I_Value* toValue_text( const FBL::String& inStrObject ) { I_Value* pValue = new FBL::Value_text_null(); pValue->put_String( inStrObject.begin(), inStrObject.end() ); return pValue; }
I_Value* toValue_varchar( const FBL::String& inStrObject ) { I_Value* pValue = new FBL::Value_varchar( inStrObject.length() + 1 ); pValue->put_String( inStrObject.begin(), inStrObject.end() ); // not nullable return pValue; }