示例#1
0
void TextField::OnFocusGain()
{
    KeyboardCursor::GetInstance().SetHwndId(GetHwndId());
    UIManager::GetInstance().DirtyRenderList(mHwndId);

    auto mani = UIManager::GetInstance().GetTextManipulator();
    mani->AddObserver(ITextManipulatorObserver::Default, std::dynamic_pointer_cast<ITextManipulatorObserver>(mSelfPtr.lock()));
    mani->SetText(&mTextw);


    auto propertyList = IsInPropertyList();
    if (propertyList)
    {
        ListItem* listItem = (ListItem*)GetParent().get();
        propertyList->SetFocusRow(listItem->GetRowIndex());
    }

    KeyboardCursor::GetInstance().SetScissorRegion(GetScissorRegion());
}
示例#2
0
void TextField::OnFocusLost()
{
    UIManager::GetInstance().DirtyRenderList(mHwndId);
    auto mani = UIManager::GetInstance().GetTextManipulator();
    auto propertyList = IsInPropertyList();
    if (propertyList)
    {
        auto parent = GetParent();
        assert(parent && parent->GetType() == ComponentType::ListItem);
        ListItem* valueItem = (ListItem*)parent.get();
        auto index = valueItem->GetRowIndex();
        propertyList->RemoveHighlight(index);
        auto uiEditor = UIManager::GetInstance().GetUIEditor();
        auto editingUI = uiEditor->GetCurSelected();
        std::string key, value;
        propertyList->GetCurKeyValue(key, value);
        if (editingUI)
        {
            char buf[UIManager::PROPERTY_BUF_SIZE] = { 0 };
            auto prop = UIProperty::IsUIProperty(key.c_str());
            if (prop != UIProperty::COUNT) {
                auto got = editingUI->GetProperty(prop, buf, UIManager::PROPERTY_BUF_SIZE, false);
                if (got)
                    SetText(AnsiToWide(buf));
            }
            else {
                auto e = UIEvents::IsUIEvents(key.c_str());
                if (e != UIEvents::EVENT_NUM) {
                    auto szEvent = editingUI->GetEvent(e);
                    editingUI->SetEvent(e, szEvent);
                }
            }
        }
    }
    mani->SetText(0);
    mani->RemoveObserver(ITextManipulatorObserver::Default, std::dynamic_pointer_cast<ITextManipulatorObserver>(mSelfPtr.lock()));
    TriggerRedraw();
}