bool KoTextOnShapeContainer::loadOdf(const KoXmlElement &element, KoShapeLoadingContext &context)
{
    Q_D(KoTextOnShapeContainer);
    if (d->textShape == 0)
        return false; // probably because the factory was not found.

    KoTextShapeDataBase *shapeData = qobject_cast<KoTextShapeDataBase*>(d->textShape->userData());
    Q_ASSERT(shapeData); // would be a bug in kotext

    QString styleName = element.attributeNS(KoXmlNS::draw, "style-name");
    if (!styleName.isEmpty()) {
        KoStyleStack &styleStack = context.odfLoadingContext().styleStack();
        styleStack.save();
        context.odfLoadingContext().fillStyleStack(element, KoXmlNS::draw, "style-name", "graphic");
        styleStack.setTypeProperties("graphic");
        QString valign = styleStack.property(KoXmlNS::draw, "textarea-vertical-align");
        if (valign == "top") {
            shapeData->setVerticalAlignment(Qt::AlignTop);
        } else if (valign == "middle") {
            shapeData->setVerticalAlignment(Qt::AlignVCenter);
        } else if (valign == "bottom") {
            shapeData->setVerticalAlignment(Qt::AlignBottom);
        }
        styleStack.restore();
    }

    return shapeData->loadOdf(element, context);
}
示例#2
0
bool KoTosContainer::loadText(const KoXmlElement &element, KoShapeLoadingContext &context)
{
    Q_D(const KoTosContainer);

    KoXmlElement child;
    forEachElement(child, element) {
        // only recreate the text shape if there's something to be loaded
        if (child.localName() == "p" || child.localName() == "list") {

            KoShape *textShape = createTextShape(context.documentResourceManager());
            if (!textShape) {
                return false;
            }
            //apply the style properties to the loaded text
            setTextAlignment(d->alignment);

            // In the case of text on shape, we cannot ask the text shape to load
            // the odf, since it expects a complete document with style info and
            // everything, so we have to use the KoTextShapeData object instead.
            KoTextShapeDataBase *shapeData = qobject_cast<KoTextShapeDataBase*>(textShape->userData());
            Q_ASSERT(shapeData);
            shapeData->loadStyle(element, context);
            bool loadOdf = shapeData->loadOdf(element, context);

            return loadOdf;
        }
    }
    return true;
}