GIL_FORCEINLINE F transform_pixels_locator_progress( const View1& src1, const OfxRectI& src1Rod, const View2& src2, const OfxRectI& src2Rod, const View2& src3, const OfxRectI& src3Rod, const ViewDst& dst, const OfxRectI& dstRod, const OfxRectI& renderWin, const F& fun, IProgress& p ) { const std::ptrdiff_t renderWidth = renderWin.x2 - renderWin.x1; typename View1::xy_locator s1loc = src1.xy_at( renderWin.x1-src1Rod.x1, renderWin.y1-src1Rod.y1 ); typename View2::xy_locator s2loc = src2.xy_at( renderWin.x1-src2Rod.x1, renderWin.y1-src2Rod.y1 ); typename View3::xy_locator s3loc = src3.xy_at( renderWin.x1-src3Rod.x1, renderWin.y1-src3Rod.y1 ); for( std::ptrdiff_t y = renderWin.y1; y < renderWin.y2; ++y ) { typename ViewDst::x_iterator dstIt = dst.x_at( dstRod.x1, y-dstRod.y1 ); for( std::ptrdiff_t x = renderWin.x1; x < renderWin.x2; ++x, ++s1loc.x(), ++s2loc.x(), ++s3loc.x(), ++dstIt ) { *dstIt = fun( s1loc, s2loc, s3loc ); } s1loc.x() -= renderWidth; ++s1loc.y(); s2loc.x() -= renderWidth; ++s2loc.y(); s3loc.x() -= renderWidth; ++s3loc.y(); if( p.progressForward( renderWidth ) ) return fun; } return fun; }
GIL_FORCEINLINE F transform_pixels_progress( const View& dst, const F& fun, IProgress& p ) { for( std::ptrdiff_t y = 0; y < dst.height(); ++y ) { typename View::x_iterator dstIt = dst.row_begin( y ); for( std::ptrdiff_t x = 0; x < dst.width(); ++x ) fun( dstIt[x] ); if( p.progressForward( dst.width() ) ) return fun; } return fun; }
GIL_FORCEINLINE F transform_pixels_progress( const View1& src, const View2& dst, const F& fun, IProgress& p ) { assert( src.dimensions() == dst.dimensions() ); for( std::ptrdiff_t y = 0; y < src.height(); ++y ) { typename View1::x_iterator srcIt = src.row_begin( y ); typename View2::x_iterator dstIt = dst.row_begin( y ); for( std::ptrdiff_t x = 0; x < src.width(); ++x ) dstIt[x] = fun( srcIt[x] ); if( p.progressForward( dst.width() ) ) return fun; } return fun; }
GIL_FORCEINLINE F transform_pixels_progress( const View1& src1, const View2& src2, const View3& src3, const View4& dst, const F& fun, IProgress& p ) { assert( src1.dimensions() == dst.dimensions() ); assert( src2.dimensions() == dst.dimensions() ); assert( src3.dimensions() == dst.dimensions() ); for( std::ptrdiff_t y = 0; y < dst.height(); ++y ) { typename View1::x_iterator srcIt1 = src1.row_begin( y ); typename View2::x_iterator srcIt2 = src2.row_begin( y ); typename View3::x_iterator srcIt3 = src3.row_begin( y ); typename View4::x_iterator dstIt = dst.row_begin( y ); for( std::ptrdiff_t x = 0; x < dst.width(); ++x ) dstIt[x] = fun( srcIt1[x], srcIt2[x], srcIt3[x] ); if( p.progressForward( dst.width() ) ) return fun; } return fun; }
GIL_FORCEINLINE F transform_pixels_locator_progress( const View& dst, const OfxRectI& dstRod, const OfxRectI& renderWin, const F& fun, IProgress& p ) { const std::ptrdiff_t renderWidth = renderWin.x2 - renderWin.x1; typename View::xy_locator dloc = dst.xy_at( renderWin.x1-dstRod.x1, renderWin.y1-dstRod.y1 ); for( std::ptrdiff_t y = renderWin.y1; y < renderWin.y2; ++y ) { for( std::ptrdiff_t x = renderWin.x1; x < renderWin.x2; ++x, ++dloc.x() ) { fun( dloc ); } dloc.x() -= renderWidth; ++dloc.y(); if( p.progressForward( renderWidth ) ) return fun; } return fun; }
GIL_FORCEINLINE F transform_pixels_locator_progress( const View& src, const OfxRectI& srcRod, const ViewDst& dst, const OfxRectI& dstRod, const OfxRectI& renderWin, F& fun, IProgress& p ) { const std::ptrdiff_t renderWidth = renderWin.x2 - renderWin.x1; typename View::xy_locator sloc = src.xy_at( renderWin.x1-srcRod.x1, renderWin.y1-srcRod.y1 ); for( std::ptrdiff_t y = renderWin.y1; y < renderWin.y2; ++y ) { typename ViewDst::x_iterator dstIt = dst.x_at( renderWin.x1-dstRod.x1, y-dstRod.y1 ); for( std::ptrdiff_t x = renderWin.x1; x < renderWin.x2; ++x, ++sloc.x(), ++dstIt ) { *dstIt = fun( sloc ); } sloc.x() -= renderWidth; ++sloc.y(); if( p.progressForward( renderWidth ) ) return fun; } return fun; }