示例#1
0
void LLWearable::createVisualParams()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		 param;
		 param = (LLViewerVisualParam*) avatar->getNextVisualParam())
	{
		if (param->getWearableType() == mType)
		{
			addVisualParam(param->cloneParam(this));
		}
	}

	// resync driver parameters to point to the newly cloned driven parameters
	for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); 
		 param_iter != mVisualParamIndexMap.end(); 
		 ++param_iter)
	{
		LLVisualParam* param = param_iter->second;
		LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; 
		// need this line to disambiguate between versions of LLCharacter::getVisualParam()
		LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam; 
		param->resetDrivenParams();
		if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
		{
			if( !param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatarSelf*)avatar,_1 ), true))
			{
				llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
				continue;
			}
		}
	}
}
示例#2
0
// Avatar parameter and texture definitions can change over time.
// This function returns true if parameters or textures have been added or removed
// since this wearable was created.
BOOL LLWearable::isOldVersion()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return FALSE;
	}

	if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
	{
		llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
		llassert(0);
	}

	if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
	{
		return TRUE;
	}

	S32 param_count = 0;
	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if (param->getWearableType() == mType && param->isTweakable())
		{
			param_count++;
			if( !is_in_map(mVisualParamMap, param->getID() ) )
			{
				return TRUE;
			}
		}
	}
	if( param_count != mVisualParamMap.size() )
	{
		return TRUE;
	}


	S32 te_count = 0;
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			te_count++;
			if( !is_in_map(mTEMap, te ) )
			{
				return TRUE;
			}
		}
	}
	if( te_count != mTEMap.size() )
	{
		return TRUE;
	}

	return FALSE;
}
示例#3
0
// Avatar parameter and texture definitions can change over time.
// This function returns true if parameters or textures have been added or removed
// since this wearable was created.
BOOL LLWearable::isOldVersion()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return FALSE;
	}

	if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
	{
		llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
		llassert(0);
	}

	if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
	{
		return TRUE;
	}

	S32 param_count = 0;
	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			param_count++;
			if( !is_in_map(mVisualParamMap, param->getID() ) )
			{
				return TRUE;
			}
		}
	}
	if( param_count != mVisualParamMap.size() )
	{
		return TRUE;
	}


	S32 te_count = 0;
	for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
	{
		if( LLVOAvatar::getTEWearableType( te ) == mType )
		{
			te_count++;
			if( !is_in_map(mTEMap, te ) )
			{
				return TRUE;
			}
		}
	}
	if( te_count != mTEMap.size() )
	{
		return TRUE;
	}

	return FALSE;
}
示例#4
0
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true. 
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return FALSE;
	}


	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if (param->getWearableType() == mType && param->isTweakable())
		{
			F32 weight = get_if_there(mVisualParamMap, param->getID(), param->getDefaultWeight());
			weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
			
			U8 a = F32_to_U8( param->getWeight(), param->getMinWeight(), param->getMaxWeight() );
			U8 b = F32_to_U8( weight,             param->getMinWeight(), param->getMaxWeight() );
			if( a != b  )
			{
				return TRUE;
			}
		}
	}

	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* avatar_image = avatar->getTEImage( te );
			if( !avatar_image )
			{
				llassert( 0 );
				continue;
			}
			const LLUUID& image_id = get_if_there(mTEMap,  te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			if( avatar_image->getID() != image_id )
			{
				return TRUE;
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
	//	{
	//		return TRUE;
	//	}
	//}

	return FALSE;
}
示例#5
0
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			
			//pretty sure is right
			if(param->getID() == 507)
				avatar->setActualBoobGrav(param->getWeight());
			if(param->getID() == 151)
				avatar->setActualButtGrav(param->getWeight());
			if(param->getID() == 157)
				avatar->setActualFatGrav(param->getWeight());
			
			//if(param->getID() == 507)
			//{
			//	llwarns << "current = " << avatar->getActualBoobGrav() << llendl;
			//	llwarns << "param weight = " << param->getWeight() << llendl;
			//}
				

			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
示例#6
0
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static 
void LLWearable::removeFromAvatar( EWearableType type, BOOL set_by_user )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	// You can't just remove body parts.
	if( (type == WT_SHAPE) ||
		(type == WT_SKIN) ||
		(type == WT_HAIR) ||
		(type == WT_EYES) )
	{
		return;
	}

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == type && param->isTweakable())
		{
			S32 param_id = param->getID();
			avatar->setVisualParamWeight( param_id, param->getDefaultWeight(), set_by_user );
		}
	}

	// Pull textures
	LLViewerImage* image = gImageList.getImage( IMG_DEFAULT_AVATAR );
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == type )
		{
			avatar->setLocTexTE( te, image, set_by_user );
		}
	}

	if( gFloaterCustomize )
	{
		gFloaterCustomize->setWearable(type, NULL, PERM_ALL, TRUE);
	}

	avatar->updateVisualParams();
	avatar->updateMeshTextures();

//	if( set_by_user )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
示例#7
0
void LLWearable::setParamsToDefaults()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
		}
	}
}
示例#8
0
void LLWearable::setParamsToDefaults()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			mVisualParamMap[param->getID()] = param->getDefaultWeight();
		}
	}
}
示例#9
0
// Does not copy mAssetID.
// Definition version is current: removes obsolete enties and creates default values for new ones.
void LLWearable::copyDataFrom( LLWearable* src )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mName = src->mName;
	mDescription = src->mDescription;
	mPermissions = src->mPermissions;
	mSaleInfo = src->mSaleInfo;
	mType = src->mType;

	// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if( (param->getWearableType() == mType) && (param->isTweakable() ) )
		{
			S32 id = param->getID();
			F32 weight = get_if_there(src->mVisualParamMap, id, param->getDefaultWeight() );
			if(id == 507)
				avatar->setActualBoobGrav(weight);
			

			mVisualParamMap[id] = weight;
		}
	}

	// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			const LLUUID& image_id = get_if_there(src->mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			mTEMap[te] = image_id;
		}
	}
}
示例#10
0
void LLWearable::pullCrossWearableValues()
{
	// scan through all of the avatar's visual parameters
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		 param;
		 param = (LLViewerVisualParam*) avatar->getNextVisualParam())
	{
		if( param )
		{
			LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
			if(driver_param)
			{
				// parameter is a driver parameter, have it update its 
				driver_param->updateCrossDrivenParams(getType());
			}
		}
	}
}
示例#11
0
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
示例#12
0
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
	{
		if( LLVOAvatar::getTEWearableType( te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
示例#13
0
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar( BOOL set_by_user )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	ESex old_sex = avatar->getSex();

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			S32 param_id = param->getID();
			F32 weight = get_if_there(mVisualParamMap, param_id, param->getDefaultWeight());
			// only animate with user-originated changes
			if (set_by_user)
			{
				param->setAnimationTarget(weight, set_by_user);
			}
			else
			{
				avatar->setVisualParamWeight( param_id, weight, set_by_user );
			}
		}
	}

	// only interpolate with user-originated changes
	if (set_by_user)
	{
		avatar->startAppearanceAnimation(TRUE, TRUE);
	}

	// Pull texture entries
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			LLViewerImage* image = gImageList.getImage( image_id );
			avatar->setLocTexTE( te, image, set_by_user );
		}
	}

	avatar->updateVisualParams();

	if( gFloaterCustomize )
	{
		LLViewerInventoryItem* item;
		item = (LLViewerInventoryItem*)gInventory.getItem(gAgent.getWearableItem(mType));
		U32 perm_mask = PERM_NONE;
		BOOL is_complete = FALSE;
		if(item)
		{
			perm_mask = item->getPermissions().getMaskOwner();
			is_complete = item->isComplete();
			if(!is_complete)
			{
				item->fetchFromServer();
			}
		}
		gFloaterCustomize->setWearable(mType, this, perm_mask, is_complete);
		LLFloaterCustomize::setCurrentWearableType( mType );
	}

	ESex new_sex = avatar->getSex();
	if( old_sex != new_sex )
	{
		avatar->updateSexDependentLayerSets( set_by_user );
	}	
	
	avatar->updateMeshTextures();

//	if( set_by_user )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
示例#14
0
// Does not copy mAssetID.
// Definition version is current: removes obsolete enties and creates default values for new ones.
void LLWearable::copyDataFrom( LLWearable* src )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mName = src->mName;
	mDescription = src->mDescription;
	mPermissions = src->mPermissions;
	mSaleInfo = src->mSaleInfo;
	mType = src->mType;

	// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			S32 id = param->getID();
			F32 weight = get_if_there(src->mVisualParamMap, id, param->getDefaultWeight() );
			//llwarns << "------------------------------" << llendl;
			//llwarns << "copydatafrom" << llendl;
			//llwarns << "------------------------------" << llendl;
			
			//if(id == 507)
			//{
			//	llwarns << "weight = " << weight << llendl;
			//	llwarns << "actual = " << avatar->getActualBoobGrav() << llendl;
			//	llwarns << "mVisualParamMap[id] = " << mVisualParamMap[id] << llendl;
			//}

			//pretty sure right
			if(id == 507)
				avatar->setActualBoobGrav(weight);
			/*if(id == 795)
				avatar->setActualButtGrav(weight);
			if(id == 157)
				avatar->setActualFatGrav(weight);
			*/
			

			mVisualParamMap[id] = weight;
		}
	}

	// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			const LLUUID& image_id = get_if_there(src->mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			mTEMap[te] = image_id;
		}
	}
}
示例#15
0
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true. 
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return FALSE;
	}


	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if (param->getWearableType() == mType && param->isTweakable())
		{
			F32 weight = get_if_there(mVisualParamMap, param->getID(), param->getDefaultWeight());
			weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
			
			U8 a = F32_to_U8( param->getWeight(), param->getMinWeight(), param->getMaxWeight() );

			if(avatar->getAppearanceFlag() == true)
			{
				//boob
				if(param->getID() == 507)
				{
						weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualBoobGrav());
						weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
				}
				//butt
				if(param->getID() == 795)
				{
						weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualButtGrav());
						weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
				}
				//fat
				if(param->getID() == 157)
				{
						weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualFatGrav());
						weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
				}
			}
			else
			{
				//boob
				if(param->getID() == 507)
				{
						a = F32_to_U8( avatar->getActualBoobGrav(), param->getMinWeight(), param->getMaxWeight() );
				}
				//butt
				if(param->getID() == 795)
				{
						a = F32_to_U8( avatar->getActualButtGrav(), param->getMinWeight(), param->getMaxWeight() );
				}
				//fat
				if(param->getID() == 157)
				{
						a = F32_to_U8( avatar->getActualFatGrav(), param->getMinWeight(), param->getMaxWeight() );
				}
			}

			
			U8 b = F32_to_U8( weight, param->getMinWeight(), param->getMaxWeight() );
			if( a != b  )
			{
				llwarns << "param ID " << param->getID() << " was changed." << llendl;
				return TRUE;
			}
		}
	}

	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* avatar_image = avatar->getTEImage( te );
			if( !avatar_image )
			{
				llassert( 0 );
				continue;
			}
			const LLUUID& image_id = get_if_there(mTEMap,  te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			if( avatar_image->getID() != image_id )
			{
				return TRUE;
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
	//	{
	//		return TRUE;
	//	}
	//}

	return FALSE;
}
示例#16
0
// Creates new parameters for the given wearable and applies them to the avatar.
void LLGenePool::spawn( EWearableType type )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	if( !avatar )
	{
		return;
	}
	
	if( !mLoaded )
	{
		if( !load() )
		{
			return;
		}
	}

	if( mArchetypes.count() < 1 )
	{
		return;
	}

	// Only consider archetypes that have the same sex as you have already.
	LLVisualParam* male_param = avatar->getVisualParam( "male" );

	if (!male_param)
	{
		llwarns << "The hard coded \'male\' parameter passed to avatar->getVisualParam() in LLGenePool::spawn() is no longer valid."
				<< llendl;
		return;
	}

	S32 male_param_id = male_param->getID();
	F32 sex_weight = male_param->getWeight();

	S32 i = 0;
	S32 j = 0;
	S32 k = 0;
	const S32 MAX_CYCLES = 1000;
	S32 cycles = 0;

	F32 cur_sex_weight = 0.f;
	do
	{
		i = rand() % mArchetypes.count();
		cur_sex_weight = mArchetypes[i]->getParam(male_param_id, 0.f);
		cycles++;
		if (cur_sex_weight != sex_weight)
		{
			break;
		}
	} while((cycles < MAX_CYCLES));

	if( cycles >= MAX_CYCLES )
	{
		return;
	}

	LLAppearance* arch1 = mArchetypes[i];
	LLAppearance* arch2 = NULL;
	LLAppearance* arch3 = NULL;

	if( mArchetypes.count() > 1 )
	{
		cycles = 0;
    	do
    	{
    		j = rand() % mArchetypes.count();
			cur_sex_weight = mArchetypes[j]->getParam(male_param_id, 0.f);

			cycles++;
		} while( 
			(cycles < MAX_CYCLES) && 
			( (i == j) || (cur_sex_weight != sex_weight) )
		);

		if( cycles >= MAX_CYCLES )
		{
			return;
		}

    	arch2 = mArchetypes[j];
	}

	if( mArchetypes.count() > 2 )
	{
		cycles = 0;
    	do
    	{
    		k = rand() % mArchetypes.count();
			cur_sex_weight = mArchetypes[k]->getParam(male_param_id, 0.f);
			cycles++;
		} while( 
			(cycles < MAX_CYCLES) && 
			( (i == k) || (j == k) || (cur_sex_weight != sex_weight) )
		);

		if( cycles >= MAX_CYCLES )
		{
			return;
		}

    	arch3 = mArchetypes[k];
	}

	// Lame generation of barycentric coordinates
	F32 b1 = F32( rand() ) / RAND_MAX;
	F32 b2 = (F32( rand() ) / RAND_MAX) * (1.f - b1);
	F32 b3 = 1.f - b1 - b2;

//	ESex old_sex = avatar->getSex();

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) )
		{
			S32 param_id = param->getID();

			// don't try to blend male/female param...as fp innaccuracy will break the [0 | 1] semantics
			if (param_id != male_param_id)
			{

				F32 weight1 = arch1->getParam( param_id, param->getDefaultWeight() );
				F32 net_weight = weight1;
				
				if( arch2 && arch3 )
				{
    				F32 weight2 = arch2->getParam( param_id, param->getDefaultWeight() );
    				F32 weight3 = arch3->getParam( param_id, param->getDefaultWeight() );
					net_weight = b1 * weight1 + b2 * weight2 + b3 * weight3;
				}
			
				param->setAnimationTarget(net_weight, TRUE);
			}
		}
	}

	// Find the archetype with the greatest influence
	LLAppearance* dominant_arch = arch1;
	if( (b2 > b1) && (b2 > b3) )
	{
		dominant_arch = arch2;
	}
	else
	if( (b3 > b1) && (b3 > b2) )
	{
		dominant_arch = arch3;
	}


	// Pull Textures from the dominant archetype
	for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
	{
		if( LLVOAvatar::isTextureIndexBaked( te ) )
		{
			continue;
		}

		if( LLVOAvatar::getTEWearableType( te ) == type )
		{
			LLUUID image_id = dominant_arch->getTexture( te );
			if( image_id.isNull() )
			{
				image_id = LLVOAvatar::getDefaultTEImageID( te );
			}

			LLViewerImage* image = gImageList.getImage( image_id );
			if( image )
			{
				avatar->setLocTexTE( te, image, TRUE );
			}
		}
	}

//	avatar->setVisualParamWeight( "male", sex_weight );

	avatar->startAppearanceAnimation(TRUE, TRUE);
	avatar->updateVisualParams();

// 	ESex new_sex = avatar->getSex();
//	if( old_sex != new_sex )
//	{
//		avatar->updateSexDependentLayerSets( TRUE );
//	}	
	
	avatar->updateMeshTextures();
    gAgent.sendAgentSetAppearance();
}
示例#17
0
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true. 
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty() const
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return FALSE;
	}


	for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam(); 
		param;
		param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
	{
		if( (param->getWearableType() == mType) 
			&& (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) 
			&& !param->getCrossWearable())
		{
			F32 current_weight = getVisualParamWeight(param->getID());
			current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() );
			F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight());
			saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() );
			
			U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() );
			U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() );
			if( a != b  )
			{
				return TRUE;
			}
		}
	}

	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
		{
			te_map_t::const_iterator current_iter = mTEMap.find(te);
			if(current_iter != mTEMap.end())
			{
 				const LLUUID& current_image_id = current_iter->second->getID();
				te_map_t::const_iterator saved_iter = mSavedTEMap.find(te);
				if(saved_iter != mSavedTEMap.end())
				{
					const LLUUID& saved_image_id = saved_iter->second->getID();
					if (saved_image_id != current_image_id)
					{
						// saved vs current images are different, wearable is dirty
						return TRUE;
					}
				}
				else
				{
					// image found in current image list but not saved image list
					return TRUE;
				}
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
	//	{
	//		return TRUE;
	//	}
	//}

	return FALSE;
}