Instrument* Instrument::load_instrument( const QString& drumkit_name, const QString& instrument_name ) { Instrument* pInstrument = new Instrument(); pInstrument->load_from( drumkit_name, instrument_name, false ); return pInstrument; }
Instrument* Instrument::load_instrument( const QString& drumkit_name, const QString& instrument_name ) { Instrument* i = new Instrument(); i->load_from( drumkit_name, instrument_name, false ); return i; }