示例#1
0
int main(int argc, char** argv) {
        
    IDirectFB *dfb = NULL;
    IDirectFBDisplayLayer *layer =  NULL;
    IDirectFBSurface *surface = NULL;
    IDirectFBVideoProvider *vp = NULL;

    CHECK(DirectFBInit (&argc, &argv));
    if (argc != 2) {
        return 1;
    }

    CHECK(DirectFBCreate(&dfb));
    /* Signals */
    signal(SIGINT, signal_handler);
    signal(SIGTERM, signal_handler);
    signal(SIGUSR1, signal_handler);
    signal(SIGUSR2, signal_handler);

    CHECK(dfb->GetDisplayLayer(dfb, 0, &layer));

    CHECK(dfb->CreateVideoProvider(dfb, argv[1], &vp));
   

    CHECK(layer->GetSurface(layer, &surface));
    CHECK(vp->PlayTo(vp, surface, NULL, flip, surface));
    while(to_exit == 0) {
        sleep(1);
    }

    CHECK(vp->Stop(vp));
    CHECK(vp->Release(vp));
    CHECK(surface->Release(surface));
    CHECK(layer->Release(layer));
    CHECK(dfb->Release(dfb));
    

    return 0;


}
static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
                                const SDL_FPoint * points, int count)
{
    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
    IDirectFBSurface *destsurf = data->target;
    DFBRegion clip_region;
    int i;

    DirectFB_ActivateRenderer(renderer);

    PrepareDraw(renderer);
    destsurf->GetClip(destsurf, &clip_region);
    for (i=0; i < count; i++) {
        int x = points[i].x + clip_region.x1;
        int y = points[i].y + clip_region.y1;
        SDL_DFB_CHECKERR(destsurf->DrawLine(destsurf, x, y, x, y));
    }
    return 0;
  error:
    return -1;
}
示例#3
0
static void
_image_autoset_alpha(DirectFB_Engine_Image_Entry *image)
{
   DFBResult r;
   DFBSurfacePixelFormat fmt;
   IDirectFBSurface *surface;
   RGBA_Image *im;
   int has_alpha;

   surface = image->surface;
   r = surface->GetPixelFormat(surface, &fmt);
   if (r != DFB_OK)
     {
       ERR("Could not get pixel format: %s",
		DirectFBErrorString(r));
	return;
     }

   /* XXX: check this in more depth in future, if other PF are supported */
   image->cache_entry.src->flags.alpha = (fmt == DSPF_ARGB);
}
static int
DirectFB_UpdateClipRect(SDL_Renderer * renderer)
{
    const SDL_Rect *rect = &renderer->clip_rect;
    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
    IDirectFBSurface *destsurf = get_dfb_surface(data->window);
    DFBRegion region;

    if (!SDL_RectEmpty(rect)) {
        region.x1 = rect->x;
        region.x2 = rect->x + rect->w;
        region.y1 = rect->y;
        region.y2 = rect->y + rect->h;
        SDL_DFB_CHECKERR(destsurf->SetClip(destsurf, &region));
    } else {
        SDL_DFB_CHECKERR(destsurf->SetClip(destsurf, NULL));
    }
    return 0;
  error:
    return -1;
}
示例#5
0
文件: directfb.c 项目: Gingar/port
static int
directfb_get_empty_bitmap (struct bitmap *bmp)
{
  IDirectFBSurface      *surface;
  DFBSurfaceDescription  desc;

  bmp->data = bmp->flags = NULL;

  desc.flags = DSDESC_WIDTH | DSDESC_HEIGHT;
  desc.width  = bmp->x;
  desc.height = bmp->y;

  if (dfb->CreateSurface (dfb, &desc, &surface) != DFB_OK)
    return 0;

  surface->Lock (surface, DSLF_READ | DSLF_WRITE, &bmp->data, &bmp->skip);

  bmp->flags = surface;

  return 0;
}
示例#6
0
static void
update( Context *context )
{
     unsigned long     t;
     IDirectFBSurface *surface = context->surface;
     static __u8  r = 0, g = 0, b = 0;
    
     
     context->gl->Lock( context->gl );

     glClearColor( r++/255.0, g++/255.0, b++/255.0, 1.0 );
     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
     
     context->gl->Unlock( context->gl );
     
     if (context->fps) {
          char buf[16];

          snprintf(buf, sizeof(buf), "%.1f FPS\n", context->fps);

          surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff );
          surface->DrawString( surface, buf, -1,
                               context->width - 5, 5, DSTF_TOPRIGHT );
     }
     
     surface->Flip( surface, NULL, 0 );

     context->frames++;

     t = get_millis();
     if (t - context->last_time >= 2000) {
          float seconds = (t - context->last_time) / 1000.0f;

          context->fps = context->frames / seconds;

          context->last_time = t;
          context->frames    = 0;
     }
}
示例#7
0
static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
                               const SDL_Point * points, int count)
{
    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
	IDirectFBSurface *destsurf = get_dfb_surface(data->window);
    int i;

    DirectFB_ActivateRenderer(renderer);

    PrepareDraw(renderer);
    /* Use antialiasing when available */
#if (DFB_VERSION_ATLEAST(1,2,0))
    SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf, DSRO_ANTIALIAS));
#endif

    for (i=0; i < count - 1; i++)
    	SDL_DFB_CHECKERR(destsurf->DrawLine(destsurf, points[i].x, points[i].y, points[i+1].x, points[i+1].y));

    return 0;
  error:
    return -1;
}
示例#8
0
QPixmap QDirectFBPixmapData::transformed(const QTransform &transform,
                                         Qt::TransformationMode mode) const
{
    if (!surface || transform.type() != QTransform::TxScale
        || mode != Qt::FastTransformation)
    {
        QDirectFBPixmapData *that = const_cast<QDirectFBPixmapData*>(this);
        const QImage *image = that->buffer();
        if (image) { // avoid deep copy
            const QImage transformed = image->transformed(transform, mode);
            that->unlockDirectFB();
            QDirectFBPixmapData *data = new QDirectFBPixmapData(pixelType());
            data->fromImage(transformed, Qt::AutoColor);
            return QPixmap(data);
        }
        return QPixmapData::transformed(transform, mode);
    }

    int w, h;
    surface->GetSize(surface, &w, &h);

    const QSize size = transform.mapRect(QRect(0, 0, w, h)).size();
    if (size.isEmpty())
        return QPixmap();

    QDirectFBPixmapData *data = new QDirectFBPixmapData(pixelType());
    data->resize(size.width(), size.height());

    IDirectFBSurface *dest = data->surface;
    dest->SetBlittingFlags(dest, DSBLIT_NOFX);

    const DFBRectangle srcRect = { 0, 0, w, h };
    const DFBRectangle destRect = { 0, 0, size.width(), size.height() };
    dest->StretchBlit(dest, surface, &srcRect, &destRect);

    return QPixmap(data);
}
void CFbAccel::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
	DFBRectangle src;
	DFBResult err;
	IDirectFBSurface *surf;
	DFBSurfaceDescription dsc;

	src.x = xp;
	src.y = yp;
	src.w = width - xp;
	src.h = height - yp;

	dsc.flags  = (DFBSurfaceDescriptionFlags)(DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PREALLOCATED);
	dsc.caps   = DSCAPS_NONE;
	dsc.width  = width;
	dsc.height = height;
	dsc.preallocated[0].data  = fbbuff;
	dsc.preallocated[0].pitch = width * sizeof(fb_pixel_t);
	err = dfb->CreateSurface(dfb, &dsc, &surf);
	/* TODO: maybe we should not die if this fails? */
	if (err != DFB_OK) {
		fprintf(stderr, "CFbAccel::blit2FB: ");
		DirectFBErrorFatal("dfb->CreateSurface(dfb, &dsc, &surf)", err);
	}

	if (transp)
	{
		surf->SetSrcColorKey(surf, 0, 0, 0);
		dfbdest->SetBlittingFlags(dfbdest, DSBLIT_SRC_COLORKEY);
	}
	else
		dfbdest->SetBlittingFlags(dfbdest, DSBLIT_BLEND_ALPHACHANNEL);

	dfbdest->Blit(dfbdest, surf, &src, xoff, yoff);
	surf->Release(surf);
	return;
}
示例#10
0
static int
evas_cache_image_dfb_update_data(Engine_Image_Entry *dst, void *engine_data)
{
   DirectFB_Engine_Image_Entry *deie = (DirectFB_Engine_Image_Entry *)dst;
   IDirectFBSurface *s = engine_data;
   Image_Entry *ie;
   RGBA_Image *im;

   ie = dst->src;
   im = (RGBA_Image *)ie;

   if (s)
     {
	deie->surface = s;

	/* XXX why size is required here? */
	s->GetSize(s, &dst->w, &dst->h);

        if (im)
          {
             im->image.data = NULL; /* IDirectFBSurface requires lock */
             im->image.no_free = 1;
             ie->w = dst->w;
	     ie->h = dst->h;
	     _image_autoset_alpha(deie);
          }
     }
   else
     {
	_dfb_surface_free(deie->surface);
	s = _dfb_surface_from_data(dfb, dst->w, dst->h, im->image.data);
	deie->surface = s;
     }

   return 0;
}
示例#11
0
     /* render callback */
     virtual void Render( IDirectFBSurface &surface ) {
          surface.Clear( 0, 0, 255, 255 );


          surface.SetFont( font );

          surface.SetColor( 0, 0, 0, 255 );
          surface.SetSrcBlendFunction( DSBF_INVSRCALPHA );
          surface.SetDstBlendFunction( DSBF_INVSRCALPHA );

          surface.DrawString( "Test Text", -1, 10, 10, (DFBSurfaceTextFlags)(DSTF_TOPLEFT | DSTF_BLEND_FUNCS) );
     }
示例#12
0
static void* render_loop (void *arg)
{
     IDirectFBSurface *view = (IDirectFBSurface*)arg;

     view->SetBlittingFlags( view, DSBLIT_SRC_COLORKEY | DSBLIT_COLORIZE );

     while (started_rendering()) {
          int i;

          pthread_testcancel();

          view->SetColor( view, 0, 0, 0, 0 );
          view->FillRectangle( view, 0, 0, xres, yres );

          for (i=0; i<STARFIELD_SIZE; i++) {
               int map = (int)(t_starfield[i].pos.v[Z]) >> 8;
               int light = 0xFF - ((int)(t_starfield[i].pos.v[Z] * t_starfield[i].pos.v[Z]) >> 12);

               if (map >= 0 && light > 0) {
                    if (map >= NUM_STARS)
                         map = NUM_STARS - 1;

                    view->SetColor( view, light, light, light, 0xff );
                    view->Blit( view, stars[map], NULL,
                                (int)(t_starfield[i].pos.v[X]),
                                (int)(t_starfield[i].pos.v[Y]) );
               }
          }

          view->Flip( view, NULL, DSFLIP_WAITFORSYNC );

          finished_rendering();
     }

     pthread_testcancel();

     return NULL;
}
示例#13
0
static IDirectFBSurface *
load_image (const char *filename)
{
     IDirectFBImageProvider *provider;
     IDirectFBSurface       *tmp     = NULL;
     IDirectFBSurface       *surface = NULL;
     DFBSurfaceDescription   dsc;
     DFBResult               err;

     err = dfb->CreateImageProvider( dfb, filename, &provider );
     if (err != DFB_OK) {
          fprintf( stderr, "Couldn't load image from file '%s': %s\n",
                   filename, DirectFBErrorString( err ));
          return NULL;
     }

     provider->GetSurfaceDescription( provider, &dsc );
     dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT;
     dsc.pixelformat = DSPF_ARGB;
     if (dfb->CreateSurface( dfb, &dsc, &tmp ) == DFB_OK)
          provider->RenderTo( provider, tmp, NULL );

     provider->Release( provider );

     if (tmp) {
          primary->GetPixelFormat( primary, &dsc.pixelformat );
          if (dfb->CreateSurface( dfb, &dsc, &surface ) == DFB_OK) {
               surface->Clear( surface, 0, 0, 0, 0xFF );
               surface->SetBlittingFlags( surface, DSBLIT_BLEND_ALPHACHANNEL );
               surface->Blit( surface, tmp, NULL, 0, 0 );
          }
          tmp->Release( tmp );
     }

     return surface;
}
示例#14
0
SDL_Renderer *
DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
{
    IDirectFBSurface *winsurf = get_dfb_surface(window);
    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
    SDL_Renderer *renderer = NULL;
    DirectFB_RenderData *data = NULL;
    DFBSurfaceCapabilities scaps;

    SDL_DFB_ALLOC_CLEAR(renderer, sizeof(*renderer));
    SDL_DFB_ALLOC_CLEAR(data, sizeof(*data));

    renderer->WindowEvent = DirectFB_WindowEvent;
    renderer->CreateTexture = DirectFB_CreateTexture;
    renderer->SetTextureAlphaMod = DirectFB_SetTextureAlphaMod;
    renderer->SetTextureColorMod = DirectFB_SetTextureColorMod;
    renderer->SetTextureBlendMode = DirectFB_SetTextureBlendMode;
    renderer->UpdateTexture = DirectFB_UpdateTexture;
    renderer->LockTexture = DirectFB_LockTexture;
    renderer->RenderClear = DirectFB_RenderClear;
    renderer->UnlockTexture = DirectFB_UnlockTexture;
    renderer->RenderDrawPoints = DirectFB_RenderDrawPoints;
    renderer->RenderDrawLines = DirectFB_RenderDrawLines;
    /* SetDrawColor - no needed */
    renderer->RenderFillRects = DirectFB_RenderFillRects;

    renderer->RenderCopy = DirectFB_RenderCopy;
    renderer->RenderPresent = DirectFB_RenderPresent;

    /* FIXME: Yet to be tested */
    renderer->RenderReadPixels = DirectFB_RenderReadPixels;
    /* renderer->RenderWritePixels = DirectFB_RenderWritePixels; */

    renderer->DestroyTexture = DirectFB_DestroyTexture;
    renderer->DestroyRenderer = DirectFB_DestroyRenderer;
    renderer->UpdateViewport = DirectFB_UpdateViewport;
    renderer->UpdateClipRect = DirectFB_UpdateClipRect;
    renderer->SetRenderTarget = DirectFB_SetRenderTarget;

#if 0
    renderer->QueryTexturePixels = DirectFB_QueryTexturePixels;
    renderer->SetTexturePalette = DirectFB_SetTexturePalette;
    renderer->GetTexturePalette = DirectFB_GetTexturePalette;
    renderer->SetTextureScaleMode = DirectFB_SetTextureScaleMode;
    renderer->DirtyTexture = DirectFB_DirtyTexture;
    renderer->SetDrawBlendMode = DirectFB_SetDrawBlendMode;
    renderer->RenderDrawRects = DirectFB_RenderDrawRects;
#endif

    renderer->info = DirectFB_RenderDriver.info;
    renderer->window = window;      /* SDL window */
    renderer->driverdata = data;

    renderer->info.flags =
        SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE;

    data->window = window;
    data->target = winsurf;

    data->flipflags = DSFLIP_PIPELINE | DSFLIP_BLIT;

    if (flags & SDL_RENDERER_PRESENTVSYNC) {
        data->flipflags |= DSFLIP_WAITFORSYNC | DSFLIP_ONSYNC;
        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
    } else
        data->flipflags |= DSFLIP_ONSYNC;

    SDL_DFB_CHECKERR(winsurf->GetCapabilities(winsurf, &scaps));

#if 0
    if (scaps & DSCAPS_DOUBLE)
        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
    else if (scaps & DSCAPS_TRIPLE)
        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
    else
        renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
#endif

    DirectFB_SetSupportedPixelFormats(&renderer->info);

#if 0
    /* Set up a palette watch on the display palette */
    if (display-> palette) {
        SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data);
    }
#endif

    return renderer;

  error:
    SDL_DFB_FREE(renderer);
    SDL_DFB_FREE(data);
    return NULL;
}
示例#15
0
void
DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window)
{
    SDL_DFB_WINDOWDATA(window);
    IDirectFBSurface *s = windata->window_surface;
    DFB_Theme *t = &windata->theme;
    int i;
    int d = (t->caption_size - t->font_size) / 2;
    int x, y, w;


    if (!windata->is_managed || (window->flags & SDL_WINDOW_FULLSCREEN))
        return;

    SDL_DFB_CHECK(s->SetSrcBlendFunction(s, DSBF_ONE));
    SDL_DFB_CHECK(s->SetDstBlendFunction(s, DSBF_ZERO));
    SDL_DFB_CHECK(s->SetDrawingFlags(s, DSDRAW_NOFX));
    SDL_DFB_CHECK(s->SetBlittingFlags(s, DSBLIT_NOFX));

    LoadFont(_this, window);
    /* s->SetDrawingFlags(s, DSDRAW_BLEND); */
    s->SetColor(s, COLOR_EXPAND(t->frame_color));
    /* top */
    for (i = 0; i < t->top_size; i++)
        s->DrawLine(s, 0, i, windata->size.w, i);
    /* bottom */
    for (i = windata->size.h - t->bottom_size; i < windata->size.h; i++)
        s->DrawLine(s, 0, i, windata->size.w, i);
    /* left */
    for (i = 0; i < t->left_size; i++)
        s->DrawLine(s, i, 0, i, windata->size.h);
    /* right */
    for (i = windata->size.w - t->right_size; i < windata->size.w; i++)
        s->DrawLine(s, i, 0, i, windata->size.h);
    /* Caption */
    s->SetColor(s, COLOR_EXPAND(t->caption_color));
    s->FillRectangle(s, t->left_size, t->top_size, windata->client.w,
                     t->caption_size);
    /* Close Button */
    w = t->caption_size;
    x = windata->size.w - t->right_size - w + d;
    y = t->top_size + d;
    s->SetColor(s, COLOR_EXPAND(t->close_color));
    DrawTriangle(s, 1, x, y, w - 2 * d);
    /* Max Button */
    s->SetColor(s, COLOR_EXPAND(t->max_color));
    DrawTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
               y, w - 2 * d);

    /* Caption */
    if (*window->title) {
        s->SetColor(s, COLOR_EXPAND(t->font_color));
        DrawCraption(_this, s, (x - w) / 2, t->top_size + d, window->title);
    }
    /* Icon */
    if (windata->icon) {
        DFBRectangle dr;

        dr.x = t->left_size + d;
        dr.y = t->top_size + d;
        dr.w = w - 2 * d;
        dr.h = w - 2 * d;
        s->SetBlittingFlags(s, DSBLIT_BLEND_ALPHACHANNEL);

        s->StretchBlit(s, windata->icon, NULL, &dr);
    }
    windata->wm_needs_redraw = 0;
}
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     bool                   quit = false;
     int                    i;
     IDirectFB              dfb;
     IDirectFBDisplayLayer  layer;
     IDirectFBSurface       surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           sizes[2]  = { {400, 400}, {600, 600} };
     size_t                 num_sizes = D_ARRAY_SIZE(sizes);
     DFBInputEvent          evt;
     IDirectFBEventBuffer   keybuffer;

     /* Initialize DirectFB. */
     DirectFB::Init( &argc, &argv );

     /* Create super interface. */
     dfb = DirectFB::Create();

     layer = dfb.GetDisplayLayer( DLID_PRIMARY );

     /* Create an input buffer for key events */
     keybuffer = dfb.CreateInputEventBuffer( DICAPS_KEYS, DFB_TRUE );

     layer.SetCooperativeLevel( DLSCL_EXCLUSIVE );

     layer.GetConfiguration( &config );

     config.width  = sizes[0].w;
     config.height = sizes[0].h;

     layer.SetConfiguration( config );

     surface = layer.GetSurface();

     while (true) {
          surface.Clear( 0, 0, 0, 0xff );

          surface.SetColor( 0x00, 0xff, 0x00, 0xff );
          surface.DrawRectangle( 0, 0, config.width, config.height );

          surface.Flip( NULL, DSFLIP_NONE );


          keybuffer.WaitForEventWithTimeout( 3, 0 );

          /* Process keybuffer */
          while (keybuffer.GetEvent( DFB_EVENT(&evt) )) {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;

                      case DIKS_SPACE:
                      case DIKS_OK:
                          i++;

                          config.width  = sizes[i % num_sizes].w;
                          config.height = sizes[i % num_sizes].h;

                          layer.SetConfiguration( config );
                          break;

                      default:
                          break;
                  }
              }
          }
     }

     return 0;
}
示例#17
0
static void
SetBlendMode(DirectFB_RenderData * data, int blendMode,
             DirectFB_TextureData * source)
{
    IDirectFBSurface *destsurf = data->target;

    /* FIXME: check for format change */
    if (1 || data->lastBlendMode != blendMode) {
        switch (blendMode) {
        case SDL_BLENDMODE_NONE:
                                           /**< No blending */
            data->blitFlags = DSBLIT_NOFX;
            data->drawFlags = DSDRAW_NOFX;
            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO));
            break;
#if 0
        case SDL_BLENDMODE_MASK:
            data->blitFlags =  DSBLIT_BLEND_ALPHACHANNEL;
            data->drawFlags = DSDRAW_BLEND;
            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
            break;
#endif
        case SDL_BLENDMODE_BLEND:
            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
            data->drawFlags = DSDRAW_BLEND;
            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
            break;
        case SDL_BLENDMODE_ADD:
            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
            data->drawFlags = DSDRAW_BLEND;
            /* FIXME: SRCALPHA kills performance on radeon ...
             * It will be cheaper to copy the surface to a temporary surface and premultiply
             */
            if (source && TextureHasAlpha(source))
                SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
            else
                SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ONE));
            break;
        case SDL_BLENDMODE_MOD:
            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
            data->drawFlags = DSDRAW_BLEND;
            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ZERO));
            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_SRCCOLOR));

            break;
        }
        data->lastBlendMode = blendMode;
    }
}
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     IDirectFB             *dfb;
     IDirectFBDisplayLayer *layer;

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Window_Surface: DirectFBInit() failed!\n" );
          return ret;
     }


     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Window_Surface: DirectFBCreate() failed!\n" );
          return ret;
     }

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );


     while (true) {
          DFBWindowDescription   desc;
          IDirectFBWindow       *window;
          IDirectFBSurface      *surface;

          desc.flags  = DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS;
          desc.posx   = 150;
          desc.posy   = 150;
          desc.width  = 300;
          desc.height = 300;
          desc.caps   = DWCAPS_ALPHACHANNEL;
     
          ret = layer->CreateWindow( layer, &desc, &window );
          if (ret) {
               D_DERROR( ret, "DFBTest/Window_Surface: CreateWindow() failed!\n" );
               return ret;
          }
     
          window->GetSurface( window, &surface );

          D_INFO( "Created window and surface, going to release window... (in 2 seconds)\n" );
          usleep( 2000000 );

          D_INFO("Releasing window...\n");

          window->Release( window );

          D_INFO("Window released, going to release surface... (in 2 seconds)\n");
          usleep( 2000000 );

          D_INFO("Releasing surface...\n");

          surface->Release( surface );

          D_INFO("Surface released, done.\n");
          usleep( 5000000 );
     }


     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}
示例#19
0
static int
DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
                    const SDL_Rect * srcrect, const SDL_FRect * dstrect)
{
    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
    IDirectFBSurface *destsurf = data->target;
    DirectFB_TextureData *texturedata =
        (DirectFB_TextureData *) texture->driverdata;
    Uint8 alpha, r, g, b;
    DFBRegion clip_region;
    DFBRectangle sr, dr;

    DirectFB_ActivateRenderer(renderer);

    SDLtoDFBRect(srcrect, &sr);
    SDLtoDFBRect_Float(dstrect, &dr);

    destsurf->GetClip(destsurf, &clip_region);
    dr.x += clip_region.x1;
    dr.y += clip_region.y1;

    if (texturedata->display) {
        int px, py;
        SDL_Window *window = renderer->window;
        IDirectFBWindow *dfbwin = get_dfb_window(window);
        SDL_DFB_WINDOWDATA(window);
        SDL_VideoDisplay *display = texturedata->display;
        DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;

        SDL_DFB_CHECKERR(dispdata->
                         vidlayer->SetSourceRectangle(dispdata->vidlayer,
                                                      sr.x, sr.y, sr.w, sr.h));
        dfbwin->GetPosition(dfbwin, &px, &py);
        px += windata->client.x;
        py += windata->client.y;
        SDL_DFB_CHECKERR(dispdata->
                         vidlayer->SetScreenRectangle(dispdata->vidlayer,
                                                      px + dr.x,
                                                      py + dr.y,
                                                      dr.w,
                                                      dr.h));
    } else {
        DFBSurfaceBlittingFlags flags = 0;

#if 0
        if (texturedata->dirty.list) {
            SDL_DirtyRect *dirty;
            void *pixels;
            int bpp = DFB_BYTES_PER_PIXEL(DirectFB_SDLToDFBPixelFormat(texture->format));
            int pitch = texturedata->pitch;

            for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
                SDL_Rect *rect = &dirty->rect;
                pixels =
                    (void *) ((Uint8 *) texturedata->pixels +
                              rect->y * pitch + rect->x * bpp);
                DirectFB_UpdateTexture(renderer, texture, rect,
                                       pixels,
                                       texturedata->pitch);
            }
            SDL_ClearDirtyRects(&texturedata->dirty);
        }
#endif
        if (texturedata->isDirty)
        {
            SDL_Rect rect;

            rect.x = 0;
            rect.y = 0;
            rect.w = texture->w;
            rect.h = texture->h;

            DirectFB_UpdateTexture(renderer, texture, &rect, texturedata->pixels, texturedata->pitch);
        }

        alpha = r = g = b = 0xff;
        if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA){
            alpha = texture->a;
            flags |= DSBLIT_BLEND_COLORALPHA;
        }

        if (texture->modMode & SDL_TEXTUREMODULATE_COLOR) {
            r = texture->r;
            g = texture->g;
            b = texture->b;
            flags |= DSBLIT_COLORIZE;
        }
        SDL_DFB_CHECKERR(destsurf->
                         SetColor(destsurf, r, g, b, alpha));

        /* ???? flags |= DSBLIT_SRC_PREMULTCOLOR; */

        SetBlendMode(data, texture->blendMode, texturedata);

        SDL_DFB_CHECKERR(destsurf->SetBlittingFlags(destsurf,
                                                    data->blitFlags | flags));

#if (DFB_VERSION_ATLEAST(1,2,0))
        SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf,
                                                    texturedata->
                                                    render_options));
#endif

        if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
            SDL_DFB_CHECKERR(destsurf->Blit(destsurf,
                                            texturedata->surface,
                                            &sr, dr.x, dr.y));
        } else {
            SDL_DFB_CHECKERR(destsurf->StretchBlit(destsurf,
                                                   texturedata->surface,
                                                   &sr, &dr));
        }
    }
    return 0;
  error:
    return -1;
}
示例#20
0
void QDirectFBWindowSurface::setGeometry(const QRect &rect)
{
    const QRect oldRect = geometry();
    if (oldRect == rect)
        return;

    IDirectFBSurface *oldSurface = dfbSurface;
    const bool sizeChanged = oldRect.size() != rect.size();
    if (sizeChanged) {
        delete engine;
        engine = 0;
        releaseSurface();
        Q_ASSERT(!dfbSurface);
    }

    if (rect.isNull()) {
#ifndef QT_NO_DIRECTFB_WM
        if (dfbWindow) {
            if (window())
                window()->setProperty("_q_DirectFBWindowID", QVariant());

            dfbWindow->Release(dfbWindow);
            dfbWindow = 0;
        }
#endif
        Q_ASSERT(!dfbSurface);
#ifdef QT_DIRECTFB_SUBSURFACE
        Q_ASSERT(!subSurface);
#endif
    } else {
#ifdef QT_DIRECTFB_WM
        if (!dfbWindow) {
            createWindow(rect);
        } else {
            setWindowGeometry(dfbWindow, oldRect, rect);
            Q_ASSERT(!sizeChanged || !dfbSurface);
            if (sizeChanged)
                dfbWindow->GetSurface(dfbWindow, &dfbSurface);
        }
#else
        IDirectFBSurface *primarySurface = screen->primarySurface();
        DFBResult result = DFB_OK;
        if (mode == Primary) {
            Q_ASSERT(primarySurface);
            if (rect == screen->region().boundingRect()) {
                dfbSurface = primarySurface;
            } else {
                const DFBRectangle r = { rect.x(), rect.y(),
                                         rect.width(), rect.height() };
                result = primarySurface->GetSubSurface(primarySurface, &r, &dfbSurface);
            }
        } else { // mode == Offscreen
            if (!dfbSurface) {
                dfbSurface = screen->createDFBSurface(rect.size(), surfaceFlags() & Opaque ? screen->pixelFormat() : screen->alphaPixmapFormat(),
                                                      QDirectFBScreen::DontTrackSurface);
            }
        }
        if (result != DFB_OK)
            DirectFBErrorFatal("QDirectFBWindowSurface::setGeometry()", result);
#endif
    }
    if (oldSurface != dfbSurface) {
        imageFormat = dfbSurface ? QDirectFBScreen::getImageFormat(dfbSurface) : QImage::Format_Invalid;
    }

    if (oldRect.size() != rect.size()) {
        QWSWindowSurface::setGeometry(rect);
    } else {
        QWindowSurface::setGeometry(rect);
    }
}
示例#21
0
GdkCursor *
gdk_cursor_new_for_display (GdkDisplay *display, GdkCursorType cursor_type)
{
  GdkCursor *cursor;
  GdkDisplayDFB *dfb_display = GDK_DISPLAY_DFB (display);

  if (cursor_type >= sizeof (stock_cursors) / sizeof (stock_cursors[0]))
    return NULL;

  cursor = stock_cursors[cursor_type].cursor;
  if (!cursor)
    {
      GdkCursorDirectFB *private;
      DFBResult          ret;
      IDirectFBSurface  *temp;
      IDirectFBSurface  *temp2;
      IDirectFBSurface  *shape;

      int width  = stock_cursors[cursor_type+1].width;
      int height = stock_cursors[cursor_type+1].height;

      temp = gdk_display_dfb_create_surface (dfb_display,
                                             DSPF_ARGB,
                                             width, height);

      if (!temp)
        {
          return NULL;
        }
      else
        {
          u32  *dst;
          int     pitch;

          ret = temp->Lock (temp, DSLF_WRITE, (void**)&dst, &pitch);
          if (ret)
            {
              DirectFBError ("gdkcursor-directfb.c (gdk_cursor_new): "
                             "temp->Lock", ret);

              temp->Release (temp);

              return NULL;
            }
          else
            {
              gint x, y;
              gint mx, my;
              gint  p = ((stock_cursors[cursor_type].width + 7) / 8) * 8;
              gint mp = ((stock_cursors[cursor_type + 1].width + 7) / 8) * 8;

              const guchar *src;
              const guchar *mask;

              pitch >>= 2;

              src  = stock_cursors[cursor_type].bits;
              mask = stock_cursors[cursor_type+1].bits;

              mx = stock_cursors[cursor_type+1].hotx - stock_cursors[cursor_type].hotx;
              my = stock_cursors[cursor_type+1].hoty - stock_cursors[cursor_type].hoty;

              for (y = 0; y < height; y++)
                {
                  for (x = 0; x < width; x++)
                    {
                      gint  bit = x-mx + (y-my) * p;
                      gint mbit =    x +     y  * mp;

                      u32 color = ((x - mx) < 0  || (y - my) < 0  ||
                                   (x - mx) >= stock_cursors[cursor_type].width  ||
                                   (y - my) >= stock_cursors[cursor_type].height)
                        ? 0x00FFFFFF : (src[bit/8] & (1 << bit%8) ? 0 : 0x00FFFFFF);

		      u8  a     = color ? 0xE0 : 0xFF;
                      u32 alpha = mask[mbit/8] & (1 << mbit%8) ? (a << 24) : 0;

                      dst[x + y*pitch] = alpha | color;
                    }
                }

              temp->Unlock (temp);
            }
        }


      width  += 2;
      height += 2;

      temp2 = gdk_display_dfb_create_surface (dfb_display,
                                              DSPF_ARGB,
                                              width, height);

      if (!temp2) {
	temp->Release (temp);
	return NULL;
      }

      temp2->Clear (temp2, 0x80, 0x80, 0x80, 0);

      temp2->SetBlittingFlags (temp2, (DSBLIT_BLEND_COLORALPHA |
                                       DSBLIT_BLEND_ALPHACHANNEL));

      temp2->SetColor (temp2, 0, 0, 0, 0x30);
      temp2->Blit (temp2, temp, NULL, 0, 0);
      temp2->Blit (temp2, temp, NULL, 0, 2);
      temp2->Blit (temp2, temp, NULL, 2, 0);
      temp2->Blit (temp2, temp, NULL, 2, 2);

      temp2->SetColor (temp2, 0, 0, 0, 0xA0);
      temp2->Blit (temp2, temp, NULL, 1, 0);
      temp2->Blit (temp2, temp, NULL, 0, 1);
      temp2->Blit (temp2, temp, NULL, 2, 1);
      temp2->Blit (temp2, temp, NULL, 1, 2);

      temp2->SetColor (temp2, 0, 0, 0, 0xE0);
      temp2->Blit (temp2, temp, NULL, 1, 1);

      temp->Release (temp);

      // creating stretch
      width = width * 2;
      height = height * 2;
      shape = gdk_display_dfb_create_surface (dfb_display,
                                           	DSPF_ARGB,
                                              width, height);
      if (!shape)
      {
      	temp2->Release (temp2);
         return NULL;
      }
      shape->StretchBlit(shape, temp2, NULL, NULL);
      temp2->Release (temp2);

      private = g_new0 (GdkCursorDirectFB, 1);
示例#22
0
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     DFBSurfaceDescription  desc;
     IDirectFB             *dfb;
     IDirectFBSurface      *surface;
     IWater                *water;

     D_INFO( "Tests/Water: Starting up...\n" );

     /* Initialize DirectFB including command line parsing. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          DirectFBError( "DirectFBInit() failed", ret );
          return -1;
     }

     /* Parse the command line. */
     if (!parse_command_line( argc, argv ))
          return -2;

     /* Create the super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          DirectFBError( "DirectFBCreate() failed", ret );
          return -3;
     }

     /* Fill surface description, flipping primary. */
     desc.flags = DSDESC_CAPS;
     desc.caps  = DSCAPS_PRIMARY | DSCAPS_FLIPPING;

     /* Set width or height? */
     if (m_width > 0) {
          desc.flags |= DSDESC_WIDTH;
          desc.width  = m_width;
     }
     if (m_height > 0) {
          desc.flags |= DSDESC_HEIGHT;
          desc.height = m_height;
     }

     /* Set pixel format? */
     if (m_format != DSPF_UNKNOWN) {
          desc.flags       |= DSDESC_PIXELFORMAT;
          desc.pixelformat  = m_format;
     }

     dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN );

     /* Create a primary surface. */
     ret = dfb->CreateSurface( dfb, &desc, &surface );
     if (ret) {
          D_DERROR( ret, "IDirectFB::CreateSurface() failed!\n" );
          dfb->Release( dfb );
          return -4;
     }

     /* Get the extended rendering interface. */
     ret = dfb->GetInterface( dfb, "IWater", NULL, dfb, (void**) &water );
     if (ret) {
          DirectFBError( "IDirectFB::GetInterface( 'IWater' ) failed", ret );
          surface->Release( surface );
          dfb->Release( dfb );
          return -5;
     }


     D_INFO( "Tests/Water: Got render interface, running tests...\n" );

     RunTest( Test_Simple, water, surface );

     RunTest( Test_RenderElement, water, surface );

     RunTest( Test_RenderElements, water, surface );

     RunTest( Test_RenderShape, water, surface );

     RunTest( Test_RenderShapes, water, surface );


     D_INFO( "Tests/Water: Dumping surface...\n" );

     unlink( "dfbrender.pgm" );
     unlink( "dfbrender.ppm" );
     surface->Dump( surface, "dfbrender", NULL );


     D_INFO( "Tests/Water: Shutting down...\n" );

     /* Release the render interface. */
     water->Release( water );

     /* Release the surface. */
     surface->Release( surface );

     /* Release the super interface. */
     dfb->Release( dfb );

     return EXIT_SUCCESS;
}
示例#23
0
int
main( int argc, char *argv[] )
{
     int                     i;
     DFBResult               ret;
     DFBSurfaceDescription   desc;
     IDirectFB              *dfb;
     IDirectFBImageProvider *provider = NULL;
     IDirectFBSurface       *source   = NULL;
     IDirectFBSurface       *dest     = NULL;
     const char             *url      = NULL;

     /* Parse arguments. */
     for (i=1; i<argc; i++) {
          if (!strcmp( argv[i], "-h" ))
               return show_usage( argv[0] );
          else if (!url)
               url = argv[i];
          else
               return show_usage( argv[0] );
     }

     /* Check if we got an URL. */
     if (!url)
          return show_usage( argv[0] );
          
     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: DirectFBInit() failed!\n" );
          return ret;
     }

     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: DirectFBCreate() failed!\n" );
          return ret;
     }

     /* Create an image provider for the image to be loaded. */
     ret = dfb->CreateImageProvider( dfb, url, &provider );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateImageProvider( '%s' ) failed!\n", url );
          goto out;
     }

     /* Get the surface description. */
     ret = provider->GetSurfaceDescription( provider, &desc );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: IDirectFBImageProvider::GetSurfaceDescription() failed!\n" );
          goto out;
     }
     
     desc.pixelformat = DSPF_LUT8;

     D_INFO( "DFBTest/Scale: Source is %dx%d using %s\n",
             desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

     /* Create a surface for the image. */
     ret = dfb->CreateSurface( dfb, &desc, &source );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateSurface() failed!\n" );
          goto out;
     }
     
     ret = provider->RenderTo( provider, source, NULL );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: IDirectFBImageProvider::RenderTo() failed!\n" );
          goto out;
     }
     
     desc.width  = desc.width  * 3 / 4;
     desc.height = desc.height * 3 / 4;

     if (DFB_PIXELFORMAT_IS_INDEXED( desc.pixelformat ))
          desc.pixelformat = DSPF_ARGB;

     D_INFO( "DFBTest/Scale: Destination is %dx%d using %s\n",
             desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

     /* Create a surface for the image. */
     ret = dfb->CreateSurface( dfb, &desc, &dest );
     if (ret) {
          D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateSurface() failed!\n" );
          goto out;
     }

     dest->SetBlittingFlags( dest, DSBLIT_SRC_PREMULTIPLY );
     dest->StretchBlit( dest, source, NULL, NULL );

     dest->Dump( dest, "dfbtest_scale", NULL );


out:
     if (dest)
          dest->Release( dest );

     if (source)
          source->Release( source );

     if (provider)
          provider->Release( provider );

     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}
示例#24
0
int
main( int argc, char *argv[] )
{
     DFBResult ret;

     /* Initialize DirectFB including command line parsing. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          DirectFBError( "DirectFBInit() failed", ret );
          return -1;
     }

     /* Parse the command line. */
     if (!parse_command_line( argc, argv ))
          return -2;

     /* Create the super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          DirectFBError( "DirectFBCreate() failed", ret );
          return -3;
     }

     /* Get the primary display layer. */
     ret = dfb->GetDisplayLayer( dfb, id, &layer );
     if (ret) {
          if (ret == DFB_IDNOTFOUND)
               fprintf (stderr, "\nUnknown layer id, check 'dfbinfo' for valid values.\n\n");
          else
               DirectFBError( "IDirectFB::GetDisplayLayer() failed", ret );
          dfb->Release( dfb );
          return -4;
     }

     /* Get a description of the layer. */
     ret = layer->GetDescription( layer, &desc );
     if (ret) {
          DirectFBError( "IDirectFBDisplayLayer::GetDescription() failed", ret );
          layer->Release( layer );
          dfb->Release( dfb );
          return -5;
     }

     /* Acquire administrative cooperative level. */
     ret = layer->SetCooperativeLevel( layer, DLSCL_ADMINISTRATIVE );
     if (ret) {
          DirectFBError( "IDirectFBDisplayLayer::SetCooperativeLevel() failed", ret );
          layer->Release( layer );
          dfb->Release( dfb );
          return -6;
     }

     /* Show/change the configuration. */
     set_configuration();

     /* Test Lock() on layer surface? */
     if (test_lock) {
          IDirectFBSurface *surface;

          fprintf( stderr, "\nGetting layer surface...\n" );

          ret = layer->GetSurface( layer, &surface );
          if (ret)
               DirectFBError( "IDirectFBDisplayLayer::GetSurface() failed", ret );
          else {
               void *data;
               int   pitch;

               fprintf( stderr, "\nTesting Lock( %s ) on layer surface...\n",
                        test_lock == DSLF_READ ? "read only" : test_lock == DSLF_WRITE ? "write only" : "read/write" );

               ret = surface->Lock( surface, test_lock, &data, &pitch );
               if (ret)
                    DirectFBError( "IDirectFBSurface::Lock() failed", ret );
               else
                    fprintf( stderr, "  => OK\n\n" );

               surface->Release( surface );
          }
     }

     /* Release the display layer. */
     layer->Release( layer );

     /* Release the super interface. */
     dfb->Release( dfb );

     return EXIT_SUCCESS;
}
示例#25
0
static DFBResult
Test_CreateSubWindow( IDirectFBDisplayLayer *layer, void *arg )
{
    IDirectFBWindow      *window;
    DFBWindowID           window_id;
    DFBDimension          size = { m_desc_sub.width, m_desc_sub.height };

    D_ASSERT( m_toplevel_id != 0 );

    /* Write window ID of top level into description */
    m_desc_sub.toplevel_id = m_toplevel_id;

    /*
     * Create a new sub window with 75% width/height and positioned at 20,20 within top level window
     */
    SHOW_TEST( "CreateWindow( %d,%d - %dx%d %s + toplevel ID %u, options 0x%08x )...",
               m_desc_sub.posx, m_desc_sub.posy, m_desc_sub.width, m_desc_sub.height,
               dfb_pixelformat_name( m_desc_sub.pixelformat ), m_desc_sub.toplevel_id, m_desc_top.options );

    _T( layer->CreateWindow( layer, &m_desc_sub, &window ) );

    if (m_subcolor.valid) {
        DFBColor c = m_subcolor.color;

        SHOW_INFO( "  - SetColor( 0x%02x, 0x%02x, 0x%02x, 0x%02x )...", c.r, c.g, c.b, c.a );

        _T( window->SetColor( window, c.r, c.g, c.b, c.a ) );
    }

    /*
     * Query its surface and clear it with light gray (if not input or color only)
     */
    if (!(m_desc_sub.caps & (DWCAPS_INPUTONLY | DWCAPS_COLOR) )) {
        IDirectFBSurface     *surface;

        SHOW_INFO( "  - GetSurface()..." );

        _T( window->GetSurface( window, &surface ) );

        SHOW_INFO( "  - Clear( 0xC0, 0xC0, 0xC0, 0xFF )..." );

        _T( surface->Clear( surface, 0xC0, 0xC0, 0xC0, 0xFF ) );

        _T( surface->DrawRectangle( surface, 0, 0, size.w, size.h ) );

        _T( surface->FillRectangle( surface, size.w / 2,          1,          1, size.h - 2 ) );
        _T( surface->FillRectangle( surface,          1, size.h / 2, size.w - 2,          1 ) );

        surface->Release( surface );
    }

    /*
     * Show the window
     */
    SHOW_INFO( "  - SetOpacity( 255 )..." );

    _T( window->SetOpacity( window, 0xff ) );

    /*
     * Query and print ID of new window
     */
    SHOW_INFO( "  - GetID()..." );

    _T( window->GetID( window, &window_id ) );

    /*
     * Set association of new window
     */
    if (m_desc_sub.parent_id) {
        SHOW_INFO( "  - SetAssociation( %u )...", m_desc_sub.parent_id );

        _T( window->SetAssociation( window, m_desc_sub.parent_id ) );
    }

    /*
     * Set top level window ID (user hasn't specified one)
     */
    m_subwindow_id = window_id;
    m_subwindow    = window;

    SHOW_RESULT( "...CreateWindow( %d,%d - %dx%d %s + toplevel ID %u ) done. => Sub Window ID %u",
                 m_desc_sub.posx, m_desc_sub.posy, m_desc_sub.width, m_desc_sub.height,
                 dfb_pixelformat_name( m_desc_sub.pixelformat ), m_desc_sub.toplevel_id, window_id );

    return DFB_OK;
}
示例#26
0
int
main( int argc, char *argv[] )
{
     int                    i;
     DFBResult              ret;
     DFBSurfaceDescription  desc;
     IDirectFB             *dfb;
     IDirectFBSurface      *dest            = NULL;
     const char            *url             = NULL;
     DFBFontAttributes      attributes      = DFFA_NONE;
     DFBSurfaceTextFlags    text_flags      = DSTF_TOPLEFT;
     int                    outline_width   = 0x10000;
     int                    outline_opacity = 255;
     const DFBColorID       color_ids[2]    = { DCID_PRIMARY, DCID_OUTLINE };
     const DFBColor         colors[2]       = { { 0xff, 0xff, 0xff, 0xff },
                                                { 0xff, 0x00, 0x80, 0xff } };

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Font: DirectFBInit() failed!\n" );
          return ret;
     }

     /* Parse arguments. */
     for (i=1; i<argc; i++) {
          const char *arg = argv[i];

          if (strcmp( arg, "-h" ) == 0 || strcmp (arg, "--help") == 0)
               return print_usage( argv[0] );
          else if (strcmp (arg, "-v") == 0 || strcmp (arg, "--version") == 0) {
               fprintf (stderr, "dfbtest_blit version %s\n", DIRECTFB_VERSION);
               return false;
          }
          else if (strcmp (arg, "-o") == 0 || strcmp (arg, "--outline") == 0) {
               attributes |= DFFA_OUTLINED;
               text_flags |= DSTF_OUTLINE;
          }
          else if (strcmp (arg, "-ow") == 0 || strcmp (arg, "--outline-width") == 0) {
               if (++i == argc)
                    return print_usage( argv[0] );

               if (sscanf( argv[i], "%d", &outline_width ) != 1)
                    return print_usage( argv[0] );

               outline_width <<= 16;
          }
          else if (strcmp (arg, "-oo") == 0 || strcmp (arg, "--outline-opacity") == 0) {
               if (++i == argc)
                    return print_usage( argv[0] );

               if (sscanf( argv[i], "%d", &outline_opacity ) != 1)
                    return print_usage( argv[0] );
          }
          else if (!url)
               url = arg;
          else
               return print_usage( argv[0] );
     }

     /* Check if we got an URL. */
     if (!url)
          return print_usage( argv[0] );

     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Font: DirectFBCreate() failed!\n" );
          return ret;
     }

     /* Fill description for a primary surface. */
     desc.flags = DSDESC_CAPS;
     desc.caps  = DSCAPS_PRIMARY | DSCAPS_FLIPPING;

     dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN );

     /* Create a primary surface. */
     ret = dfb->CreateSurface( dfb, &desc, &dest );
     if (ret) {
          D_DERROR( ret, "DFBTest/Font: IDirectFB::CreateSurface() failed!\n" );
          goto out;
     }

     dest->GetSize( dest, &desc.width, &desc.height );
     dest->GetPixelFormat( dest, &desc.pixelformat );

     D_INFO( "DFBTest/Font: Destination is %dx%d using %s\n",
             desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

     for (i=10; i<50; i++) {
          IDirectFBFont *font;

          font = CreateFont( dfb, url, i, attributes, outline_width, outline_opacity );

          RenderChecker( dest, 64, 64 );

          dest->SetColors( dest, color_ids, colors, 2 );

          dest->SetFont( dest, font );
          dest->DrawString( dest, "Test String AVAWA", -1, 100, 100, text_flags );

          dest->Flip( dest, NULL, DSFLIP_NONE );

          font->Release( font );

          usleep( 500000 );
     }


out:
     if (dest)
          dest->Release( dest );

     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}
示例#27
0
int main( int argc, char *argv[] )
{
     IDirectFB              *dfb;
     IDirectFBDisplayLayer  *layer;

     IDirectFBSurface       *bgsurface;
     IDirectFBImageProvider *provider;

     IDirectFBWindow        *window1;
     IDirectFBWindow        *window2;
     IDirectFBSurface       *window_surface1;
     IDirectFBSurface       *window_surface2;

     IDirectFBEventBuffer   *buffer;

     DFBDisplayLayerConfig  layer_config;

#if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23))
     DFBCardCapabilities    caps;
#else
     DFBGraphicsDeviceDescription caps;
#endif
     IDirectFBWindow*       upper;
     DFBWindowID            id1;

     IDirectFBFont          *font;
     int fontheight;
     int err;
     int quit = 0;


     DFBCHECK(DirectFBInit( &argc, &argv ));
     DFBCHECK(DirectFBCreate( &dfb ));

#if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23))
     dfb->GetCardCapabilities( dfb, &caps );
#else
     dfb->GetDeviceDescription( dfb, &caps );
#endif

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );

     if (!((caps.blitting_flags & DSBLIT_BLEND_ALPHACHANNEL) &&
           (caps.blitting_flags & DSBLIT_BLEND_COLORALPHA  )))
     {
          layer_config.flags = DLCONF_BUFFERMODE;
          layer_config.buffermode = DLBM_BACKSYSTEM;

          layer->SetConfiguration( layer, &layer_config );
     }

     layer->GetConfiguration( layer, &layer_config );
     layer->EnableCursor ( layer, 1 );

     {
          DFBFontDescription desc;

          desc.flags = DFDESC_HEIGHT;
          desc.height = layer_config.width/50;

          DFBCHECK(dfb->CreateFont( dfb, PACKAGE_DATA_DIR"/grunge.ttf", &desc, &font ));
          font->GetHeight( font, &fontheight );
     }

     {
          DFBSurfaceDescription desc;

          DFBCHECK(dfb->CreateImageProvider( dfb,
                                             PACKAGE_DATA_DIR"/bg.png",
                                             &provider ));

          desc.flags = DSDESC_WIDTH | DSDESC_HEIGHT;
          desc.width = layer_config.width;
          desc.height = layer_config.height;

          DFBCHECK(dfb->CreateSurface( dfb, &desc, &bgsurface ) );


          provider->RenderTo( provider, bgsurface, NULL );
          provider->Release( provider );

	  DFBCHECK(bgsurface->SetFont( bgsurface, font ));

          bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF );
          bgsurface->DrawString( bgsurface,
                                 "Move the mouse over a window to activate it.",
                                 -1, 10, 0, DSTF_LEFT | DSTF_TOP );

          bgsurface->SetColor( bgsurface, 0xFF, 0xCF, 0xFF, 0xFF );
          bgsurface->DrawString( bgsurface,
                    "You can drag them around, too, if you want.",
                                 -1, 10 , 40, DSTF_LEFT | DSTF_TOP );

          bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF );
	  bgsurface->DrawString( bgsurface,
                    "The one with funky stuff happening and things flying around is an evas.",
                                 -1, 10, 80, DSTF_LEFT | DSTF_TOP );




          layer->SetBackgroundImage( layer, bgsurface );
          layer->SetBackgroundMode( layer, DLBM_IMAGE );
     }
     {
	  DFBWindowDescription desc;
	  desc.flags = ( DWDESC_POSX | DWDESC_POSY |
                         DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS );

	  desc.posx = 20;
          desc.posy = 120;
          desc.width = 200;
          desc.height = 200;
	  desc.caps = DWCAPS_ALPHACHANNEL;

          DFBCHECK( layer->CreateWindow( layer, &desc, &window2 ) );
          window2->GetSurface( window2, &window_surface2 );

          window2->SetOpacity( window2, 0xFF );

          window2->CreateEventBuffer( window2, &buffer );

	  {
	     window_surface2->SetColor( window_surface2,
		   0x00, 0x30, 0x10, 0xc0 );
	     window_surface2->DrawRectangle( window_surface2, 0, 0,
		   desc.width, desc.height );
	     window_surface2->SetColor( window_surface2,
		   0x80, 0xa0, 0x00, 0x90 );
	     window_surface2->FillRectangle( window_surface2, 1, 1,
		   desc.width-2, desc.height-2 );


	     DFBCHECK(window_surface2->SetFont(window_surface2, font ));
	     window_surface2->SetColor( window_surface2, 0xCF, 0xFF, 0xCF, 0xFF );

	     window_surface2->DrawString( window_surface2,
		   "Pants!",
		   -1,10, fontheight + 5, DSTF_LEFT | DSTF_TOP );

	  }

          window_surface2->Flip( window_surface2, NULL, 0 );
     }

     {
          DFBWindowDescription desc;

          desc.flags = ( DWDESC_POSX | DWDESC_POSY |
                         DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS );
          desc.posx = 200;
          desc.posy = 200;
          desc.width = 240;
          desc.height = 320;
          desc.caps = DWCAPS_ALPHACHANNEL;

          DFBCHECK(layer->CreateWindow( layer, &desc, &window1 ) );
          window1->GetSurface( window1, &window_surface1 );

          window_surface1->SetColor( window_surface1, 0xFF, 0x20, 0x20, 0x90 );
          window_surface1->DrawRectangle( window_surface1, 0, 0,
                                          desc.width, desc.height );

          window_surface1->Flip( window_surface1, NULL, 0 );

          window1->SetOpacity( window1, 0xFF );

          window1->GetID( window1, &id1 );

          window1->AttachEventBuffer( window1, buffer );
     }

     window1->RequestFocus( window1 );
     window1->RaiseToTop( window1 );
     upper = window1;
     {
	evas_init();
	evas = evas_new();
	evas_output_method_set(evas, evas_render_method_lookup("directfb"));
	evas_output_size_set(evas, 240, 320);
	evas_output_viewport_set(evas, 0, 0, 240, 320);
	{
	   Evas_Engine_Info_DirectFB *einfo;

	   einfo = (Evas_Engine_Info_DirectFB *) evas_engine_info_get(evas);

	   einfo->info.dfb = dfb;
	   einfo->info.surface = window_surface1;
	   einfo->info.flags = DSDRAW_BLEND;
	   evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
	}
	setup();
	evas_render(evas);
	start_time = get_time();
     }

     while (!quit) {
          static IDirectFBWindow* active = NULL;
          static int grabbed = 0;
          static int startx = 0;
          static int starty = 0;
          static int endx = 0;
          static int endy = 0;
          DFBWindowEvent evt;

          buffer->WaitForEventWithTimeout( buffer, 0, 10 );

          while (buffer->GetEvent( buffer, DFB_EVENT(&evt) ) == DFB_OK) {
               IDirectFBWindow* window;

               if (evt.window_id == id1)
                    window = window1;
               else
                    window = window2;

               if (active) {
                    switch (evt.type) {

                    case DWET_BUTTONDOWN:
                         if (!grabbed && evt.button == DIBI_LEFT) {
                              grabbed = 1;
                              layer->GetCursorPosition( layer,
                                                        &startx, &starty );
                              window->GrabPointer( window );
                         }
                         break;

                    case DWET_BUTTONUP:
                         switch (evt.button) {
                              case DIBI_LEFT:
                                   if (grabbed) {
                                        window->UngrabPointer( window );
                                        grabbed = 0;
                                   }
                                   break;
                              case DIBI_MIDDLE:
                                   upper->LowerToBottom( upper );
                                   upper = (upper == window1) ? window2 : window1;
                                   break;
                              case DIBI_RIGHT:
                                   quit = DIKS_DOWN;
                                   break;
                              default:
                                   break;
                         }
                         break;

                    case DWET_KEYDOWN:
                         if (grabbed)
                              break;
                         switch (evt.key_id) {
                              case DIKI_RIGHT:
                                   active->Move (active, 1, 0);
                                   break;
                              case DIKI_LEFT:
                                   active->Move (active, -1, 0);
                                   break;
                              case DIKI_UP:
                                   active->Move (active, 0, -1);
                                   break;
                              case DIKI_DOWN:
                                   active->Move (active, 0, 1);
                                   break;
                              default:
                                   break;
                         }
                         break;

                    case DWET_LOSTFOCUS:
                         if (!grabbed)
                              active = NULL;
                         break;

                    default:
                         break;

                    }
               }
               else if (evt.type == DWET_GOTFOCUS)
                    active = window;

               switch (evt.type) {

               case DWET_MOTION:
                    endx = evt.cx;
                    endy = evt.cy;
                    break;

               case DWET_KEYDOWN:
                    switch (evt.key_symbol) {
                    case DIKS_ESCAPE:
                    case DIKS_SMALL_Q:
                    case DIKS_CAPITAL_Q:
                    case DIKS_BACK:
                    case DIKS_STOP:
                         quit = 1;
                         break;
                    default:
                         break;
                    }
                    break;

               default:
                    break;
               }
          }

          if (active) {
               if (grabbed) {
                    active->Move( active, endx - startx, endy - starty);
                    startx = endx;
                    starty = endy;
               }
               active->SetOpacity( active,
                                   (sin( myclock()/300.0 ) * 85) + 170 );
          }
	  loop();
	  {
	     Eina_List *updates;

	     updates = evas_render_updates(evas);
	     /* efficient update.. only flip the rectangle regions that changed! */
	     if (updates)
	       {
		  DFBRegion region;
		  Eina_List *l;

		  for (l = updates; l; l = l->next)
		    {
		       Evas_Rectangle *rect;

		       rect = l->data;
		       region.x1 = rect->x;
		       region.y1 = rect->y;
		       region.x2 = rect->x + rect->w - 1;
		       region.y2 = rect->y + rect->h - 1;
		       window_surface1->Flip(window_surface1, &region,
					     DSFLIP_BLIT);
		    }
		  evas_render_updates_free(updates);
	       }
	  }
     }

     buffer->Release( buffer );
     window_surface2->Release( window_surface2 );
     window_surface1->Release( window_surface1 );
     window2->Release( window2 );
     window1->Release( window1 );
     layer->Release( layer );
     bgsurface->Release( bgsurface );
     dfb->Release( dfb );

   evas_shutdown();
   return 0;
}
示例#28
0
int main( int argc, char *argv[] )
{
     int                   quit = 0;
     pthread_t             render_loop_thread = -1;

     IDirectFBSurface     *primary;
     IDirectFBEventBuffer *buffer;

     DFBSurfaceDescription dsc;


     srand((long)time(0));

     DFBCHECK(DirectFBInit( &argc, &argv ));

     /* create the super interface */
     DFBCHECK(DirectFBCreate( &dfb ));

     /* get an interface to the primary keyboard and create an
        input buffer for it */
     DFBCHECK(dfb->CreateInputEventBuffer( dfb, DICAPS_ALL, DFB_FALSE, &buffer ));

     /* set our cooperative level to DFSCL_FULLSCREEN for exclusive access to
        the primary layer */
     dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN );

     /* get the primary surface, i.e. the surface of the primary layer we have
        exclusive access to */
     dsc.flags = DSDESC_CAPS;
     dsc.caps = DSCAPS_PRIMARY | DSCAPS_DOUBLE;

     DFBCHECK(dfb->CreateSurface( dfb, &dsc, &primary ));

     DFBCHECK(primary->GetSize( primary, &xres, &yres ));

     /* load font */
     {
          DFBFontDescription desc;

          desc.flags = DFDESC_HEIGHT;
          desc.height = yres/10;

          DFBCHECK(dfb->CreateFont( dfb, FONT, &desc, &font ));
          DFBCHECK(primary->SetFont( primary, font ));
     }

     projection = matrix_new_perspective( 400 );
     camera = matrix_new_identity();

     load_stars();

     generate_starfield();

     pthread_mutex_lock( &render_start );
     pthread_mutex_lock( &render_finish );
     pthread_create( &render_loop_thread, NULL, render_loop, (void*)primary );

     /* main loop */
     while (!quit) {
          static float  translation[3] = { 0, 0, 0 };
          DFBInputEvent evt;

          /* transform world to screen coordinates */
          transform_starfield();

          /* start rendering before waiting for events */
          start_rendering();


          buffer->WaitForEvent( buffer );

          /* process event buffer */
          while (buffer->GetEvent( buffer, DFB_EVENT(&evt)) == DFB_OK) {
               if (evt.type == DIET_KEYPRESS) {
                    switch (evt.key_id) {
                         case DIKI_ESCAPE:
                              /* quit main loop */
                              quit = 1;
                              break;

                         case DIKI_LEFT:
                              translation[0] =  10;
                              break;

                         case DIKI_RIGHT:
                              translation[0] = -10;
                              break;

                         case DIKI_UP:
                              translation[2] = -10;
                              break;

                         case DIKI_DOWN:
                              translation[2] =  10;
                              break;

                         default:
                              break;
                    }
               } else
               if (evt.type == DIET_KEYRELEASE) {
                    switch (evt.key_id) {
                         case DIKI_LEFT:
                         case DIKI_RIGHT:
                              translation[0] = 0;
                              break;

                         case DIKI_UP:
                         case DIKI_DOWN:
                              translation[2] = 0;
                              break;

                         default:
                              break;
                    }
               } else
               if (evt.type == DIET_AXISMOTION  && (evt.flags & DIEF_AXISREL)) {
                    switch (evt.axis) {
                         case DIAI_X:
                              matrix_rotate( camera, Y, -evt.axisrel/80.0f );
                              break;

                         case DIAI_Y:
                              matrix_rotate( camera, X,  evt.axisrel/80.0f );
                              break;

                         default:
                              break;
                    }
               }
          }

          matrix_translate( camera,
                            translation[0], translation[1], translation[2] );

          /* finish rendering before retransforming the world */
          finish_rendering();
     }

     pthread_cancel( render_loop_thread );
     pthread_mutex_unlock( &render_start );
     pthread_join( render_loop_thread, NULL );
     render_loop_thread = -1;


     unload_stars();

     free( camera );
     free( projection );

     buffer->Release( buffer );
     primary->Release( primary );
     dfb->Release( dfb );

     return 0;
}
示例#29
0
DFBResult
lite_theme_frame_load( LiteThemeFrame  *frame,
                       const char     **filenames )
{
     int       i, y;
     int       width  = 0;
     int       height = 0;
     DFBResult ret;

     D_ASSERT( frame != NULL );
     D_ASSERT( filenames != NULL );

     for (i=0; i<_LITE_THEME_FRAME_PART_NUM; i++) {
          D_ASSERT( filenames[i] != NULL );

          ret = lite_util_load_image( filenames[i],
                                      DSPF_UNKNOWN,
                                      &frame->parts[i].source,
                                      &frame->parts[i].rect.w,
                                      &frame->parts[i].rect.h,
                                      NULL );
          if (ret) {
               D_DERROR( ret, "Lite/ThemeFrame: Loading '%s' failed!\n", filenames[i] );

               while (i--)
                    frame->parts[i].source->Release( frame->parts[i].source );

               return ret;
          }

          if (width < frame->parts[i].rect.w)
               width = frame->parts[i].rect.w;

          height += frame->parts[i].rect.h;
     }


     IDirectFB             *dfb;
     IDirectFBSurface      *compact;
     DFBSurfaceDescription  desc;

     desc.flags       = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT;
     desc.width       = width;
     desc.height      = height;
     desc.pixelformat = DSPF_ARGB; //FIXME

     DirectFBCreate( &dfb );

     dfb->CreateSurface( dfb, &desc, &compact );

     compact->Clear( compact, 0, 0, 0, 0 );

     for (i=0, y=0; i<_LITE_THEME_FRAME_PART_NUM; i++) {
          compact->Blit( compact, frame->parts[i].source, &frame->parts[i].rect, 0, y );

          compact->AddRef( compact );

          frame->parts[i].source->Release( frame->parts[i].source );

          frame->parts[i].source = compact;

          frame->parts[i].rect.x = 0;
          frame->parts[i].rect.y = y;

          y += frame->parts[i].rect.h;
     }

     compact->ReleaseSource( compact );
     compact->Release( compact );

     dfb->Release( dfb );

     D_MAGIC_SET( frame, LiteThemeFrame );

     return DFB_OK;
}
示例#30
0
	void DFBDeviceScreen::setBackgroundImage(string uri) {
		DFBResult               ret;
		DFBSurfaceDescription   desc;
		IDirectFBSurface       *surface;
		IDirectFBImageProvider *provider;

		ret = dfb->CreateImageProvider(dfb, uri.c_str(), &provider);
		if (ret) {
			DirectFBError("IDirectFB::CreateImageProvider() failed", ret);
			return;
		}

		ret = provider->GetSurfaceDescription(provider, &desc);
		if (ret) {
			DirectFBError(
					"DFBDeviceScreen::setBackgroundImage surdsc failed", ret);

			provider->Release(provider);
			return;
		}

		desc.width  = this->wRes;
		desc.height = this->hRes;

		ret = dfb->CreateSurface(dfb, &desc, &surface);
		if (ret) {
			DirectFBError(
					"DFBDeviceScreen::setBackgroundImage sur failed",
					ret);

			provider->Release(provider);
			return;
		}

		ret = provider->RenderTo(provider, surface, NULL);
		if (ret) {
			DirectFBError(
					"DFBDeviceScreen::setBackgroundImage renderto failed",
					ret);

			surface->Release(surface);
			provider->Release(provider);
			return;
		}

		ret = gfxLayer->SetBackgroundImage(gfxLayer, surface);
		if (ret) {
			DirectFBError(
					"DFBDeviceScreen::setBackgroundImage bg failed",
					ret);

			surface->Release(surface);
			provider->Release(provider);
			return;
		}

		ret = gfxLayer->SetBackgroundMode(gfxLayer, DLBM_IMAGE);
		if (ret) {
			DirectFBError(
					"DFBDeviceScreen::setBackgroundImage bgm failed",
					ret);
		}

		surface->Release(surface);
		provider->Release(provider);

		cout << endl << endl;
		cout << "DFBScreen::setBackgroundImage '" << uri << "'" << endl;
		cout << endl << endl;

	}