BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask) { LLFloaterAvatarList* self = getInstance(); LLScrollListItem* item = self->mAvatarList->getFirstSelected(); if(item) { LLUUID agent_id = item->getUUID(); if (( KEY_RETURN == key ) && (MASK_NONE == mask)) { self->mFocusedAvatar = agent_id; self->focusOnCurrent(); return TRUE; } else if (( KEY_RETURN == key ) && (MASK_CONTROL == mask)) { LLAvatarListEntry* entry = self->getAvatarEntry(agent_id); if (entry) { // llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl; gAgent.teleportViaLocation(entry->getPosition()); } return TRUE; } } if (( KEY_RETURN == key ) && (MASK_SHIFT == mask)) { LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs(); if (ids.size() > 0) { if (ids.size() == 1) { // Single avatar LLUUID agent_id = ids[0]; // [Ansariel: Display name support] LLAvatarName avatar_name; if (LLAvatarNameCache::get(agent_id, &avatar_name)) { gIMMgr->setFloaterOpen(TRUE); gIMMgr->addSession(LLCacheName::cleanFullName(avatar_name.getLegacyName()),IM_NOTHING_SPECIAL,agent_id); } // [Ansariel: Display name support] } else { // Group IM LLUUID session_id; session_id.generate(); gIMMgr->setFloaterOpen(TRUE); gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids); } } } return LLPanel::handleKeyHere(key, mask); }
//static void LLFloaterAvatarList::onClickTeleport(void* userdata) { LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata; LLScrollListItem *item = self->mAvatarList->getFirstSelected(); if (item) { LLUUID agent_id = item->getUUID(); LLAvatarListEntry *entry = self->getAvatarEntry(agent_id); if (entry) { // llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl; gAgent.teleportViaLocation(entry->getPosition()); } } }
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen ) { BOOL handled = FALSE; if (gDisconnected) { return FALSE; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(viewPosToGlobal(x, y, gSavedSettings.getBOOL( "MiniMapRotate" ))); if( region ) { msg.assign(""); std::string fullname; if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname)) { //msg.append(fullname); // [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b // [Ansariel: Display name support] // msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname) ); if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) { msg.append(RlvStrings::getAnonym(fullname)); } else { if (LLAvatarNameCache::useDisplayNames()) { LLAvatarName avatar_name; if (LLAvatarNameCache::get(mClosestAgentToCursor, &avatar_name)) { static const LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0); if (phoenix_name_system == 2 || (phoenix_name_system == 1 && avatar_name.mIsDisplayNameDefault)) { fullname = avatar_name.mDisplayName; } else { fullname = avatar_name.getCompleteName(true); } } } msg.append(fullname); } // [/Ansariel: Display name support] // [/RLVa:KB] msg.append("\n"); LLVector3d mypos = gAgent.getPositionGlobal(); LLVector3d position = mClosestAgentPosition; if ( LLFloaterAvatarList::instanceExists() ) { LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor); if ( NULL != ent ) { //position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor); position = ent->getPosition(); } } LLVector3d delta = position - mypos; F32 distance = (F32)delta.magVec(); //llinfos << distance << " - " << position << llendl; msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) ); } // [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : RlvStrings::getString(RLV_STRING_HIDDEN) ); // [/RLVa:KB] //msg.append( region->getName() ); //#ifndef LL_RELEASE_FOR_DOWNLOAD std::string buffer; msg.append("\n"); buffer = region->getHost().getHostName(); msg.append(buffer); msg.append("\n"); buffer = region->getHost().getString(); msg.append(buffer); //#endif msg.append("\n"); msg.append(getToolTip()); S32 SLOP = 4; localPointToScreen( x - SLOP, y - SLOP, &(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) ); sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP; sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP; handled = TRUE; } if(!handled) { return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen); } return handled; }
/** * Redraws the avatar list * Only does anything if the avatar list is visible. * @author Dale Glass */ void LLFloaterAvatarList::refreshAvatarList() { // Don't update list when interface is hidden if (!sInstance->getVisible()) return; // We rebuild the list fully each time it's refreshed // The assumption is that it's faster to refill it and sort than // to rebuild the whole list. LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs(); S32 scrollpos = mAvatarList->getScrollPos(); mAvatarList->deleteAllItems(); LLVector3d mypos = gAgent.getPositionGlobal(); LLVector3d posagent; posagent.setVec(gAgent.getPositionAgent()); LLVector3d simpos = mypos - posagent; std::map<LLUUID, LLAvatarListEntry>::iterator iter; for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++) { LLSD element; LLUUID av_id; std::string av_name; LLAvatarListEntry *entry = &iter->second; // Skip if avatar hasn't been around if (entry->isDead()) { continue; } av_id = entry->getID(); av_name = entry->getName().c_str(); LLVector3d position = entry->getPosition(); BOOL UnknownAltitude = false; LLVector3d delta = position - mypos; F32 distance = (F32)delta.magVec(); if (position.mdV[VZ] == 0.0) { UnknownAltitude = true; distance = 9000.0; } delta.mdV[2] = 0.0f; F32 side_distance = (F32)delta.magVec(); // HACK: Workaround for an apparent bug: // sometimes avatar entries get stuck, and are registered // by the client as perpetually moving in the same direction. // this makes sure they get removed from the visible list eventually //jcool410 -- this f***s up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad //aka 8 sims if (side_distance > 2048.0f) { continue; } if (av_id.isNull()) { //llwarns << "Avatar with null key somehow got into the list!" << llendl; continue; } element["id"] = av_id; element["columns"][LIST_MARK]["column"] = "marked"; element["columns"][LIST_MARK]["type"] = "text"; if (entry->isMarked()) { element["columns"][LIST_MARK]["value"] = "X"; element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue(); element["columns"][LIST_MARK]["font-style"] = "BOLD"; } else { element["columns"][LIST_MARK]["value"] = ""; } element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name"; element["columns"][LIST_AVATAR_NAME]["type"] = "text"; element["columns"][LIST_AVATAR_NAME]["value"] = av_name; if (entry->isFocused()) { element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD"; } //<edit> custom colors for certain types of avatars! //Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB //element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue(); LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition()); LLUUID estate_owner = LLUUID::null; if(parent_estate && parent_estate->isAlive()) { estate_owner = parent_estate->getOwner(); } static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(LLColor4U(0, 0, 0, 204)) ); LLColor4 name_color = unselected_color; //Lindens are always more Linden than your friend, make that take precedence if(LLMuteList::getInstance()->isLinden(av_name)) { static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f)); name_color = ascent_linden_color; } //check if they are an estate owner at their current position else if(estate_owner.notNull() && av_id == estate_owner) { static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f)); name_color = ascent_estate_owner_color; } //without these dots, SL would suck. else if(is_agent_friend(av_id)) { static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f)); name_color = ascent_friend_color; } //big fat jerkface who is probably a jerk, display them as such. else if(LLMuteList::getInstance()->isMuted(av_id)) { static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f)); name_color = ascent_muted_color; } name_color = name_color*0.5f + unselected_color*0.5f; element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue(); char temp[32]; LLColor4 color = LLColor4::black; element["columns"][LIST_DISTANCE]["column"] = "distance"; element["columns"][LIST_DISTANCE]["type"] = "text"; if (UnknownAltitude) { strcpy(temp, "?"); if (entry->isDrawn()) { color = LLColor4::green2; } } else { if (distance < 100.0) { snprintf(temp, sizeof(temp), "%.1f", distance); if (distance > 20.0f) { color = LLColor4::yellow1; } else { color = LLColor4::red; } } else { if (entry->isDrawn()) { color = LLColor4::green2; } snprintf(temp, sizeof(temp), "%d", (S32)distance); } } element["columns"][LIST_DISTANCE]["value"] = temp; element["columns"][LIST_DISTANCE]["color"] = color.getValue(); position = position - simpos; S32 x = (S32)position.mdV[VX]; S32 y = (S32)position.mdV[VY]; if (x >= 0 && x <= 256 && y >= 0 && y <= 256) { snprintf(temp, sizeof(temp), "%d, %d", x, y); } else { temp[0] = '\0'; if (y < 0) { strcat(temp, "S"); } else if (y > 256) { strcat(temp, "N"); } if (x < 0) { strcat(temp, "W"); } else if (x > 256) { strcat(temp, "E"); } } element["columns"][LIST_POSITION]["column"] = "position"; element["columns"][LIST_POSITION]["type"] = "text"; element["columns"][LIST_POSITION]["value"] = temp; element["columns"][LIST_ALTITUDE]["column"] = "altitude"; element["columns"][LIST_ALTITUDE]["type"] = "text"; if (UnknownAltitude) { strcpy(temp, "?"); } else { snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]); } element["columns"][LIST_ALTITUDE]["value"] = temp; element["columns"][LIST_CLIENT]["column"] = "client"; element["columns"][LIST_CLIENT]["type"] = "text"; //element["columns"][LIST_METADATA]["column"] = "metadata"; //element["columns"][LIST_METADATA]["type"] = "text"; static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(LLColor4U(251, 175, 93, 255)) ); LLColor4 client_color(avatar_name_color); std::string client; LLVOAvatar *avatarp = gObjectList.findAvatar(av_id); if(avatarp) { avatarp->getClientInfo(client, client_color, TRUE); if(client == "") { client_color = unselected_color; client = "?"; } element["columns"][LIST_CLIENT]["value"] = client.c_str(); // <dogmode> // Don't expose Emerald's metadata. //if(avatarp->extraMetadata.length()) //{ // element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str(); //} } else { element["columns"][LIST_CLIENT]["value"] = "Out Of Range"; } //Blend to make the color show up better client_color = client_color *.5f + unselected_color * .5f; element["columns"][LIST_CLIENT]["color"] = client_color.getValue(); // Add to list mAvatarList->addElement(element, ADD_BOTTOM); } // finish mAvatarList->sortItems(); mAvatarList->selectMultiple(selected); mAvatarList->setScrollPos(scrollpos); // llinfos << "radar refresh: done" << llendl; }
/** * Redraws the avatar list * Only does anything if the avatar list is visible. * @author Dale Glass */ void LLFloaterAvatarList::refreshAvatarList() { // Don't update list when interface is hidden if (!sInstance->getVisible()) return; // We rebuild the list fully each time it's refreshed // The assumption is that it's faster to refill it and sort than // to rebuild the whole list. LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs(); S32 scrollpos = mAvatarList->getScrollPos(); mAvatarList->deleteAllItems(); LLVector3d mypos = gAgent.getPositionGlobal(); LLVector3d posagent; posagent.setVec(gAgent.getPositionAgent()); LLVector3d simpos = mypos - posagent; std::map<LLUUID, LLAvatarListEntry>::iterator iter; for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++) { LLSD element; LLUUID av_id; LLAvatarListEntry *entry = &iter->second; // Skip if avatar hasn't been around if (entry->isDead()) { continue; } av_id = entry->getID(); LLVector3d position = entry->getPosition(); BOOL UnknownAltitude = false; LLVector3d delta = position - mypos; F32 distance = (F32)delta.magVec(); if (position.mdV[VZ] == 0.0) { UnknownAltitude = true; distance = 9000.0; } delta.mdV[2] = 0.0f; F32 side_distance = (F32)delta.magVec(); // HACK: Workaround for an apparent bug: // sometimes avatar entries get stuck, and are registered // by the client as perpetually moving in the same direction. // this makes sure they get removed from the visible list eventually //jcool410 -- this f***s up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad //aka 8 sims if (side_distance > 2048.0f) { continue; } if (av_id.isNull()) { //llwarns << "Avatar with null key somehow got into the list!" << llendl; continue; } element["id"] = av_id; element["columns"][LIST_MARK]["column"] = "marked"; element["columns"][LIST_MARK]["type"] = "text"; if (entry->isMarked()) { element["columns"][LIST_MARK]["value"] = "X"; element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue(); element["columns"][LIST_MARK]["font-style"] = "BOLD"; } else { element["columns"][LIST_MARK]["value"] = ""; } element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name"; element["columns"][LIST_AVATAR_NAME]["type"] = "text"; element["columns"][LIST_AVATAR_NAME]["value"] = entry->getName().c_str(); if (entry->isFocused()) { element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD"; } if (LLMuteList::getInstance()->isMuted(av_id)) { element["columns"][LIST_AVATAR_NAME]["color"] = LLColor4::red2.getValue(); } char temp[32]; LLColor4 color = LLColor4::black; element["columns"][LIST_DISTANCE]["column"] = "distance"; element["columns"][LIST_DISTANCE]["type"] = "text"; if (UnknownAltitude) { strcpy(temp, "?"); if (entry->isDrawn()) { color = LLColor4::red; } } else { if (distance < 100.0) { snprintf(temp, sizeof(temp), "%.1f", distance); if (distance > 20.0f) { color = LLColor4::yellow1; } else { color = LLColor4::green2; } } else { if (entry->isDrawn()) { color = LLColor4::red; } snprintf(temp, sizeof(temp), "%d", (S32)distance); } } element["columns"][LIST_DISTANCE]["value"] = temp; element["columns"][LIST_DISTANCE]["color"] = color.getValue(); position = position - simpos; S32 x = (S32)position.mdV[VX]; S32 y = (S32)position.mdV[VY]; if (x >= 0 && x <= 256 && y >= 0 && y <= 256) { snprintf(temp, sizeof(temp), "%d, %d", x, y); } else { temp[0] = '\0'; if (y < 0) { strcat(temp, "S"); } else if (y > 256) { strcat(temp, "N"); } if (x < 0) { strcat(temp, "W"); } else if (x > 256) { strcat(temp, "E"); } } element["columns"][LIST_POSITION]["column"] = "position"; element["columns"][LIST_POSITION]["type"] = "text"; element["columns"][LIST_POSITION]["value"] = temp; element["columns"][LIST_ALTITUDE]["column"] = "altitude"; element["columns"][LIST_ALTITUDE]["type"] = "text"; if (UnknownAltitude) { strcpy(temp, "?"); } else { snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]); } element["columns"][LIST_ALTITUDE]["value"] = temp; // Add to list mAvatarList->addElement(element, ADD_BOTTOM); } // finish mAvatarList->sortItems(); mAvatarList->selectMultiple(selected); mAvatarList->setScrollPos(scrollpos); // llinfos << "radar refresh: done" << llendl; }
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen ) { BOOL handled = FALSE; if (gDisconnected) { return FALSE; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y , gSavedSettings.getBOOL( "MiniMapRotate" )) ); if( region ) { msg.assign(""); std::string fullname; if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname)) { // msg.append(fullname); // [RLVa:KB] - Version: 1.23.4 | Alternate: Meta7-370 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : gRlvHandler.getAnonym(fullname) ); // [/RLVa:KB] LLVector3d mypos = gAgent.getPositionGlobal(); LLVector3d position = mClosestAgentPosition; if ( LLFloaterAvatarList::getInstance() ) { LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor); if ( NULL != ent ) { //position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor); position = ent->getPosition(); } } LLVector3d delta = position - mypos; F32 distance = (F32)delta.magVec(); //llinfos << distance << " - " << position << llendl; msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) ); } // [RLVa:KB] - Version: 1.23.4 | Alternate: Meta7-370 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : rlv_handler_t::cstrHidden ); // [/RLVa:KB] // msg.append( region->getName() ); #ifndef LL_RELEASE_FOR_DOWNLOAD std::string buffer; msg.append("\n"); buffer = region->getHost().getHostName(); msg.append(buffer); msg.append("\n"); buffer = region->getHost().getString(); msg.append(buffer); #endif msg.append("\n"); msg.append(getToolTip()); S32 SLOP = 4; localPointToScreen( x - SLOP, y - SLOP, &(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) ); sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP; sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP; handled = TRUE; } if(!handled) { return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen); } return handled; }
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen ) { BOOL handled = FALSE; if (gDisconnected) { return FALSE; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y , gSavedSettings.getBOOL( "MiniMapRotate" )) ); if( region ) { msg.assign(""); std::string fullname; if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname)) { // msg.append(fullname); // [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b // [Ansariel/Henri: Display name support] // msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname) ); if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) { msg.append(RlvStrings::getAnonym(fullname)); } else { if (LLAvatarNameCache::useDisplayNames()) { LLAvatarName avatar_name; if (LLAvatarNameCache::get(mClosestAgentToCursor, &avatar_name)) { static LLCachedControl<S32> sPhoenixNameSystem(gSavedSettings, "PhoenixNameSystem"); if (sPhoenixNameSystem == 2 || (sPhoenixNameSystem == 1 && avatar_name.mIsDisplayNameDefault)) { fullname = avatar_name.mDisplayName; } else { fullname = avatar_name.getCompleteName(true); } } } msg.append(fullname); } // [/Ansariel/Henri: Display name support] // [/RLVa:KB] msg.append("\n"); LLVector3d mypos = gAgent.getPositionGlobal(); LLVector3d position = mClosestAgentPosition; bool isHigher1020mBug = (position.mdV[VZ] == 0.0); if ( LLFloaterAvatarList::getInstance() ) { LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor); if ( NULL != ent ) { //position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor); position = ent->getPosition(); // If avatar is >1020m and no viewer object exists, // it is beyond far clip, so the distance value is wrong! isHigher1020mBug = (isHigher1020mBug && gObjectList.findObject(mClosestAgentToCursor) == NULL); } } F32 distance; static LLCachedControl<F32> farClip(gSavedSettings, "RenderFarClip"); if (!isHigher1020mBug) { LLVector3d delta = position - mypos; distance = (F32)delta.magVec(); msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) ); } else { distance = F32(farClip); msg.append( llformat("\n(Distance: > %.02fm)\n\n",distance) ); } } // msg.append( region->getName() ); // [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : RlvStrings::getString(RLV_STRING_HIDDEN) ); // [/RLVa:KB] // msg.append( region->getName() ); #ifndef LL_RELEASE_FOR_DOWNLOAD std::string buffer; msg.append("\n"); buffer = region->getHost().getHostName(); msg.append(buffer); msg.append("\n"); buffer = region->getHost().getString(); msg.append(buffer); #endif msg.append("\n"); msg.append(getToolTip()); S32 SLOP = 4; localPointToScreen( x - SLOP, y - SLOP, &(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) ); sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP; sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP; handled = TRUE; } if(!handled) { return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen); } return handled; }