示例#1
0
	DirCalcThreadWin( NCDialogParent* parent, const char* name, OperDirCalcData* pD, const unicode_t* dirName )
		:  NCDialog( ::createDialogAsChild, 0, parent, utf8_to_unicode( name ).data(), bListOk ),
		   pData( pD ),
		   lo( 12, 10 ),
		   cPathWin( this ),
		   curFileCount( -1 ),
		   curFolderCount( -1 ),
		   curSumSize( -1 ),
		   curBadDirs( -1 ),
		   dirString( 0, this, ScanedDirString( dirName ).data() ),
		   fileCountName( uiVariable, this, utf8_to_unicode( _LT( "Files:" ) ).data() ),
		   fileCountNum( uiValue, this, utf8_to_unicode( "AAAAAAAAAA" ).data() ),
		   folderCountName( uiVariable, this, utf8_to_unicode( _LT( "Folders:" ) ).data() ),
		   folderCountNum( uiValue, this, utf8_to_unicode( "AAAAAAAAAA" ).data() ),
		   sumSizeName( uiVariable, this, utf8_to_unicode( _LT( "Files size:" ) ).data() ),
		   sumSizeNum( uiValue, this, utf8_to_unicode( "AAAAAAAAAAAAAAAAAAAA" ).data() ),
		   badDirsName( uiVariable, this, utf8_to_unicode( _LT( "Not readable folders:" ) ).data() ),
		   badDirsNum( uiValue, this, utf8_to_unicode( "AAAAAAAAAA" ).data() )
	{
		lo.AddWin( &dirString, 0, 0, 0, 3 );
		lo.AddWin( &cPathWin, 9, 0, 9, 3 );
		lo.LineSet( 1, 10 );
		lo.AddWin( &fileCountName, 3, 1 );
		lo.AddWin( &folderCountName, 4, 1 );
		lo.AddWin( &sumSizeName, 5, 1 );
		lo.AddWin( &fileCountNum, 3, 2 );
		lo.AddWin( &folderCountNum, 4, 2 );
		lo.AddWin( &sumSizeNum, 5, 2 );
		lo.LineSet( 6, 7 );
		lo.AddWin( &badDirsName, 7, 1 );
		lo.AddWin( &badDirsNum, 7, 2 );
		lo.LineSet( 8, 10 );

		dirString.Show();
		dirString.Enable();
		cPathWin.Show();
		cPathWin.Enable();
		fileCountName.Show();
		fileCountName.Enable();
		fileCountNum.Show();
		fileCountNum.Enable();

		folderCountName.Show();
		folderCountName.Enable();
		folderCountNum.Show();
		folderCountNum.Enable();

		sumSizeName.Show();
		sumSizeName.Enable();
		sumSizeNum.Show();
		sumSizeNum.Enable();
		badDirsName.Show();
		badDirsName.Enable();
		badDirsNum.Show();
		badDirsNum.Enable();

		lo.SetColGrowth( 3 );
		lo.SetColGrowth( 0 );

		this->AddLayout( &lo );
		this->SetEnterCmd( CMD_OK );
		SetPosition();

		RefreshCounters();
	}