END_SLATE_FUNCTION_BUILD_OPTIMIZATION void SProjectLauncherLaunchPage::Refresh( ) { ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile(); if (SelectedProfile.IsValid()) { if (SelectedProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook) { AvailableCultures = SelectedProfile->GetCookedCultures(); } else { FInternationalization::Get().GetCultureNames(AvailableCultures); } AvailableMaps = FGameProjectHelper::GetAvailableMaps(SelectedProfile->GetProjectBasePath(), SelectedProfile->SupportsEngineMaps(), true); DefaultRoleEditor->Refresh(SelectedProfile->GetDefaultLaunchRole()); } else { AvailableCultures.Reset(); AvailableMaps.Reset(); DefaultRoleEditor->Refresh(NULL); } }
FText SSessionLauncherCookPage::HandleCookModeComboButtonContentText( ) const { ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile(); if (SelectedProfile.IsValid()) { ELauncherProfileCookModes::Type CookMode = SelectedProfile->GetCookMode(); if (CookMode == ELauncherProfileCookModes::ByTheBook) { return LOCTEXT("CookModeComboButton_ByTheBook", "By the book"); } if (CookMode == ELauncherProfileCookModes::DoNotCook) { return LOCTEXT("CookModeComboButton_DoNotCook", "Do not cook"); } if (CookMode == ELauncherProfileCookModes::OnTheFly) { return LOCTEXT("CookModeComboButton_OnTheFly", "On the fly"); } return LOCTEXT("CookModeComboButtonDefaultText", "Select..."); } return FText(); }
EVisibility SSessionLauncherCookPage::HandleCookOnTheFlySettingsVisibility( ) const { ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile(); if (SelectedProfile.IsValid()) { if (SelectedProfile->GetCookMode() == ELauncherProfileCookModes::OnTheFly) { return EVisibility::Visible; } } return EVisibility::Collapsed; }
EVisibility SProjectLauncherSimpleCookPage::HandleCookByTheBookSettingsVisibility( ) const { ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile(); if (SelectedProfile.IsValid()) { if (SelectedProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook) { return EVisibility::Visible; } } return EVisibility::Collapsed; }