示例#1
0
文件: Font.cpp 项目: joakimfong/gemrb
void Font::PrintFromLine(int startrow, Region rgn, const unsigned char* string,
	Palette* hicolor, ieByte Alignment, Font* initials,
	Sprite2D* cursor, unsigned int curpos, bool NoColor) const
{
	bool enablecap=false;
	int capital = 0;
	int initials_rows = 0;
	int last_initial_row = 0;
	int initials_x = 0;
	int initials_row = 0;
	ieWord currCap = 0;
	ieWord* tmp = NULL;
	size_t len = GetDoubleByteString(string, tmp);

	ieWord num_empty_rows = 0;

	if (initials && initials != this)
	{
		capital=1;
		enablecap=true;
		initials_rows = 1 + ((initials->maxHeight - 1) / maxHeight); // ceiling
		currCap = string[0];
		if ((startrow > 0 && initials_rows > 0) || (len > 0 && isspace(currCap))) { // we need to look back to get the cap
			while(isspace(currCap) && num_empty_rows < len){//we cant cap whiteSpace so keep looking
				currCap = string[++num_empty_rows];
				// WARNING: this assumes all preceeding whiteSpace is an empty line
			}
			last_initial_row = startrow - 1; // always the row before current since this cannot be the first row
			initials_rows = initials_rows - (startrow + 1) + num_empty_rows; // startrow + 1 because start row is 0 based, but initials_rows is 1 based
		}
	}

	unsigned int psx = IE_FONT_PADDING;
	Palette *pal = hicolor;
	if (!pal) {
		pal = palette;
	}

	Holder<Palette> blitPalette = pal;

	SetupString( tmp, rgn.w, NoColor, initials, enablecap );

	if (startrow) enablecap=false;
	int ystep;
	if (Alignment & IE_FONT_SINGLE_LINE) {
		ystep = CalcStringHeight(tmp, len, NoColor);
		if (!ystep) ystep = maxHeight;
	} else {
		ystep = maxHeight;
	}
	int x = psx, y = ystep;
	size_t w = CalcStringWidth( tmp, NoColor );
	if (Alignment & IE_FONT_ALIGN_CENTER) {
		x = ( rgn.w - w) / 2;
	} else if (Alignment & IE_FONT_ALIGN_RIGHT) {
		x = ( rgn.w - w ) - IE_FONT_PADDING;
	}
	if (Alignment & IE_FONT_ALIGN_MIDDLE) {
		int h = 0;
		for (size_t i = 0; i <= len; i++) {
			if (( tmp[i] == 0 ) || ( tmp[i] == '\n' ))
				h++;
		}
		h = h * ystep;
		y += ( rgn.h - h ) / 2;
	} else if (Alignment & IE_FONT_ALIGN_BOTTOM) {
		int h = 0;
		for (size_t i = 0; i <= len; i++) {
			if (( tmp[i] == 0 ) || ( tmp[i] == '\n' ))
				h++;
		}
		h = h * ystep;
		y += ( rgn.h - h ) - IE_FONT_PADDING;
	} else if (Alignment & IE_FONT_ALIGN_TOP) {
		y += IE_FONT_PADDING;
	}

	Video* video = core->GetVideoDriver();
	const Sprite2D* currGlyph;
	ieWord currChar = '\0';
	int row = 0;
	for (size_t i = 0; i < len; i++) {
		if (( tmp[i] ) == '[' && !NoColor) {
			i++;
			char tag[256];
			tag[0]=0;

			for (size_t k = 0; k < 256 && i<len; k++) {
				if (tmp[i] == ']') {
					tag[k] = 0;
					break;
				}
				tag[k] = tmp[i++];
			}

			if (strnicmp( tag, "capital=",8)==0) {
				sscanf( tag, "capital=%d", &capital);
				if (capital && (row>=startrow) ) {
					enablecap=true;
				}
				continue;
			}

			if (strnicmp( tag, "color=", 6 ) == 0) {
				unsigned int r,g,b;
				if (sscanf( tag, "color=%02X%02X%02X", &r, &g, &b ) != 3)
					continue;
				const Color c = {(unsigned char)r, (unsigned char)g, (unsigned char)b, 0};
				Palette* newPal = core->CreatePalette( c, palette->back );
				blitPalette = newPal;
				gamedata->FreePalette( newPal );
				continue;
			}
			if (stricmp( tag, "/color" ) == 0) {
				blitPalette = pal;
				continue;
			}
			if (stricmp( "p", tag ) == 0) {
				psx = x;
				continue;
			}
			if (stricmp( "/p", tag ) == 0) {
				psx = IE_FONT_PADDING;
			}
			continue;
		}

		if (row < startrow) {
			if (tmp[i] == 0) {
				row++;
			}
			continue;
		}
		if (( tmp[i] == 0 ) || ( tmp[i] == '\n' )) {
			y += ystep;
			x = psx;
			size_t w = CalcStringWidth( &tmp[i + 1], NoColor );
			if (initials_rows > 0) {
				initials_rows--;
				x += initials_x;
				w += initials_x;
			}
			if (Alignment & IE_FONT_ALIGN_CENTER) {
				x = ( rgn.w - w ) / 2;
			} else if (Alignment & IE_FONT_ALIGN_RIGHT) {
				x = ( rgn.w - w );
			}
			continue;
		}
		currChar = tmp[i];
		if (initials && capital && enablecap) {
			currCap = currChar;
			x = initials->PrintInitial( x, y, rgn, currChar );
			initials_x = x;

			//how many more lines to be indented (one was already indented)
			initials_rows = (initials->maxHeight - 1) / maxHeight;
			initials_rows += num_empty_rows;
			initials_row = row;
			last_initial_row = initials_row;

			enablecap = false;
			continue;
		} else if (initials && currCap
				   && row > last_initial_row
				   && (row - num_empty_rows - initials_row) <= ((initials->maxHeight-1)/maxHeight)){
			// means this row doesnt have a cap, but a preceeding one did and its overlapping this row
			int initY = y;
			if (!num_empty_rows || row > num_empty_rows) {// num_empty_rows is for scrolling text areas
				initY = (y - (maxHeight * (row - initials_row - num_empty_rows)));
			}
			x = initials->PrintInitial( x, initY, rgn, currCap );
			initials_x = x;
			last_initial_row++;
			if (num_empty_rows && row <= num_empty_rows) continue;
			else x += psx;
		}
		if (i > 0) {
			// kerning
			x -= GetKerningOffset(tmp[i-1], currChar);
		}
		currGlyph = GetCharSprite(currChar);
		video->BlitSprite(currGlyph, x + rgn.x, y + rgn.y, true, &rgn, blitPalette.get());
		if (cursor && ( i == curpos )) {
			video->BlitSprite( cursor, x + rgn.x, y + rgn.y, true, &rgn );
		}
		x += currGlyph->Width;
	}
	if (cursor && ( curpos == len )) {
		video->BlitSprite( cursor, x + rgn.x, y + rgn.y, true, &rgn );
	}
	blitPalette = NULL;
	free( tmp );
}
示例#2
0
void IniSpawn::InitSpawn(const ieResRef DefaultArea)
{
	const char *s;

	Holder<DataFileMgr> inifile = GetIniFile(DefaultArea);
	if (!inifile) {
		strnuprcpy(NamelessSpawnArea, DefaultArea, 8);
		return;
	}

	s = inifile->GetKeyAsString("nameless","destare",DefaultArea);
	strnuprcpy(NamelessSpawnArea, s, 8);
	s = inifile->GetKeyAsString("nameless","point","[0.0]");
	int x,y;
	if (sscanf(s,"[%d.%d]", &x, &y)!=2) {
		x=0;
		y=0;
	}
	NamelessSpawnPoint.x=x;
	NamelessSpawnPoint.y=y;

	s = inifile->GetKeyAsString("nameless", "partyarea", DefaultArea);
	strnuprcpy(PartySpawnArea, s, 8);
	s = inifile->GetKeyAsString("nameless", "partypoint", "[0.0]");
	if (sscanf(s,"[%d.%d]", &x, &y) != 2) {
		x = NamelessSpawnPoint.x;
		y = NamelessSpawnPoint.y;
	}
	PartySpawnPoint.x = x;
	PartySpawnPoint.y = y;

	//35 - already standing
	//36 - getting up
	NamelessState = inifile->GetKeyAsInt("nameless","state",36);

	namelessvarcount = inifile->GetKeysCount("namelessvar");
	if (namelessvarcount) {
		NamelessVar = new VariableSpec[namelessvarcount];
		for (y=0;y<namelessvarcount;y++) {
			const char* Key = inifile->GetKeyNameByIndex("namelessvar",y);
			strnlwrcpy(NamelessVar[y].Name, Key, 32);
			NamelessVar[y].Value = inifile->GetKeyAsInt("namelessvar",Key,0);
		}
	}

	localscount = inifile->GetKeysCount("locals");
	if (localscount) {
		Locals = new VariableSpec[localscount];
		for (y=0;y<localscount;y++) {
			const char* Key = inifile->GetKeyNameByIndex("locals",y);
			strnlwrcpy(Locals[y].Name, Key, 32);
			Locals[y].Value = inifile->GetKeyAsInt("locals",Key,0);
		}
	}

	s = inifile->GetKeyAsString("spawn_main","enter",NULL);
	if (s) {
		ReadSpawnEntry(inifile.get(), s, enterspawn);
	}

	s = inifile->GetKeyAsString("spawn_main","exit",NULL);
	if (s) {
		ReadSpawnEntry(inifile.get(), s, exitspawn);
	}

	s = inifile->GetKeyAsString("spawn_main","events",NULL);
	if (s) {
		eventcount = CountElements(s,',');
		eventspawns = new SpawnEntry[eventcount];
		ieVariable *events = new ieVariable[eventcount];
		GetElements(s, events, eventcount);
		int ec = eventcount;
		while(ec--) {
			ReadSpawnEntry(inifile.get(), events[ec], eventspawns[ec]);
		}
		delete[] events;
	}
	//maybe not correct
	InitialSpawn();
}
示例#3
0
文件: Font.cpp 项目: joakimfong/gemrb
void Font::Print(Region cliprgn, Region rgn, const unsigned char* string,
	Palette* hicolor, ieByte Alignment, bool anchor, Font* initials,
	Sprite2D* cursor, unsigned int curpos, bool NoColor) const
{
	int capital = (initials) ? 1 : 0;

	unsigned int psx = IE_FONT_PADDING;
	Palette* pal = hicolor;
	if (!pal) {
		pal = palette;
	}
	if (initials==this) {
		initials = NULL;
	}

	Holder<Palette> blitPalette = pal;
	ieWord* tmp = NULL;
	size_t len = GetDoubleByteString(string, tmp);
	while (len > 0 && (tmp[len - 1] == '\n' || tmp[len - 1] == '\r')) {
		// ignore trailing newlines
		tmp[len - 1] = 0;
		len--;
	}

	SetupString( tmp, rgn.w, NoColor, initials, capital );
	int ystep;
	if (Alignment & IE_FONT_SINGLE_LINE) {
		ystep = CalcStringHeight(tmp, len, NoColor);
		if (!ystep) ystep = maxHeight;
	} else {
		ystep = maxHeight;
	}
	int x = psx, y = ystep;
	Video* video = core->GetVideoDriver();

	if (Alignment & IE_FONT_ALIGN_CENTER) {
		size_t w = CalcStringWidth( tmp, NoColor );
		x = ( rgn.w - w ) / 2;
	} else if (Alignment & IE_FONT_ALIGN_RIGHT) {
		size_t w = CalcStringWidth( tmp, NoColor );
		x = ( rgn.w - w ) - IE_FONT_PADDING;
	}

	if (Alignment & IE_FONT_ALIGN_MIDDLE) {
		int h = 0;
		for (size_t i = 0; i <= len; i++) {
			if (tmp[i] == 0)
				h++;
		}
		h = h * ystep;
		y += ( rgn.h - h ) / 2;
	} else if (Alignment & IE_FONT_ALIGN_BOTTOM) {
		int h = 0;
		for (size_t i = 0; i <= len; i++) {
			if (tmp[i] == 0)
				h++;
		}
		h = h * ystep;
		y += ( rgn.h - h ) - IE_FONT_PADDING;
	} else if (Alignment & IE_FONT_ALIGN_TOP) {
		y += IE_FONT_PADDING;
	}

	ieWord currChar = '\0';
	const Sprite2D* currGlyph = NULL;
	for (size_t i = 0; i < len; i++) {
		if (( tmp[i] ) == '[' && !NoColor) {
			i++;
			char tag[256];
			tag[0]=0;
			for (size_t k = 0; k < 256 && i<len; k++) {
				if (tmp[i] == ']') {
					tag[k] = 0;
					break;
				}
				tag[k] = tmp[i++];
			}

			if (strnicmp( tag, "capital=",8)==0) {
				sscanf( tag, "capital=%d", &capital);
				continue;
			}

			if (strnicmp( tag, "color=", 6 ) == 0) {
				unsigned int r,g,b;
				if (sscanf( tag, "color=%02X%02X%02X", &r, &g, &b ) != 3)
					continue;
				const Color c = {(unsigned char)r, (unsigned char)g, (unsigned char)b, 0};
				Palette* newPal = core->CreatePalette( c, palette->back );
				blitPalette = newPal;
				gamedata->FreePalette( newPal );
				continue;
			}
			if (stricmp( tag, "/color" ) == 0) {
				blitPalette = pal;
				continue;
			}
			if (stricmp( "p", tag ) == 0) {
				psx = x;
				continue;
			}
			if (stricmp( "/p", tag ) == 0) {
				psx = IE_FONT_PADDING;
				continue;
			}
			continue;
		}

		if (tmp[i] == 0) {
			y += ystep;
			x = psx;
			size_t w = CalcStringWidth( &tmp[i + 1], NoColor );
			if (Alignment & IE_FONT_ALIGN_CENTER) {
				x = ( rgn.w - w ) / 2;
			} else if (Alignment & IE_FONT_ALIGN_RIGHT) {
				x = ( rgn.w - w );
			}
			continue;
		}
		currChar = tmp[i];
		currGlyph = GetCharSprite(currChar);
		if (initials && capital) {
			x = initials->PrintInitial( x, y, rgn, currChar );
			continue;
		}

		if (i > 0) {
			// kerning
			x -= GetKerningOffset(tmp[i-1], currChar);
		}

		video->BlitSprite(currGlyph, x + rgn.x, y + rgn.y, anchor, &cliprgn, blitPalette.get());

		if (cursor && ( curpos == i ))
			video->BlitSprite( cursor, x + rgn.x, y + rgn.y, anchor, &cliprgn );
		x += currGlyph->Width;
	}
	if (cursor && ( curpos == len )) {
		video->BlitSprite( cursor, x + rgn.x, y + rgn.y, anchor, &cliprgn );
	}
	blitPalette = NULL;
	free( tmp );
}