void ImageLoader::setImageWithoutConsideringPendingLoadEvent( ImageResource* newImage) { DCHECK(m_failedLoadURL.isEmpty()); ImageResource* oldImage = m_image.get(); if (newImage != oldImage) { m_image = newImage; if (m_hasPendingLoadEvent) { loadEventSender().cancelEvent(this); m_hasPendingLoadEvent = false; } if (m_hasPendingErrorEvent) { errorEventSender().cancelEvent(this); m_hasPendingErrorEvent = false; } m_imageComplete = true; if (newImage) { newImage->addObserver(this); } if (oldImage) { oldImage->removeObserver(this); } } if (LayoutImageResource* imageResource = layoutImageResource()) imageResource->resetAnimation(); }
void ImageLoader::updateFromElement(UpdateFromElementBehavior updateBehavior, ReferrerPolicy referrerPolicy) { AtomicString imageSourceURL = m_element->imageSourceURL(); m_suppressErrorEvents = (updateBehavior == UpdateSizeChanged); if (updateBehavior == UpdateIgnorePreviousError) clearFailedLoadURL(); if (!m_failedLoadURL.isEmpty() && imageSourceURL == m_failedLoadURL) return; // Prevent the creation of a ResourceLoader (and therefore a network request) // for ImageDocument loads. In this case, the image contents have already been // requested as a main resource and ImageDocumentParser will take care of // funneling the main resource bytes into m_image, so just create an // ImageResource to be populated later. if (m_loadingImageDocument && updateBehavior != UpdateForcedReload) { setImage( ImageResource::create(imageSourceToKURL(m_element->imageSourceURL()))); m_image->setStatus(Resource::Pending); return; } // If we have a pending task, we have to clear it -- either we're now loading // immediately, or we need to reset the task's state. if (m_pendingTask) { m_pendingTask->clearLoader(); m_pendingTask.reset(); } KURL url = imageSourceToKURL(imageSourceURL); if (shouldLoadImmediately(url)) { doUpdateFromElement(DoNotBypassMainWorldCSP, updateBehavior, url, referrerPolicy); return; } // Allow the idiom "img.src=''; img.src='.." to clear down the image before an // asynchronous load completes. if (imageSourceURL.isEmpty()) { ImageResource* image = m_image.get(); if (image) { image->removeObserver(this); } m_image = nullptr; } // Don't load images for inactive documents. We don't want to slow down the // raw HTML parsing case by loading images we don't intend to display. Document& document = m_element->document(); if (document.isActive()) enqueueImageLoadingMicroTask(updateBehavior, referrerPolicy); }
void ImageLoader::doUpdateFromElement(BypassMainWorldBehavior bypassBehavior, UpdateFromElementBehavior updateBehavior, const KURL& url, ReferrerPolicy referrerPolicy) { // FIXME: According to // http://www.whatwg.org/specs/web-apps/current-work/multipage/embedded-content.html#the-img-element:the-img-element-55 // When "update image" is called due to environment changes and the load // fails, onerror should not be called. That is currently not the case. // // We don't need to call clearLoader here: Either we were called from the // task, or our caller updateFromElement cleared the task's loader (and set // m_pendingTask to null). m_pendingTask.reset(); // Make sure to only decrement the count when we exit this function std::unique_ptr<IncrementLoadEventDelayCount> loadDelayCounter; loadDelayCounter.swap(m_loadDelayCounter); Document& document = m_element->document(); if (!document.isActive()) return; AtomicString imageSourceURL = m_element->imageSourceURL(); ImageResource* newImage = nullptr; if (!url.isNull()) { // Unlike raw <img>, we block mixed content inside of <picture> or // <img srcset>. ResourceLoaderOptions resourceLoaderOptions = ResourceFetcher::defaultResourceOptions(); ResourceRequest resourceRequest(url); if (updateBehavior == UpdateForcedReload) { resourceRequest.setCachePolicy(WebCachePolicy::BypassingCache); resourceRequest.setLoFiState(WebURLRequest::LoFiOff); } if (referrerPolicy != ReferrerPolicyDefault) { resourceRequest.setHTTPReferrer(SecurityPolicy::generateReferrer( referrerPolicy, url, document.outgoingReferrer())); } if (isHTMLPictureElement(element()->parentNode()) || !element()->fastGetAttribute(HTMLNames::srcsetAttr).isNull()) resourceRequest.setRequestContext(WebURLRequest::RequestContextImageSet); FetchRequest request(resourceRequest, element()->localName(), resourceLoaderOptions); configureRequest(request, bypassBehavior, *m_element, document.clientHintsPreferences()); newImage = ImageResource::fetch(request, document.fetcher()); if (!newImage && !pageIsBeingDismissed(&document)) { crossSiteOrCSPViolationOccurred(imageSourceURL); dispatchErrorEvent(); } else { clearFailedLoadURL(); } } else { if (!imageSourceURL.isNull()) { // Fire an error event if the url string is not empty, but the KURL is. dispatchErrorEvent(); } noImageResourceToLoad(); } ImageResource* oldImage = m_image.get(); if (updateBehavior == UpdateSizeChanged && m_element->layoutObject() && m_element->layoutObject()->isImage() && newImage == oldImage) { toLayoutImage(m_element->layoutObject())->intrinsicSizeChanged(); } else { if (m_hasPendingLoadEvent) { loadEventSender().cancelEvent(this); m_hasPendingLoadEvent = false; } // Cancel error events that belong to the previous load, which is now // cancelled by changing the src attribute. If newImage is null and // m_hasPendingErrorEvent is true, we know the error event has been just // posted by this load and we should not cancel the event. // FIXME: If both previous load and this one got blocked with an error, we // can receive one error event instead of two. if (m_hasPendingErrorEvent && newImage) { errorEventSender().cancelEvent(this); m_hasPendingErrorEvent = false; } m_image = newImage; m_hasPendingLoadEvent = newImage; m_imageComplete = !newImage; updateLayoutObject(); // If newImage exists and is cached, addObserver() will result in the load // event being queued to fire. Ensure this happens after beforeload is // dispatched. if (newImage) { newImage->addObserver(this); } if (oldImage) { oldImage->removeObserver(this); } } if (LayoutImageResource* imageResource = layoutImageResource()) imageResource->resetAnimation(); // Only consider updating the protection ref-count of the Element immediately // before returning from this function as doing so might result in the // destruction of this ImageLoader. updatedHasPendingEvent(); }