void LLIMMgr::noteMutedUsers(LLFloaterIMPanel* floater, const LLDynamicArray<LLUUID>& ids) { // Don't do this if we don't have a mute list. LLMuteList *ml = LLMuteList::getInstance(); if( !ml ) { return; } S32 count = ids.count(); if(count > 0) { for(S32 i = 0; i < count; ++i) { if( ml->isMuted(ids.get(i)) ) { LLUIString muted = sMutedMessage; floater->addHistoryLine(muted); break; } } } }
// Returns true if any messages were sent, false otherwise. // Is sort of equivalent to "does the server need to do anything?" bool send_start_session_messages( const LLUUID& temp_session_id, const LLUUID& other_participant_id, const LLDynamicArray<LLUUID>& ids, EInstantMessage dialog) { if ( dialog == IM_SESSION_GROUP_START ) { session_starter_helper( temp_session_id, other_participant_id, dialog); gMessageSystem->addBinaryDataFast( _PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); gAgent.sendReliableMessage(); return true; } else if ( dialog == IM_SESSION_CONFERENCE_START ) { if (ids.empty()) return true; LLSD agents; for (int i = 0; i < (S32) ids.size(); i++) { agents.append(ids.get(i)); } //we have a new way of starting conference calls now LLViewerRegion* region = gAgent.getRegion(); std::string url(region ? region->getCapability("ChatSessionRequest") : ""); if (!url.empty()) { LLSD data; data["method"] = "start conference"; data["session-id"] = temp_session_id; data["params"] = agents; LLHTTPClient::post( url, data, new LLStartConferenceChatResponder( temp_session_id, gAgent.getID(), other_participant_id, data["params"])); } else { start_deprecated_conference_chat( temp_session_id, gAgent.getID(), other_participant_id, agents); } } return false; }