BOOL LLFloaterLuaConsole::postBuild() { childSetAction("Send", onClickSend, this); childSetAction("Clear", onClickClear, this); childSetAction("Abort", onClickAbort, this); childSetAction("Reset", onClickReset, this); //childDisable("Send"); LLButton * sendp = getChild<LLButton>("Send"); LLPanel * luap = getChild<LLPanel>("lua_panel"); if(sendp && luap) { luap->setDefaultBtn(sendp); } LLLineEditor * editorp = getChild<LLLineEditor>("Lua Editor", TRUE); if(editorp) { editorp->setCommitOnFocusLost(FALSE); editorp->setRevertOnEsc(FALSE); editorp->setEnableLineHistory(TRUE); editorp->setFocusReceivedCallback( &onInputEditorGainFocus, this ); } getChild<LLViewerTextEditor>("Lua Output Editor",TRUE); return TRUE; }
BOOL LLFloaterRegionDebugConsole::postBuild() { LLLineEditor* input = getChild<LLLineEditor>("region_debug_console_input"); input->setEnableLineHistory(true); input->setCommitCallback(boost::bind(&LLFloaterRegionDebugConsole::onInput, this, _1, _2)); input->setFocus(true); input->setCommitOnFocusLost(false); mOutput = getChild<LLTextEditor>("region_debug_console_output"); std::string url = gAgent.getRegion()->getCapability("SimConsoleAsync"); if (url.empty()) { // Fall back to see if the old API is supported. url = gAgent.getRegion()->getCapability("SimConsole"); if (url.empty()) { mOutput->appendText( CONSOLE_NOT_SUPPORTED + PROMPT, false, false); return TRUE; } } mOutput->appendText("> ", false, false); return TRUE; }
BOOL LLPreviewGesture::postBuild() { LLLineEditor* edit; LLComboBox* combo; LLButton* btn; LLScrollListCtrl* list; LLTextBox* text; LLCheckBoxCtrl* check; edit = LLViewerUICtrlFactory::getLineEditorByName(this, "trigger_editor"); edit->setKeystrokeCallback(onKeystrokeCommit); edit->setCommitCallback(onCommitSetDirty); edit->setCommitOnFocusLost(TRUE); edit->setCallbackUserData(this); edit->setIgnoreTab(TRUE); mTriggerEditor = edit; text = LLViewerUICtrlFactory::getTextBoxByName(this, "replace_text"); text->setEnabled(FALSE); mReplaceText = text; edit = LLViewerUICtrlFactory::getLineEditorByName(this, "replace_editor"); edit->setEnabled(FALSE); edit->setKeystrokeCallback(onKeystrokeCommit); edit->setCommitCallback(onCommitSetDirty); edit->setCommitOnFocusLost(TRUE); edit->setCallbackUserData(this); edit->setIgnoreTab(TRUE); mReplaceEditor = edit; combo = LLViewerUICtrlFactory::getComboBoxByName(this, "modifier_combo"); combo->setCommitCallback(onCommitSetDirty); combo->setCallbackUserData(this); mModifierCombo = combo; combo = LLViewerUICtrlFactory::getComboBoxByName(this, "key_combo"); combo->setCommitCallback(onCommitSetDirty); combo->setCallbackUserData(this); mKeyCombo = combo; list = LLViewerUICtrlFactory::getScrollListByName(this, "library_list"); list->setCommitCallback(onCommitLibrary); list->setDoubleClickCallback(onClickAdd); list->setCallbackUserData(this); mLibraryList = list; btn = LLViewerUICtrlFactory::getButtonByName(this, "add_btn"); btn->setClickedCallback(onClickAdd); btn->setCallbackUserData(this); btn->setEnabled(FALSE); mAddBtn = btn; btn = LLViewerUICtrlFactory::getButtonByName(this, "up_btn"); btn->setClickedCallback(onClickUp); btn->setCallbackUserData(this); btn->setEnabled(FALSE); mUpBtn = btn; btn = LLViewerUICtrlFactory::getButtonByName(this, "down_btn"); btn->setClickedCallback(onClickDown); btn->setCallbackUserData(this); btn->setEnabled(FALSE); mDownBtn = btn; btn = LLViewerUICtrlFactory::getButtonByName(this, "delete_btn"); btn->setClickedCallback(onClickDelete); btn->setCallbackUserData(this); btn->setEnabled(FALSE); mDeleteBtn = btn; list = LLViewerUICtrlFactory::getScrollListByName(this, "step_list"); list->setCommitCallback(onCommitStep); list->setCallbackUserData(this); mStepList = list; // Options text = LLViewerUICtrlFactory::getTextBoxByName(this, "options_text"); text->setBorderVisible(TRUE); mOptionsText = text; combo = LLViewerUICtrlFactory::getComboBoxByName(this, "animation_list"); combo->setVisible(FALSE); combo->setCommitCallback(onCommitAnimation); combo->setCallbackUserData(this); mAnimationCombo = combo; LLRadioGroup* group; group = LLViewerUICtrlFactory::getRadioGroupByName(this, "animation_trigger_type"); group->setVisible(FALSE); group->setCommitCallback(onCommitAnimationTrigger); group->setCallbackUserData(this); mAnimationRadio = group; combo = LLViewerUICtrlFactory::getComboBoxByName(this, "sound_list"); combo->setVisible(FALSE); combo->setCommitCallback(onCommitSound); combo->setCallbackUserData(this); mSoundCombo = combo; edit = LLViewerUICtrlFactory::getLineEditorByName(this, "chat_editor"); edit->setVisible(FALSE); edit->setCommitCallback(onCommitChat); //edit->setKeystrokeCallback(onKeystrokeCommit); edit->setCommitOnFocusLost(TRUE); edit->setCallbackUserData(this); edit->setIgnoreTab(TRUE); mChatEditor = edit; check = LLViewerUICtrlFactory::getCheckBoxByName(this, "wait_anim_check"); check->setVisible(FALSE); check->setCommitCallback(onCommitWait); check->setCallbackUserData(this); mWaitAnimCheck = check; check = LLViewerUICtrlFactory::getCheckBoxByName(this, "wait_time_check"); check->setVisible(FALSE); check->setCommitCallback(onCommitWait); check->setCallbackUserData(this); mWaitTimeCheck = check; edit = LLViewerUICtrlFactory::getLineEditorByName(this, "wait_time_editor"); edit->setEnabled(FALSE); edit->setVisible(FALSE); edit->setPrevalidate(LLLineEditor::prevalidateFloat); // edit->setKeystrokeCallback(onKeystrokeCommit); edit->setCommitOnFocusLost(TRUE); edit->setCommitCallback(onCommitWaitTime); edit->setCallbackUserData(this); edit->setIgnoreTab(TRUE); mWaitTimeEditor = edit; // Buttons at the bottom check = LLViewerUICtrlFactory::getCheckBoxByName(this, "active_check"); check->setCommitCallback(onCommitActive); check->setCallbackUserData(this); mActiveCheck = check; btn = LLViewerUICtrlFactory::getButtonByName(this, "save_btn"); btn->setClickedCallback(onClickSave); btn->setCallbackUserData(this); mSaveBtn = btn; btn = LLViewerUICtrlFactory::getButtonByName(this, "preview_btn"); btn->setClickedCallback(onClickPreview); btn->setCallbackUserData(this); mPreviewBtn = btn; // Populate the comboboxes addModifiers(); addKeys(); addAnimations(); addSounds(); const LLInventoryItem* item = getItem(); if (item) { childSetCommitCallback("desc", LLPreview::onText, this); childSetText("desc", item->getDescription()); childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe); } return TRUE; }