示例#1
0
bool ElAvatar::creat(unsigned int width, unsigned int height)
{
	using namespace ELGUI;

	// setup texture
	D3DXCreateTexture(ElDeviceManager::getDevice(), width, height, 1,
		D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8,
		D3DPOOL_DEFAULT, &mTexture);
	mTexture->GetSurfaceLevel(0, &mSurface);

	// setup imageset
	ElGUITexture* gui_texture = (ElGUITexture*)System::getSingleton().getRenderer()->createTexture();
	gui_texture->setTexture(mTexture);
	Imageset* imageset = ImagesetManager::getSingleton().createImageset(ElAvatarImageset, gui_texture);
	Rect rect = Rect(Point(0.0f, 0.0f), Size(width, height));
	imageset->defineImage(ElAvatarImage, rect, Point(0.0f, 0.0f));

	// setup scene
	if (!_createScene())
		return false;

	// setup scene camera
	ElCamera* sceneCamera = ElNew ElCamera;
	float aspect = (float)width / (float)height;
	//sceneCamera->setPosition(D3DXVECTOR3(0.0f, 1.0f, -5.0f));
	sceneCamera->setPosition(D3DXVECTOR3(0.0f, 2.175f, -0.5f));
	sceneCamera->setProjectionParameters(ElCamera::PT_PERSPECTIVE, D3DX_PI / 4, aspect, 0.1f, 500.0f);
	mScene->setCamera(sceneCamera);

	return true;
}
示例#2
0
//-----------------------------------------------------------------------
CEGUI::Imageset* EditorDocument::generateRealImageset(const wxString& pathName)
{
    const String imagesetName ( CEGUIHelper::ToCEGUIString( m_imagesetName ) );
    const String imageFilename ( CEGUIHelper::ToCEGUIString( pathName + m_imageFilename ) );

    ImagesetManager& isMgr = ImagesetManager::getSingleton();

    if ( isMgr.isImagesetPresent( imagesetName ) )
        // TODO: Maybe ask user whether to continue here?
        isMgr.destroyImageset( imagesetName );

    // create the imageset
    Imageset* imageset = isMgr.createImagesetFromImageFile( imagesetName, imageFilename );

    // auto-scale options
    imageset->setAutoScalingEnabled( m_autoScaled );
    imageset->setNativeResolution( CEGUI::Size( m_nativeResolution.x, m_nativeResolution.y ) );

    // iterate over all the elements in the class
    mapNamedRegion::iterator it;
    for( it = m_mapSetRectangles.begin(); it != m_mapSetRectangles.end(); ++it )
    {
        const String imageName = CEGUIHelper::ToCEGUIString( wxString( it->first ) );

        if ( !imageset->isImageDefined( imageName ) )
        {
            const wxRect r( it->second );
            const CEGUI::Rect newDim( ( ( r.GetLeft() > 0 ) ? r.GetLeft() : 0 ),
                               ( ( r.GetTop() > 0 ) ? r.GetTop() : 0 ),
                               ( ( r.GetRight() + 1 > 0 ) ? r.GetRight() + 1 : 0 ),
                               ( ( r.GetBottom() + 1 > 0 ) ? r.GetBottom() + 1 : 0 ) );
            const CEGUI::Point p ( 0.0f, 0.0f );
            imageset->defineImage( imageName, newDim, p );
        }
    }

    if ( imageset->isImageDefined ( "full_image" ) )
        imageset->undefineImage( "full_image" );

    return imageset;
}