void LLStatusBar::updateParcelIcons()
{
	LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();

	LLViewerRegion* agent_region = gAgent.getRegion();
	LLParcel* agent_parcel = vpm->getAgentParcel();
	if (!agent_region || !agent_parcel)
		return;

	if (gSavedSettings.getBOOL("NavBarShowParcelProperties"))
	{
		LLParcel* current_parcel;
		LLViewerRegion* selection_region = vpm->getSelectionRegion();
		LLParcel* selected_parcel = vpm->getParcelSelection()->getParcel();

		// If agent is in selected parcel we use its properties because
		// they are updated more often by LLViewerParcelMgr than agent parcel properties.
		// See LLViewerParcelMgr::processParcelProperties().
		// This is needed to reflect parcel restrictions changes without having to leave
		// the parcel and then enter it again. See EXT-2987
		if (selected_parcel && selected_parcel->getLocalID() == agent_parcel->getLocalID()
				&& selection_region == agent_region)
		{
			current_parcel = selected_parcel;
		}
		else
		{
			current_parcel = agent_parcel;
		}

		bool allow_voice	= vpm->allowAgentVoice(agent_region, current_parcel);
		bool allow_fly		= vpm->allowAgentFly(agent_region, current_parcel);
		bool allow_push		= vpm->allowAgentPush(agent_region, current_parcel);
		bool allow_build	= vpm->allowAgentBuild(current_parcel); // true when anyone is allowed to build. See EXT-4610.
		bool allow_scripts	= vpm->allowAgentScripts(agent_region, current_parcel);
		bool allow_damage	= vpm->allowAgentDamage(agent_region, current_parcel);
		//bool has_pwl		= KCWindlightInterface::instance().WLset;

		// Most icons are "block this ability"
		mParcelIcon[VOICE_ICON]->setVisible(   !allow_voice );
		mParcelIcon[FLY_ICON]->setVisible(     !allow_fly );
		mParcelIcon[PUSH_ICON]->setVisible(    !allow_push );
		mParcelIcon[BUILD_ICON]->setVisible(   !allow_build );
		mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts );
		mParcelIcon[DAMAGE_ICON]->setVisible(  allow_damage );
		mDamageText->setVisible(allow_damage);
		//mPWLBtn->setVisible(has_pwl);
		//mPWLBtn->setEnabled(has_pwl);

		layoutParcelIcons();
	}
	else
	{
		for (S32 i = 0; i < ICON_COUNT; ++i)
		{
			mParcelIcon[i]->setVisible(false);
		}
		mDamageText->setVisible(false);
	}
}
void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel,
													LLViewerRegion* region,
													const LLVector3d& pos_global,
													bool is_current_parcel)
{
	if (!region || !parcel)
		return;

	// send EstateCovenantInfo message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());

	LLParcelData parcel_data;

	// HACK: Converting sim access flags to the format
	// returned by remote parcel response.
	U8 sim_access = region->getSimAccess();
	switch(sim_access)
	{
	case SIM_ACCESS_MATURE:
		parcel_data.flags = 0x1;

		mParcelRatingIcon->setValue(icon_m);
		mRegionRatingIcon->setValue(icon_m);
		break;

	case SIM_ACCESS_ADULT:
		parcel_data.flags = 0x2;

		mParcelRatingIcon->setValue(icon_r);
		mRegionRatingIcon->setValue(icon_r);
		break;

	default:
		parcel_data.flags = 0;

		mParcelRatingIcon->setValue(icon_pg);
		mRegionRatingIcon->setValue(icon_pg);
	}

	std::string rating = LLViewerRegion::accessToString(sim_access);
	mParcelRatingText->setText(rating);
	mRegionRatingText->setText(rating);

	parcel_data.desc = parcel->getDesc();
	parcel_data.name = parcel->getName();
	parcel_data.sim_name = region->getName();
	parcel_data.snapshot_id = parcel->getSnapshotID();
	mPosRegion.setVec((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS),
					  (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS),
					  (F32)pos_global.mdV[VZ]);
	parcel_data.global_x = pos_global.mdV[VX];
	parcel_data.global_y = pos_global.mdV[VY];
	parcel_data.global_z = pos_global.mdV[VZ];

	std::string on = getString("on");
	std::string off = getString("off");

	LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();

	// Processing parcel characteristics
	if (vpm->allowAgentVoice(region, parcel))
	{
		mVoiceIcon->setValue(icon_voice);
		mVoiceText->setText(on);
	}
	else
	{
		mVoiceIcon->setValue(icon_voice_no);
		mVoiceText->setText(off);
	}

	if (vpm->allowAgentFly(region, parcel))
	{
		mFlyIcon->setValue(icon_fly);
		mFlyText->setText(on);
	}
	else
	{
		mFlyIcon->setValue(icon_fly_no);
		mFlyText->setText(off);
	}

	if (vpm->allowAgentPush(region, parcel))
	{
		mPushIcon->setValue(icon_push);
		mPushText->setText(on);
	}
	else
	{
		mPushIcon->setValue(icon_push_no);
		mPushText->setText(off);
	}

	if (vpm->allowAgentBuild(parcel))
	{
		mBuildIcon->setValue(icon_build);
		mBuildText->setText(on);
	}
	else
	{
		mBuildIcon->setValue(icon_build_no);
		mBuildText->setText(off);
	}

	if (vpm->allowAgentScripts(region, parcel))
	{
		mScriptsIcon->setValue(icon_scripts);
		mScriptsText->setText(on);
	}
	else
	{
		mScriptsIcon->setValue(icon_scripts_no);
		mScriptsText->setText(off);
	}

	if (vpm->allowAgentDamage(region, parcel))
	{
		mDamageIcon->setValue(icon_damage);
		mDamageText->setText(on);
	}
	else
	{
		mDamageIcon->setValue(icon_damage_no);
		mDamageText->setText(off);
	}

	mRegionNameText->setText(region->getName());
	mRegionTypeText->setText(region->getSimProductName());

	// Determine parcel owner
	if (parcel->isPublic())
	{
		mParcelOwner->setText(getString("public"));
		mRegionOwnerText->setText(getString("public"));
	}
	else
	{
		if (parcel->getIsGroupOwned())
		{
			mRegionOwnerText->setText(getString("group_owned_text"));

			if(!parcel->getGroupID().isNull())
			{
				// FIXME: Using parcel group as region group.
				gCacheName->get(parcel->getGroupID(), TRUE,
								boost::bind(&LLPanelPlaceInfo::nameUpdatedCallback, mRegionGroupText, _2, _3));

				gCacheName->get(parcel->getGroupID(), TRUE,
								boost::bind(&LLPanelPlaceInfo::nameUpdatedCallback, mParcelOwner, _2, _3));
			}
			else
			{
				std::string owner = getString("none_text");
				mRegionGroupText->setText(owner);
				mParcelOwner->setText(owner);
			}
		}
		else
		{
			// Figure out the owner's name
			gCacheName->get(parcel->getOwnerID(), FALSE,
							boost::bind(&LLPanelPlaceInfo::nameUpdatedCallback, mParcelOwner, _2, _3));
			gCacheName->get(region->getOwner(), FALSE,
							boost::bind(&LLPanelPlaceInfo::nameUpdatedCallback, mRegionOwnerText, _2, _3));
		}

		if(LLParcel::OS_LEASE_PENDING == parcel->getOwnershipStatus())
		{
			mRegionOwnerText->setText(mRegionOwnerText->getText() + getString("sale_pending_text"));
		}
	}

	mEstateRatingText->setText(region->getSimAccessString());

	S32 area;
	S32 claim_price;
	S32 rent_price;
	F32 dwell;
	BOOL for_sale;
	vpm->getDisplayInfo(&area, &claim_price, &rent_price, &for_sale, &dwell);
	if (for_sale)
	{
		const LLUUID& auth_buyer_id = parcel->getAuthorizedBuyerID();
		if(auth_buyer_id.notNull())
		{
			gCacheName->get(auth_buyer_id, TRUE,
							boost::bind(&LLPanelPlaceInfo::nameUpdatedCallback, mSaleToText, _2, _3));

			// Show sales info to a specific person or a group he belongs to.
			if (auth_buyer_id != gAgent.getID() && !gAgent.isInGroup(auth_buyer_id))
			{
				for_sale = FALSE;
			}
		}
		else
		{
			mSaleToText->setText(getString("anyone"));
		}

		mForSalePanel->setVisible(for_sale);

		const U8* sign = (U8*)getString("price_text").c_str();
		const U8* sqm = (U8*)getString("area_text").c_str();

		mSalesPriceText->setText(llformat("%s%d ", sign, parcel->getSalePrice()));
		mAreaText->setText(llformat("%d %s", area, sqm));
		mTrafficText->setText(llformat("%.0f", dwell));

		// Can't have more than region max tasks, regardless of parcel
		// object bonus factor.
		S32 primitives = llmin(llround(parcel->getMaxPrimCapacity() * parcel->getParcelPrimBonus()),
							   (S32)region->getMaxTasks());

		const U8* available = (U8*)getString("available").c_str();
		const U8* allocated = (U8*)getString("allocated").c_str();

		mPrimitivesText->setText(llformat("%d %s, %d %s", primitives, available, parcel->getPrimCount(), allocated));

		if (parcel->getAllowOtherScripts())
		{
			mParcelScriptsText->setText(getString("all_residents_text"));
		}
		else if (parcel->getAllowGroupScripts())
		{
			mParcelScriptsText->setText(getString("group_text"));
		}
		else
		{
			mParcelScriptsText->setText(off);
		}

		mTerraformLimitsText->setText(parcel->getAllowTerraform() ? on : off);

		if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
		{
			mSubdivideText->setText(getString("can_change"));
		}
		else
		{
			mSubdivideText->setText(getString("can_not_change"));
		}
		if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
		{
			mResaleText->setText(getString("can_not_resell"));
		}
		else
		{
			mResaleText->setText(getString("can_resell"));
		}
	}

	mSelectedParcelID = parcel->getLocalID();
	mLastSelectedRegionID = region->getRegionID();
	LLPanelPlaceInfo::processParcelInfo(parcel_data);

	mYouAreHerePanel->setVisible(is_current_parcel);
	getChild<LLAccordionCtrlTab>("sales_tab")->setVisible(for_sale);
}
void LLLocationInputCtrl::refreshParcelIcons()
{
	// Our "cursor" moving right to left
	S32 x = mAddLandmarkBtn->getRect().mLeft;

	LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();

	LLViewerRegion* agent_region = gAgent.getRegion();
	LLParcel* agent_parcel = vpm->getAgentParcel();
	if (!agent_region || !agent_parcel)
		return;

	mForSaleBtn->setVisible(vpm->canAgentBuyParcel(agent_parcel, false));

	x = layout_widget(mForSaleBtn, x);

	if (gSavedSettings.getBOOL("NavBarShowParcelProperties"))
	{
		LLParcel* current_parcel;
		LLViewerRegion* selection_region = vpm->getSelectionRegion();
		LLParcel* selected_parcel = vpm->getParcelSelection()->getParcel();

		// If agent is in selected parcel we use its properties because
		// they are updated more often by LLViewerParcelMgr than agent parcel properties.
		// See LLViewerParcelMgr::processParcelProperties().
		// This is needed to reflect parcel restrictions changes without having to leave
		// the parcel and then enter it again. See EXT-2987
		if (selected_parcel && selected_parcel->getLocalID() == agent_parcel->getLocalID()
				&& selection_region == agent_region)
		{
			current_parcel = selected_parcel;
		}
		else
		{
			current_parcel = agent_parcel;
		}

		bool allow_voice	= vpm->allowAgentVoice(agent_region, current_parcel);
		bool allow_fly		= vpm->allowAgentFly(agent_region, current_parcel);
		bool allow_push		= vpm->allowAgentPush(agent_region, current_parcel);
		bool allow_build	= vpm->allowAgentBuild(current_parcel); // true when anyone is allowed to build. See EXT-4610.
		bool allow_scripts	= vpm->allowAgentScripts(agent_region, current_parcel);
		bool allow_damage	= vpm->allowAgentDamage(agent_region, current_parcel);

		// Most icons are "block this ability"
		mParcelIcon[VOICE_ICON]->setVisible(   !allow_voice );
		mParcelIcon[FLY_ICON]->setVisible(     !allow_fly );
		mParcelIcon[PUSH_ICON]->setVisible(    !allow_push );
		mParcelIcon[BUILD_ICON]->setVisible(   !allow_build );
		mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts );
		mParcelIcon[DAMAGE_ICON]->setVisible(  allow_damage );
		mDamageText->setVisible(allow_damage);

		// Padding goes to left of both landmark star and for sale btn
		x -= mAddLandmarkHPad;

		// Slide the parcel icons rect from right to left, adjusting rectangles
		for (S32 i = 0; i < ICON_COUNT; ++i)
		{
			x = layout_widget(mParcelIcon[i], x);
			x -= mIconHPad;
		}
		x = layout_widget(mDamageText, x);
		x -= mIconHPad;
	}
	else
	{
		for (S32 i = 0; i < ICON_COUNT; ++i)
		{
			mParcelIcon[i]->setVisible(false);
		}
		mDamageText->setVisible(false);
	}

	if (mTextEntry)
	{
		S32 left_pad, right_pad;
		mTextEntry->getTextPadding(&left_pad, &right_pad);
		right_pad = mTextEntry->getRect().mRight - x;
		mTextEntry->setTextPadding(left_pad, right_pad);
	}
}