示例#1
0
// Save a raw image instance into a file
bool save_image(const std::string &dest_filename, LLPointer<LLImageRaw> raw_image, int blocks_size, int precincts_size, int levels, bool reversible, bool output_stats)
{
	LLPointer<LLImageFormatted> image = create_image(dest_filename);
	
	// Set the image codestream parameters on output in the case of a j2c image
	if (image->getCodec() == IMG_CODEC_J2C)
	{
		// That method doesn't exist (and likely, doesn't make sense) for any other image file format
		// hence the required cryptic cast.
		if ((blocks_size != -1) || (precincts_size != -1) || (levels != 0))
		{
			((LLImageJ2C*)(image.get()))->initEncode(*raw_image, blocks_size, precincts_size, levels);
		}
		((LLImageJ2C*)(image.get()))->setReversible(reversible);
	}
	
	if (!image->encode(raw_image, 0.0f))
	{
		return false;
	}
	
	if (output_stats)
	{
		output_image_stats(image, dest_filename);
	}

	return image->save(dest_filename);
}
	bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
	{
		LLPointer<LLImageRaw> raw = new LLImageRaw;

		S32 width = gViewerWindow->getWindowDisplayWidth();
		S32 height = gViewerWindow->getWindowDisplayHeight();
		F32 ratio = (F32)width / height;

		F32 supersample = 1.f;
		if (gSavedSettings.getBOOL("HighResSnapshot"))
		{
#if 1//SHY_MOD // screenshot improvement
			const F32 mult = gSavedSettings.getF32("SHHighResSnapshotScale");
			width *= mult;
			height *= mult;
			static const LLCachedControl<F32> super_sample_scale("SHHighResSnapshotSuperSample",1.f);
			supersample = super_sample_scale;
#else //shy_mod
			width *= 2;
			height *= 2;
#endif //ignore
		}

		if (gViewerWindow->rawSnapshot(raw,
									   width,
									   height,
									   ratio,
									   gSavedSettings.getBOOL("RenderUIInSnapshot"),
									   FALSE,
									   LLViewerWindow::SNAPSHOT_TYPE_COLOR,
									   6144,
									   supersample))
		{
			LLPointer<LLImageFormatted> formatted;
			switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat")))
			{
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
				formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
				formatted = new LLImagePNG;
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
				formatted = new LLImageBMP;
				break;
			  default: 
				llwarns << "Unknown Local Snapshot format" << llendl;
				return true;
			}

			formatted->enableOverSize() ;
			formatted->encode(raw, 0);
			formatted->disableOverSize();
			gViewerWindow->saveImageNumbered(formatted, -1);
		}
		return true;
	}
示例#3
0
	bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
	{
		LLPointer<LLImageRaw> raw = new LLImageRaw;

		S32 width = gViewerWindow->getWindowDisplayWidth();
		S32 height = gViewerWindow->getWindowDisplayHeight();

		if (gSavedSettings.getBOOL("HighResSnapshot"))
		{
#if SHY_MOD // screenshot improvement
			const F32 mult = gSavedSettings.getF32("SHHighResSnapshotScale");
			width *= mult;
			height *= mult;
#else //shy_mod
			width *= 2;
			height *= 2;
#endif //ignore
		}

		if (gViewerWindow->rawSnapshot(raw,
									   width,
									   height,
									   TRUE,
									   FALSE,
									   gSavedSettings.getBOOL("RenderUIInSnapshot"),
									   FALSE))
		{
			gViewerWindow->playSnapshotAnimAndSound();
			
			LLPointer<LLImageFormatted> formatted;
			switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat")))
			{
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
				formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
				formatted = new LLImagePNG;
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: 
				formatted = new LLImageBMP;
				break;
			  default: 
				llwarns << "Unknown Local Snapshot format" << llendl;
				return true;
			}

			formatted->enableOverSize() ;
			formatted->encode(raw, 0);
			formatted->disableOverSize();
			gViewerWindow->saveImageNumbered(formatted);
		}
		return true;
	}
示例#4
0
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
	raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
	compressedImage->setRate(0.f);
	
	if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
		(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
		compressedImage->setReversible(TRUE);
	

     compressedImage->encode(raw_image, 0.0f);
	
	if (!compressedImage->encode(raw_image, 0.0f))
	{
		llinfos << "convertToUploadFile : encode returns with error!!" << llendl;
		// Clear up the pointer so we don't leak that one
		compressedImage = NULL;
	}
	
	return compressedImage;
}
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerImageList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
	raw_image->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
	compressedImage->setRate(0.f);
	
	if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
		(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
		compressedImage->setReversible(TRUE);
	
	compressedImage->encode(raw_image, 0.0f);
	
	return compressedImage;
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidthScaled(),
											  gViewerWindow->getWindowHeightScaled(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		// <FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		// if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		if(!gSavedSettings.getBOOL("PlayModeUISndSnapshot"))
		// </FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
		gGL.getTexUnit(0)->bind(self->mImage);
		self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
	bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
	{
		LLPointer<LLImageRaw> raw = new LLImageRaw;

		S32 width = gViewerWindow->getWindowDisplayWidth();
		S32 height = gViewerWindow->getWindowDisplayHeight();

		if (gSavedSettings.getBOOL("HighResSnapshot"))
		{
			width *= 2;
			height *= 2;
		}

		if (gViewerWindow->rawSnapshot(raw,
									   width,
									   height,
									   TRUE,
									   FALSE,
									   gSavedSettings.getBOOL("RenderUIInSnapshot"),
									   FALSE))
		{
			gViewerWindow->playSnapshotAnimAndSound();
			
			LLImageBase::setSizeOverride(TRUE);
			LLPointer<LLImageFormatted> formatted;
			switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat")))
			{
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
				formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
				formatted = new LLImagePNG;
				break;
			  case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: 
				formatted = new LLImageBMP;
				break;
			  default: 
				llwarns << "Unknown Local Snapshot format" << llendl;
				LLImageBase::setSizeOverride(FALSE);
				return true;
			}

			formatted->encode(raw, 0);
			LLImageBase::setSizeOverride(FALSE);
			gViewerWindow->saveImageNumbered(formatted);
		}
		return true;
	}
示例#8
0
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidth(),
											  gViewerWindow->getWindowHeight(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE);
		self->mImage->bind();
		self->mImage->setClamp(TRUE, TRUE);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
示例#9
0
	bool handleEvent(const LLSD& userdata)
	{
		LLPointer<LLImageRaw> raw = new LLImageRaw;

		S32 width = gViewerWindow->getWindowWidthRaw();
		S32 height = gViewerWindow->getWindowHeightRaw();

		if (gSavedSettings.getBOOL("HighResSnapshot"))
		{
			width *= 2;
			height *= 2;
		}

		if (gViewerWindow->rawSnapshot(raw,
									   width,
									   height,
									   TRUE,
									   FALSE,
									   gSavedSettings.getBOOL("RenderUIInSnapshot"),
									   FALSE))
		{
			gViewerWindow->playSnapshotAnimAndSound();
			LLPointer<LLImageFormatted> formatted;
			LLFloaterSnapshot::ESnapshotFormat fmt = (LLFloaterSnapshot::ESnapshotFormat) gSavedSettings.getS32("SnapshotFormat");
			switch (fmt)
			{
			case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
				formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
				break;
			default:
				LL_WARNS() << "Unknown local snapshot format: " << fmt << LL_ENDL;
			case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
				formatted = new LLImagePNG;
				break;
			case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
				formatted = new LLImageBMP;
				break;
			}
			formatted->enableOverSize() ;
			formatted->encode(raw, 0);
			formatted->disableOverSize() ;
			gViewerWindow->saveImageNumbered(formatted);
		}
		return true;
	}
// Create the baked texture, send it out to the server, then wait for it to come
// back so we can switch to using it.
void LLViewerTexLayerSetBuffer::doUpload()
{
	LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
	LL_INFOS() << "Uploading baked " << layer_set->getBodyRegionName() << LL_ENDL;
	LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);

	// Don't need caches since we're baked now.  (note: we won't *really* be baked 
	// until this image is sent to the server and the Avatar Appearance message is received.)
	layer_set->deleteCaches();

	// Get the COLOR information from our texture
	U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
	glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
	stop_glerror();

	// Get the MASK information from our texture
	LLGLSUIDefault gls_ui;
	LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
	U8* baked_mask_data = baked_mask_image->getData(); 
	layer_set->gatherMorphMaskAlpha(baked_mask_data,
									mOrigin.mX, mOrigin.mY,
									mFullWidth, mFullHeight);


	// Create the baked image from our color and mask information
	const S32 baked_image_components = 5; // red green blue [bump] clothing
	LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
	U8* baked_image_data = baked_image->getData();
	S32 i = 0;
	for (S32 u=0; u < mFullWidth; u++)
	{
		for (S32 v=0; v < mFullHeight; v++)
		{
			baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
			baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
			baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
			baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
			baked_image_data[5*i + 4] = baked_mask_data[i];
			i++;
		}
	}
	
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
	const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
	if (compressedImage->encode(baked_image, comment_text))
	{
		LLTransactionID tid;
		tid.generate();
		const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
		if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
							   gVFS, asset_id, LLAssetType::AT_TEXTURE))
		{
			// Read back the file and validate.
			BOOL valid = FALSE;
			LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
			S32 file_size = 0;
			U8* data = LLVFile::readFile(gVFS, LLImageBase::getPrivatePool(), asset_id, LLAssetType::AT_TEXTURE, &file_size);
			if (data)
			{
				valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
			}
			else
			{
				integrity_test->setLastError("Unable to read entire file");
			}
			
			if (valid)
			{
				const bool highest_lod = layer_set->isLocalTextureDataFinal();
				// Baked_upload_data is owned by the responder and deleted after the request completes.
				LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, 
																			 layer_set, 
																			 asset_id,
																			 highest_lod);
				// upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
				mUploadID = asset_id;

				// Upload the image
				const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
				if(!url.empty()
					&& !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
					&& (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
				{
					LLSD body = LLSD::emptyMap();
					// The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
					LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
					LL_INFOS() << "Baked texture upload via capability of " << mUploadID << " to " << url << LL_ENDL;
				} 
				else
				{
					gAssetStorage->storeAssetData(tid,
												  LLAssetType::AT_TEXTURE,
												  LLViewerTexLayerSetBuffer::onTextureUploadComplete,
												  baked_upload_data,
												  TRUE,		// temp_file
												  TRUE,		// is_priority
												  TRUE);	// store_local
					LL_INFOS() << "Baked texture upload via Asset Store." <<  LL_ENDL;
				}

				if (highest_lod)
				{
					// Sending the final LOD for the baked texture.  All done, pause 
					// the upload timer so we know how long it took.
					mNeedsUpload = FALSE;
					mNeedsUploadTimer.pause();
				}
				else
				{
					// Sending a lower level LOD for the baked texture.  Restart the upload timer.
					mNumLowresUploads++;
					mNeedsUploadTimer.unpause();
					mNeedsUploadTimer.reset();
				}

				// Print out notification that we uploaded this texture.
				if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
				{
					const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
					LLSD args;
					args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
					args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
					args["BODYREGION"] = layer_set->getBodyRegionName();
					args["RESOLUTION"] = lod_str;
					LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
					LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
				}
			}
			else
			{
				// The read back and validate operation failed.  Remove the uploaded file.
				mUploadPending = FALSE;
				LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
				file.remove();
				LL_INFOS() << "Unable to create baked upload file (reason: corrupted)." << LL_ENDL;
			}
		}
	}
	else
	{
		// The VFS write file operation failed.
		mUploadPending = FALSE;
		LL_INFOS() << "Unable to create baked upload file (reason: failed to write file)" << LL_ENDL;
	}

	delete [] baked_color_data;
}