void loom_tick() { // Mark the main thread for NativeDelegates. On some platforms this // may change so we remark every frame. NativeDelegate::markMainThread(); NativeDelegate::executeDeferredCalls(LoomApplication::getRootVM()->VM()); performance_tick(); profilerBlock_t p = { "loom_tick", platform_getMilliseconds(), 8 }; if (LoomApplication::getReloadQueued()) { LoomApplication::reloadMainAssembly(); } else { LSLuaState *vm = LoomApplication::getRootVM(); if (vm) { // https://theengineco.atlassian.net/browse/LOOM-468 // decouple debugger enabled from connection time // as the debugger matures this may change a bit if (LoomApplicationConfig::waitForDebugger() > 0) { vm->invokeStaticMethod("system.debugger.DebuggerClient", "update"); } LoomApplication::ticks.invoke(); } } loom_asset_pump(); platform_HTTPUpdate(); GFX::Texture::tick(); lualoom_gc_update(LoomApplication::getRootVM()->VM()); if(Loom2D::Stage::smMainStage) Loom2D::Stage::smMainStage->invokeRenderStage(); finishProfilerBlock(&p); }
void loom_tick() { if (atomic_load32(&gLoomTicking) < 1) { // Signal that the app has really stopped execution if (atomic_load32(&gLoomPaused) == 0) { atomic_store32(&gLoomPaused, 1); } // Sleep for longer while paused. // Since graphics aren't running in a paused state, there is no yielding // we would otherwise run in a busy loop without sleeping. loom_thread_sleep(30); return; } atomic_store32(&gLoomPaused, 0); Telemetry::beginTick(); LOOM_PROFILE_START(loom_tick); LSLuaState *vm = NULL; vm = LoomApplication::getReloadQueued() ? NULL : LoomApplication::getRootVM(); // Mark the main thread for NativeDelegates. On some platforms this // may change so we remark every frame. NativeDelegate::markMainThread(); if (vm) NativeDelegate::executeDeferredCalls(vm->VM()); performance_tick(); profilerBlock_t p = { "loom_tick", platform_getMilliseconds(), 17 }; if (LoomApplication::getReloadQueued()) { LoomApplication::reloadMainAssembly(); } else { if (vm) { // https://theengineco.atlassian.net/browse/LOOM-468 // decouple debugger enabled from connection time // as the debugger matures this may change a bit if (LoomApplicationConfig::waitForDebugger() > 0) { vm->invokeStaticMethod("system.debugger.DebuggerClient", "update"); } LoomApplication::ticks.invoke(); } } loom_asset_pump(); platform_HTTPUpdate(); GFX::Texture::tick(); if (Loom2D::Stage::smMainStage) Loom2D::Stage::smMainStage->invokeRenderStage(); finishProfilerBlock(&p); LOOM_PROFILE_END(loom_tick); LOOM_PROFILE_ZERO_CHECK() Telemetry::endTick(); }