示例#1
0
/**
 * Reads Map Tree.
 */
void RawStruct<RPG::TreeMap>::ReadLcf(RPG::TreeMap& ref, LcfReader& stream, uint32_t /* length */) {
	Struct<RPG::MapInfo>::ReadLcf(ref.maps, stream);
	for (int i = stream.ReadInt(); i > 0; i--)
		ref.tree_order.push_back(stream.ReadInt());
	ref.active_node = stream.ReadInt();
	Struct<RPG::Start>::ReadLcf(ref.start, stream);
}
/**
 * Reads Event Command.
 */
void RawStruct<RPG::EventCommand>::ReadLcf(RPG::EventCommand& event_command, LcfReader& stream, uint32_t /* length */) {
	stream.Read(event_command.code);
	if (event_command.code != 0) {
		stream.Read(event_command.indent);
		stream.ReadString(event_command.string, stream.ReadInt());
		for (int i = stream.ReadInt(); i > 0; i--) {
			event_command.parameters.push_back(stream.ReadInt());
		}
	}
}
示例#3
0
void Struct<S>::ReadLcf(std::vector<S>& vec, LcfReader& stream) {
	int count = stream.ReadInt();
	vec.resize(count);
	for (int i = 0; i < count; i++) {
		IDReader::ReadID(vec[i], stream);
		TypeReader<S>::ReadLcf(vec[i], stream, 0);
	}
}
示例#4
0
/**
 * Reads Move Command.
 */
void RawStruct<RPG::MoveCommand>::ReadLcf(RPG::MoveCommand& ref, LcfReader& stream, uint32_t /* length */) {
	ref.command_id = stream.ReadInt();
	switch (ref.command_id) {
		case RPG::MoveCommand::Code::switch_on:
			stream.Read(ref.parameter_a);
			break;
		case RPG::MoveCommand::Code::switch_off:
			stream.Read(ref.parameter_a);
			break;
		case RPG::MoveCommand::Code::change_graphic:
			stream.ReadString(ref.parameter_string, stream.ReadInt());
			stream.Read(ref.parameter_a);
			break;
		case RPG::MoveCommand::Code::play_sound_effect:
			stream.ReadString(ref.parameter_string, stream.ReadInt());
			stream.Read(ref.parameter_a);
			stream.Read(ref.parameter_b);
			stream.Read(ref.parameter_c);
			break;
	}
}
示例#5
0
void Struct<S>::ReadLcf(S& obj, LcfReader& stream) {
	MakeFieldMap();

	LcfReader::Chunk chunk_info;

	while (!stream.Eof()) {
		chunk_info.ID = stream.ReadInt();
		if (chunk_info.ID == 0)
			break;

		chunk_info.length = stream.ReadInt();
		if (chunk_info.length == 0)
			continue;

		typename field_map_type::const_iterator it = field_map.find(chunk_info.ID);
		if (it != field_map.end()) {
			//printf("%s\n", it->second->name);
			it->second->ReadLcf(obj, stream, chunk_info.length);
		}
		else
			stream.Skip(chunk_info);
	}
}