// static void LLFloaterWorldMap::updateSearchEnabled( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap *self = gFloaterWorldMap; if (self->childHasKeyboardFocus("location") && self->childGetValue("location").asString().length() > 0) { self->setDefaultBtn("DoSearch"); } else { self->setDefaultBtn(NULL); } }
// static void LLFloaterWorldMap::onCommitSearchResult(LLUICtrl*, void* userdata) { LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata; LLCtrlListInterface *list = self->childGetListInterface("search_results"); if (!list) return; LLSD selected_value = list->getSelectedValue(); std::string sim_name = selected_value.asString(); if (sim_name.empty()) { return; } LLStringUtil::toLower(sim_name); std::map<U64, LLSimInfo*>::const_iterator it; for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) { LLSimInfo* info = (*it).second; std::string info_sim_name = info->mName; LLStringUtil::toLower(info_sim_name); if (sim_name == info_sim_name) { LLVector3d pos_global = from_region_handle( info->mHandle ); F64 local_x = self->childGetValue("spin x"); F64 local_y = self->childGetValue("spin y"); F64 local_z = self->childGetValue("spin z"); pos_global.mdV[VX] += local_x; pos_global.mdV[VY] += local_y; pos_global.mdV[VZ] = local_z; self->childSetValue("location", sim_name); self->trackLocation(pos_global); self->setDefaultBtn("Teleport"); break; } } onShowTargetBtn(self); }