
	count = result->getRowCount();

	for(uint64 i = 0;i < count;i++)
	{
		result->GetNextRow(binding,&sd);

		HarvesterObject* harvester = dynamic_cast<HarvesterObject*>(gWorldManager->getObjectById(sd.id));
		if(harvester)
		{
			//if the harvesters status is changed we need to alter it
			if(harvester->getActive())
			{
				harvester->setActive(false);
				harvester->setDamage(sd.condition);
				
				gMessageLib->sendHarvesterActive(harvester);

			}
			//Now update the condition
			gMessageLib->sendHarvesterCurrentConditionUpdate(harvester);
		}

	}

	mDatabase->DestroyDataBinding(binding);
}
void	ObjectController::_handleHarvesterDeActivate(uint64 targetId,Message* message,ObjectControllerCmdProperties* cmdProperties)
{

    CreatureObject* creature  = dynamic_cast<CreatureObject*>(mObject); PlayerObject* player = creature->GetGhost();

    if(!player)
    {
        return;
    }

    //do we have a valid structure ???
    uint64 id = targetId;
    Object* object = gWorldManager->getObjectById(id);
    PlayerStructure* structure = dynamic_cast<PlayerStructure*>(object);

    if(!structure)
    {
        //gMessageLib->sendSystemMessage(player,L"","player_structure","command_no_building");
        return;
    }

    //is the structure in Range???
    float fTransferDistance = gWorldConfig->getConfiguration<float>("Player_Structure_Operate_Distance",(float)10.0);
    if(glm::distance(player->GetCreature()->mPosition, structure->mPosition) > fTransferDistance)
    {
        return;
    }

    HarvesterObject* harvester = dynamic_cast<HarvesterObject*>(structure);

    harvester->setActive(false);

    //send the respective delta
    gMessageLib->sendHarvesterActive(harvester);

    //send the db update
    mDatabase->executeSqlAsync(0,0,"UPDATE %s.harvesters SET active = 0 WHERE id=%"PRIu64" ",mDatabase->galaxy(),harvester->getId());
    

}