示例#1
0
kdb::KeySet Plugin::getNeededConfig()
{
	Key neededConfigKey ("system/elektra/modules", KEY_END);
	neededConfigKey.addName(pluginName);
	neededConfigKey.addName("config/needs");

	KeySet d (info.dup());
	KeySet config = d.cut(neededConfigKey);

	KeySet ret;
	Key oldParent = neededConfigKey;
	Key newParent("system", KEY_END);
	for (KeySet::iterator i = config.begin(); i != config.end(); ++i)
	{
		Key k(i->dup());
		ret.append(kdb::tools::helper::rebaseKey(k, oldParent, newParent));
	}
	return ret;
}
示例#2
0
文件: setting.cpp 项目: byplayer/yamy
// <DEFINE_SYNC_KEY>
void SettingLoader::load_DEFINE_SYNC_KEY()
{
	Key *key = m_setting->m_keyboard.getSyncKey();
	key->initialize();
	key->addName(_T("sync"));

	if (*getToken() != _T("="))
		throw ErrorMessage() << _T("there must be `=' after `sync'.");

	load_SCAN_CODES(key);
}
示例#3
0
文件: setting.cpp 项目: byplayer/yamy
// <DEFINE_KEY>
void SettingLoader::load_DEFINE_KEY()
{
	Token *t = getToken();
	Key key;

	// <KEY_NAMES>
	if (*t == _T('(')) {
		key.addName(getToken()->getString());
		while (t = getToken(), *t != _T(')'))
			key.addName(t->getString());
		if (*getToken() != _T("="))
			throw ErrorMessage() << _T("there must be `=' after `)'.");
	} else {
		key.addName(t->getString());
		while (t = getToken(), *t != _T("="))
			key.addName(t->getString());
	}

	load_SCAN_CODES(&key);
	m_setting->m_keyboard.addKey(key);
}